| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/Draw2d/ |
| D | gx_Draw2d.cpp | 32 demo::RenderSystemDrawing s_RenderSystem; variable 52 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize() 57 s_RenderSystem.Finalize(); in Finalize() 68 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame() 75 s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 0.1f, 1.0f, 0.1f, 1.0f); in DrawDisplay0() 76 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0() 77 s_RenderSystem.Clear(); in DrawDisplay0() 79 s_RenderSystem.SetColor(0.1f, 0.1f, 1.0f); in DrawDisplay0() 80 s_RenderSystem.SetFontSize(8.0f); in DrawDisplay0() 81 s_RenderSystem.DrawText(0.0f, 0.0f, "LeftTop 0123456789 %d", 123); in DrawDisplay0() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/demo1/ |
| D | demo1.cpp | 71 demo::RenderSystemDrawing s_RenderSystem; in StartDemo() local 72 s_RenderSystem.Initialize(heapForGx, s_GxHeapSize); in StartDemo() 77 graphicsDemo.Initialize(&s_RenderSystem); in StartDemo() 81 cameraDemo.Initialize(&s_RenderSystem, &appHeap); in StartDemo() 85 rtcDemo.Initialize(&s_RenderSystem); in StartDemo() 89 padDemo.Initialize(&s_RenderSystem); in StartDemo() 93 touchPanelDemo.Initialize(&s_RenderSystem); in StartDemo() 97 accDemo.Initialize(&s_RenderSystem); in StartDemo() 101 micDemo.Initialize(&s_RenderSystem); in StartDemo() 105 sndDemo.Initialize(&s_RenderSystem, &appHeap); in StartDemo() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/dlp/SimpleServer/ |
| D | Parent.cpp | 65 static demo::RenderSystemDrawing s_RenderSystem; in DoParent() local 81 s_RenderSystem.Initialize(heapForGx, GL_MEMORY_SIZE); in DoParent() 83 s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 0.0f, 0.0f, 0.0f, 0.0f); in DoParent() 84 s_RenderSystem.SetClearColor(NN_GX_DISPLAY1, 0.0f, 0.0f, 0.0f, 0.0f); in DoParent() 91 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DoParent() 92 s_RenderSystem.Clear(); in DoParent() 93 s_RenderSystem.SetFontSize(FONT_SIZE); in DoParent() 94 s_RenderSystem.SetColor(1.0f, 1.0f, 1.0f); in DoParent() 102 s_RenderSystem.DrawText(0, 0, "Create network"); in DoParent() 197 s_RenderSystem.DrawText(0, 0, "Node num : %2d/%2d", s_NodeNum, childNum + 1); in DoParent() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/dlp/Child_0/ |
| D | Child.cpp | 101 static demo::RenderSystemDrawing s_RenderSystem; in nnMain() local 115 s_RenderSystem.Initialize(heapForGx, GL_MEMORY_SIZE); in nnMain() 117 s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 0.0f, 0.0f, 0.0f, 0.0f); in nnMain() 118 s_RenderSystem.SetClearColor(NN_GX_DISPLAY1, 0.0f, 0.0f, 0.0f, 0.0f); in nnMain() 127 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in nnMain() 128 s_RenderSystem.Clear(); in nnMain() 129 s_RenderSystem.SetFontSize(FONT_SIZE); in nnMain() 130 s_RenderSystem.SetColor(1.0f, 1.0f, 1.0f); in nnMain() 138 s_RenderSystem.DrawText(0, 0, "Press A to start"); in nnMain() 157 …s_RenderSystem.DrawText(0, 0, "Searching Parent : %02x%02x%02x%02x%02x%02x", pBssid[0], pBssid[1],… in nnMain() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/DrawTexture2d/ |
| D | gx_DrawTexture2d.cpp | 32 demo::RenderSystemDrawing s_RenderSystem; variable 110 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize() 121 s_RenderSystem.Finalize(); in Finalize() 145 s_RenderSystem.GenerateTexture(target, in LoadTexture0() 162 bool flag = s_RenderSystem.DeleteTexture(s_BmpTexture0Id); in DeleteTexture0() 192 s_RenderSystem.GenerateTexture(target, in LoadTexture1() 209 bool flag = s_RenderSystem.DeleteTexture(s_BmpTexture1Id); in DeleteTexture1() 359 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame() 366 s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 0.0f, 1.0f, 0.0f, 1.0f); in DrawDisplay0() 367 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/AlphaTest/ |
| D | gx_AlphaTest.cpp | 89 demo::RenderSystemDrawing s_RenderSystem; variable 133 s_RenderSystem.DrawText(0.0f, 0.0f, in PrintInfo() 135 s_RenderSystem.DrawText(0.0f, 8.0f, in PrintInfo() 137 s_RenderSystem.DrawText(0.0f, 16.0f, in PrintInfo() 144 s_RenderSystem.DrawText(ofs_sx, ofs_sy, in PrintInfo() 178 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame() 179 s_RenderSystem.Clear(); in DrawFrame() 203 s_RenderSystem.SwapBuffers(); in DrawFrame() 205 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame() 206 s_RenderSystem.Clear(); in DrawFrame() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/ |
| D | gx_CommandCacheSimple.cpp | 57 demo::RenderSystem s_RenderSystem; variable 114 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics() 178 s_RenderSystem.Finalize(); in Finalize() 190 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame() 202 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0() 203 s_RenderSystem.Clear(); in DrawDisplay0() 212 s_RenderSystem.SwapBuffers(); in DrawDisplay0() 258 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawDisplay1() 259 s_RenderSystem.Clear(); in DrawDisplay1() 261 s_RenderSystem.SwapBuffers(); in DrawDisplay1() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LineSimple/ |
| D | LineSimple.cpp | 52 demo::RenderSystem s_RenderSystem; variable 91 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame() 92 s_RenderSystem.Clear(); in DrawFrame() 113 s_RenderSystem.SwapBuffers(); in DrawFrame() 115 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame() 116 s_RenderSystem.Clear(); in DrawFrame() 117 s_RenderSystem.SwapBuffers(); in DrawFrame() 119 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame() 140 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize() 208 s_RenderSystem.Finalize(); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformFrame/ |
| D | gx_CommandCacheVSUniformFrame.cpp | 58 demo::RenderSystem s_RenderSystem; variable 129 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics() 238 s_RenderSystem.Finalize(); in Finalize() 250 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame() 257 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0() 258 s_RenderSystem.Clear(); in DrawDisplay0() 269 s_RenderSystem.SwapBuffers(); in DrawDisplay0() 274 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawDisplay1() 275 s_RenderSystem.Clear(); in DrawDisplay1() 277 s_RenderSystem.SwapBuffers(); in DrawDisplay1() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformModel/ |
| D | gx_CommandCacheVSUniformModel.cpp | 67 demo::RenderSystem s_RenderSystem; variable 139 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics() 251 s_RenderSystem.Finalize(); in Finalize() 264 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame() 271 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0() 272 s_RenderSystem.Clear(); in DrawDisplay0() 285 s_RenderSystem.SwapBuffers(); in DrawDisplay0() 290 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawDisplay1() 291 s_RenderSystem.Clear(); in DrawDisplay1() 293 s_RenderSystem.SwapBuffers(); in DrawDisplay1() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/ScreenCapture/ |
| D | TriangleSimple.cpp | 42 demo::RenderSystem s_RenderSystem; variable 85 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0() 86 s_RenderSystem.Clear(); in DrawDisplay0() 109 s_RenderSystem.SwapBuffers(); in DrawDisplay0() 114 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0AndSave() 115 s_RenderSystem.Clear(); in DrawDisplay0AndSave() 159 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0AndSave() 162 s_RenderSystem.Clear(); in DrawDisplay0AndSave() 177 s_RenderSystem.SwapBuffers(); in DrawDisplay0AndSave() 224 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/camera/Simple/ |
| D | Simple.cpp | 256 demo::RenderSystemDrawing s_RenderSystem; variable 1267 s_RenderSystem.Initialize(reinterpret_cast<uptr>(s_AddrForGxHeap), MEMORY_SIZE_FCRAM_GX); in InitializeGx() 1275 s_RenderSystem.Finalize(); in FinalizeGx() 1292 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame() 1301 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0() 1304 s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 0.0f, 0.0f, 0.0f, 0.0f); in DrawDisplay0() 1306 s_RenderSystem.Clear(); in DrawDisplay0() 1316 s_RenderSystem.FillTexturedRectangle( in DrawDisplay0() 1348 s_RenderSystem.SetFontSize(fontSize); in DrawDisplay0() 1350 s_RenderSystem.SetColor(1.0f, 0.0f, 0.0f); // Set character body color to red in DrawDisplay0() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/ |
| D | GasColorSimple.cpp | 58 demo::RenderSystem s_RenderSystem; variable 74 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize() 81 …GLuint depthStencilBufferId = s_RenderSystem.GetRenderBufferObjectId(NN_GX_DISPLAY0, GL_DEPTH_STEN… in Initialize() 276 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame() 277 s_RenderSystem.Clear(); in DrawFrame() 316 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame() 322 s_RenderSystem.SwapBuffers(); in DrawFrame() 324 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame() 325 s_RenderSystem.Clear(); in DrawFrame() 326 s_RenderSystem.SwapBuffers(); in DrawFrame() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/ClipEquation/ |
| D | ClipEquation.cpp | 61 demo::RenderSystem s_RenderSystem; variable 123 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame() 124 s_RenderSystem.Clear(); in DrawFrame() 174 s_RenderSystem.SwapBuffers(); in DrawFrame() 176 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame() 177 s_RenderSystem.Clear(); in DrawFrame() 178 s_RenderSystem.SwapBuffers(); in DrawFrame() 180 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame() 201 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize() 268 s_RenderSystem.Finalize(); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/ |
| D | GasColorOptimal.cpp | 42 demo::RenderSystem s_RenderSystem; variable 58 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize() 259 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame() 260 s_RenderSystem.Clear(); in DrawFrame() 304 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame() 309 s_RenderSystem.SwapBuffers(); in DrawFrame() 312 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame() 313 s_RenderSystem.Clear(); in DrawFrame() 314 s_RenderSystem.SwapBuffers(); in DrawFrame() 316 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/demo2/ |
| D | graphics.cpp | 84 demo::RenderSystemExt s_RenderSystem; variable 360 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame() 361 s_RenderSystem.Clear(); in DrawFrame() 365 s_RenderSystem.SetColor(1.0f, 1.0f, 1.0f, 1.0f); in DrawFrame() 366 s_RenderSystem.DrawText(0, 0, "CTR demo2"); in DrawFrame() 367 …s_RenderSystem.DrawText(0, 16, "%04d/%02d/%02d %02d:%02d:%02d", now.GetYear(), now.GetMonth(), now… in DrawFrame() 369 s_RenderSystem.Transfer(); in DrawFrame() 370 s_RenderSystem.SwapBuffers(); in DrawFrame() 395 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame() 396 s_RenderSystem.Clear(); in DrawFrame() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/ |
| D | gx_Draw3d.cpp | 35 demo::RenderSystem s_RenderSystem; variable 88 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics() 165 s_RenderSystem.Finalize(); in Finalize() 178 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame() 190 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0() 191 s_RenderSystem.Clear(); in DrawDisplay0() 207 s_RenderSystem.SwapBuffers(); in DrawDisplay0() 253 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawDisplay1() 254 s_RenderSystem.Clear(); in DrawDisplay1() 259 s_RenderSystem.SwapBuffers(); in DrawDisplay1()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/ |
| D | LightingDistanceAtte.cpp | 69 demo::RenderSystem s_RenderSystem; variable 157 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame() 158 s_RenderSystem.Clear(); in DrawFrame() 224 s_RenderSystem.SwapBuffers(); in DrawFrame() 226 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame() 227 s_RenderSystem.Clear(); in DrawFrame() 228 s_RenderSystem.SwapBuffers(); in DrawFrame() 230 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame() 243 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize() 326 s_RenderSystem.Finalize(); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/ |
| D | PartsysGas.cpp | 58 demo::RenderSystem s_RenderSystem; variable 143 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize() 408 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame() 409 s_RenderSystem.Clear(); in DrawFrame() 433 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame() 434 s_RenderSystem.Clear(); in DrawFrame() 467 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame() 476 s_RenderSystem.SwapBuffers(); in DrawFrame() 478 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame() 479 s_RenderSystem.Clear(); in DrawFrame() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/camera/Stereo/ |
| D | main.cpp | 226 demo::RenderSystemExt s_RenderSystem; variable 454 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in nnMain() 1506 s_RenderSystem.Initialize(s_AddrForGxHeap, MEMORY_SIZE_FCRAM_GX); in InitializeGx() 1537 s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 0.36f, 0.42f, 0.5f, 1.0f); in InitializeGx() 1538 s_RenderSystem.SetClearColor(NN_GX_DISPLAY1, 0.0f, 0.0f, 0.0f, 1.0f); in InitializeGx() 1539 s_RenderSystem.SetClearColor(NN_GX_DISPLAY0_EXT, 0.36f, 0.42f, 0.5f, 1.0f); in InitializeGx() 1549 s_RenderSystem.SetLcdMode(NN_GX_DISPLAYMODE_STEREO); in InitializeGx() 1565 s_RenderSystem.Finalize(); in FinalizeGx() 1671 s_RenderSystem.SwapBuffers(); in DrawDisplay0Stereo() 1677 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/TextureCombiner/ |
| D | gx_TextureCombiner.cpp | 78 demo::RenderSystemDrawing s_RenderSystem; variable 147 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0() 148 s_RenderSystem.Clear(); in DrawDisplay0() 216 s_RenderSystem.SwapBuffers(); in DrawDisplay0() 221 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawDisplay1() 222 s_RenderSystem.Clear(); in DrawDisplay1() 224 s_RenderSystem.SetColor(1.0f, 1.0f, 1.0f); in DrawDisplay1() 225 s_RenderSystem.DrawText(0.0f, 0.0f, "Count: %d", s_Count); in DrawDisplay1() 226 s_RenderSystem.DrawText(0.0f, 8.0f, "MODE: %s", g_CombinerModeName[s_Mode]); in DrawDisplay1() 228 s_RenderSystem.SwapBuffers(); in DrawDisplay1() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/ |
| D | GasCessna.cpp | 75 demo::RenderSystem s_RenderSystem; variable 90 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize() 97 …GLuint depthStencilBufferId = s_RenderSystem.GetRenderBufferObjectId(NN_GX_DISPLAY0, GL_DEPTH_STEN… in Initialize() 358 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame() 359 s_RenderSystem.Clear(); in DrawFrame() 415 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame() 423 s_RenderSystem.SwapBuffers(); in DrawFrame() 425 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame() 426 s_RenderSystem.Clear(); in DrawFrame() 427 s_RenderSystem.SwapBuffers(); in DrawFrame() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Fog/ |
| D | Fog.cpp | 107 demo::RenderSystem s_RenderSystem; variable 291 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawScene() 293 s_RenderSystem.Clear(); in DrawScene() 324 s_RenderSystem.SwapBuffers(); in DrawScene() 342 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame() 343 s_RenderSystem.Clear(); in DrawFrame() 344 s_RenderSystem.SwapBuffers(); in DrawFrame() 346 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame() 370 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize() 455 s_RenderSystem.Finalize(); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/ |
| D | LightingSpotAtte.cpp | 60 demo::RenderSystem s_RenderSystem; variable 168 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame() 169 s_RenderSystem.Clear(); in DrawFrame() 249 s_RenderSystem.SwapBuffers(); in DrawFrame() 251 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame() 252 s_RenderSystem.Clear(); in DrawFrame() 253 s_RenderSystem.SwapBuffers(); in DrawFrame() 255 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame() 268 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize() 350 s_RenderSystem.Finalize(); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingVertex/ |
| D | LightingVertex.cpp | 98 demo::RenderSystem s_RenderSystem; variable 206 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame() 207 s_RenderSystem.Clear(); in DrawFrame() 278 s_RenderSystem.SwapBuffers(); in DrawFrame() 280 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame() 281 s_RenderSystem.Clear(); in DrawFrame() 282 s_RenderSystem.SwapBuffers(); in DrawFrame() 284 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame() 305 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize() 409 s_RenderSystem.Finalize(); in nnMain()
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