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Searched refs:s_RenderSystem (Results 1 – 25 of 38) sorted by relevance

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/CTR-SDK-4.2.7-SampleDemos/gx/Demo/Draw2d/
Dgx_Draw2d.cpp32 demo::RenderSystemDrawing s_RenderSystem; variable
52 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
57 s_RenderSystem.Finalize(); in Finalize()
68 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame()
75 s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 0.1f, 1.0f, 0.1f, 1.0f); in DrawDisplay0()
76 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0()
77 s_RenderSystem.Clear(); in DrawDisplay0()
79 s_RenderSystem.SetColor(0.1f, 0.1f, 1.0f); in DrawDisplay0()
80 s_RenderSystem.SetFontSize(8.0f); in DrawDisplay0()
81 s_RenderSystem.DrawText(0.0f, 0.0f, "LeftTop 0123456789 %d", 123); in DrawDisplay0()
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/CTR-SDK-4.2.7-SampleDemos/demo1/
Ddemo1.cpp71 demo::RenderSystemDrawing s_RenderSystem; in StartDemo() local
72 s_RenderSystem.Initialize(heapForGx, s_GxHeapSize); in StartDemo()
77 graphicsDemo.Initialize(&s_RenderSystem); in StartDemo()
81 cameraDemo.Initialize(&s_RenderSystem, &appHeap); in StartDemo()
85 rtcDemo.Initialize(&s_RenderSystem); in StartDemo()
89 padDemo.Initialize(&s_RenderSystem); in StartDemo()
93 touchPanelDemo.Initialize(&s_RenderSystem); in StartDemo()
97 accDemo.Initialize(&s_RenderSystem); in StartDemo()
101 micDemo.Initialize(&s_RenderSystem); in StartDemo()
105 sndDemo.Initialize(&s_RenderSystem, &appHeap); in StartDemo()
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/CTR-SDK-4.2.7-SampleDemos/dlp/SimpleServer/
DParent.cpp65 static demo::RenderSystemDrawing s_RenderSystem; in DoParent() local
81 s_RenderSystem.Initialize(heapForGx, GL_MEMORY_SIZE); in DoParent()
83 s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 0.0f, 0.0f, 0.0f, 0.0f); in DoParent()
84 s_RenderSystem.SetClearColor(NN_GX_DISPLAY1, 0.0f, 0.0f, 0.0f, 0.0f); in DoParent()
91 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DoParent()
92 s_RenderSystem.Clear(); in DoParent()
93 s_RenderSystem.SetFontSize(FONT_SIZE); in DoParent()
94 s_RenderSystem.SetColor(1.0f, 1.0f, 1.0f); in DoParent()
102 s_RenderSystem.DrawText(0, 0, "Create network"); in DoParent()
197 s_RenderSystem.DrawText(0, 0, "Node num : %2d/%2d", s_NodeNum, childNum + 1); in DoParent()
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/CTR-SDK-4.2.7-SampleDemos/dlp/Child_0/
DChild.cpp101 static demo::RenderSystemDrawing s_RenderSystem; in nnMain() local
115 s_RenderSystem.Initialize(heapForGx, GL_MEMORY_SIZE); in nnMain()
117 s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 0.0f, 0.0f, 0.0f, 0.0f); in nnMain()
118 s_RenderSystem.SetClearColor(NN_GX_DISPLAY1, 0.0f, 0.0f, 0.0f, 0.0f); in nnMain()
127 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in nnMain()
128 s_RenderSystem.Clear(); in nnMain()
129 s_RenderSystem.SetFontSize(FONT_SIZE); in nnMain()
130 s_RenderSystem.SetColor(1.0f, 1.0f, 1.0f); in nnMain()
138 s_RenderSystem.DrawText(0, 0, "Press A to start"); in nnMain()
157s_RenderSystem.DrawText(0, 0, "Searching Parent : %02x%02x%02x%02x%02x%02x", pBssid[0], pBssid[1],… in nnMain()
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/CTR-SDK-4.2.7-SampleDemos/gx/Demo/DrawTexture2d/
Dgx_DrawTexture2d.cpp32 demo::RenderSystemDrawing s_RenderSystem; variable
110 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
121 s_RenderSystem.Finalize(); in Finalize()
145 s_RenderSystem.GenerateTexture(target, in LoadTexture0()
162 bool flag = s_RenderSystem.DeleteTexture(s_BmpTexture0Id); in DeleteTexture0()
192 s_RenderSystem.GenerateTexture(target, in LoadTexture1()
209 bool flag = s_RenderSystem.DeleteTexture(s_BmpTexture1Id); in DeleteTexture1()
359 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame()
366 s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 0.0f, 1.0f, 0.0f, 1.0f); in DrawDisplay0()
367 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0()
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/CTR-SDK-4.2.7-SampleDemos/gx/Api/AlphaTest/
Dgx_AlphaTest.cpp89 demo::RenderSystemDrawing s_RenderSystem; variable
133 s_RenderSystem.DrawText(0.0f, 0.0f, in PrintInfo()
135 s_RenderSystem.DrawText(0.0f, 8.0f, in PrintInfo()
137 s_RenderSystem.DrawText(0.0f, 16.0f, in PrintInfo()
144 s_RenderSystem.DrawText(ofs_sx, ofs_sy, in PrintInfo()
178 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame()
179 s_RenderSystem.Clear(); in DrawFrame()
203 s_RenderSystem.SwapBuffers(); in DrawFrame()
205 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame()
206 s_RenderSystem.Clear(); in DrawFrame()
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/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/
Dgx_CommandCacheSimple.cpp57 demo::RenderSystem s_RenderSystem; variable
114 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
178 s_RenderSystem.Finalize(); in Finalize()
190 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame()
202 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0()
203 s_RenderSystem.Clear(); in DrawDisplay0()
212 s_RenderSystem.SwapBuffers(); in DrawDisplay0()
258 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawDisplay1()
259 s_RenderSystem.Clear(); in DrawDisplay1()
261 s_RenderSystem.SwapBuffers(); in DrawDisplay1()
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/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LineSimple/
DLineSimple.cpp52 demo::RenderSystem s_RenderSystem; variable
91 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame()
92 s_RenderSystem.Clear(); in DrawFrame()
113 s_RenderSystem.SwapBuffers(); in DrawFrame()
115 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame()
116 s_RenderSystem.Clear(); in DrawFrame()
117 s_RenderSystem.SwapBuffers(); in DrawFrame()
119 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame()
140 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
208 s_RenderSystem.Finalize(); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformFrame/
Dgx_CommandCacheVSUniformFrame.cpp58 demo::RenderSystem s_RenderSystem; variable
129 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
238 s_RenderSystem.Finalize(); in Finalize()
250 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame()
257 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0()
258 s_RenderSystem.Clear(); in DrawDisplay0()
269 s_RenderSystem.SwapBuffers(); in DrawDisplay0()
274 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawDisplay1()
275 s_RenderSystem.Clear(); in DrawDisplay1()
277 s_RenderSystem.SwapBuffers(); in DrawDisplay1()
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/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformModel/
Dgx_CommandCacheVSUniformModel.cpp67 demo::RenderSystem s_RenderSystem; variable
139 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
251 s_RenderSystem.Finalize(); in Finalize()
264 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame()
271 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0()
272 s_RenderSystem.Clear(); in DrawDisplay0()
285 s_RenderSystem.SwapBuffers(); in DrawDisplay0()
290 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawDisplay1()
291 s_RenderSystem.Clear(); in DrawDisplay1()
293 s_RenderSystem.SwapBuffers(); in DrawDisplay1()
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/CTR-SDK-4.2.7-SampleDemos/gx/Demo/ScreenCapture/
DTriangleSimple.cpp42 demo::RenderSystem s_RenderSystem; variable
85 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0()
86 s_RenderSystem.Clear(); in DrawDisplay0()
109 s_RenderSystem.SwapBuffers(); in DrawDisplay0()
114 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0AndSave()
115 s_RenderSystem.Clear(); in DrawDisplay0AndSave()
159 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0AndSave()
162 s_RenderSystem.Clear(); in DrawDisplay0AndSave()
177 s_RenderSystem.SwapBuffers(); in DrawDisplay0AndSave()
224 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame()
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/CTR-SDK-4.2.7-SampleDemos/camera/Simple/
DSimple.cpp256 demo::RenderSystemDrawing s_RenderSystem; variable
1267 s_RenderSystem.Initialize(reinterpret_cast<uptr>(s_AddrForGxHeap), MEMORY_SIZE_FCRAM_GX); in InitializeGx()
1275 s_RenderSystem.Finalize(); in FinalizeGx()
1292 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame()
1301 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0()
1304 s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 0.0f, 0.0f, 0.0f, 0.0f); in DrawDisplay0()
1306 s_RenderSystem.Clear(); in DrawDisplay0()
1316 s_RenderSystem.FillTexturedRectangle( in DrawDisplay0()
1348 s_RenderSystem.SetFontSize(fontSize); in DrawDisplay0()
1350 s_RenderSystem.SetColor(1.0f, 0.0f, 0.0f); // Set character body color to red in DrawDisplay0()
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/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/
DGasColorSimple.cpp58 demo::RenderSystem s_RenderSystem; variable
74 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
81 …GLuint depthStencilBufferId = s_RenderSystem.GetRenderBufferObjectId(NN_GX_DISPLAY0, GL_DEPTH_STEN… in Initialize()
276 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame()
277 s_RenderSystem.Clear(); in DrawFrame()
316 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame()
322 s_RenderSystem.SwapBuffers(); in DrawFrame()
324 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame()
325 s_RenderSystem.Clear(); in DrawFrame()
326 s_RenderSystem.SwapBuffers(); in DrawFrame()
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/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/ClipEquation/
DClipEquation.cpp61 demo::RenderSystem s_RenderSystem; variable
123 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame()
124 s_RenderSystem.Clear(); in DrawFrame()
174 s_RenderSystem.SwapBuffers(); in DrawFrame()
176 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame()
177 s_RenderSystem.Clear(); in DrawFrame()
178 s_RenderSystem.SwapBuffers(); in DrawFrame()
180 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame()
201 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
268 s_RenderSystem.Finalize(); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/
DGasColorOptimal.cpp42 demo::RenderSystem s_RenderSystem; variable
58 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
259 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame()
260 s_RenderSystem.Clear(); in DrawFrame()
304 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame()
309 s_RenderSystem.SwapBuffers(); in DrawFrame()
312 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame()
313 s_RenderSystem.Clear(); in DrawFrame()
314 s_RenderSystem.SwapBuffers(); in DrawFrame()
316 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame()
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/CTR-SDK-4.2.7-SampleDemos/demo2/
Dgraphics.cpp84 demo::RenderSystemExt s_RenderSystem; variable
360 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame()
361 s_RenderSystem.Clear(); in DrawFrame()
365 s_RenderSystem.SetColor(1.0f, 1.0f, 1.0f, 1.0f); in DrawFrame()
366 s_RenderSystem.DrawText(0, 0, "CTR demo2"); in DrawFrame()
367s_RenderSystem.DrawText(0, 16, "%04d/%02d/%02d %02d:%02d:%02d", now.GetYear(), now.GetMonth(), now… in DrawFrame()
369 s_RenderSystem.Transfer(); in DrawFrame()
370 s_RenderSystem.SwapBuffers(); in DrawFrame()
395 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame()
396 s_RenderSystem.Clear(); in DrawFrame()
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/CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/
Dgx_Draw3d.cpp35 demo::RenderSystem s_RenderSystem; variable
88 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
165 s_RenderSystem.Finalize(); in Finalize()
178 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame()
190 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0()
191 s_RenderSystem.Clear(); in DrawDisplay0()
207 s_RenderSystem.SwapBuffers(); in DrawDisplay0()
253 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawDisplay1()
254 s_RenderSystem.Clear(); in DrawDisplay1()
259 s_RenderSystem.SwapBuffers(); in DrawDisplay1()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/
DLightingDistanceAtte.cpp69 demo::RenderSystem s_RenderSystem; variable
157 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame()
158 s_RenderSystem.Clear(); in DrawFrame()
224 s_RenderSystem.SwapBuffers(); in DrawFrame()
226 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame()
227 s_RenderSystem.Clear(); in DrawFrame()
228 s_RenderSystem.SwapBuffers(); in DrawFrame()
230 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame()
243 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
326 s_RenderSystem.Finalize(); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/
DPartsysGas.cpp58 demo::RenderSystem s_RenderSystem; variable
143 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
408 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame()
409 s_RenderSystem.Clear(); in DrawFrame()
433 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame()
434 s_RenderSystem.Clear(); in DrawFrame()
467 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame()
476 s_RenderSystem.SwapBuffers(); in DrawFrame()
478 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame()
479 s_RenderSystem.Clear(); in DrawFrame()
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/CTR-SDK-4.2.7-SampleDemos/camera/Stereo/
Dmain.cpp226 demo::RenderSystemExt s_RenderSystem; variable
454 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in nnMain()
1506 s_RenderSystem.Initialize(s_AddrForGxHeap, MEMORY_SIZE_FCRAM_GX); in InitializeGx()
1537 s_RenderSystem.SetClearColor(NN_GX_DISPLAY0, 0.36f, 0.42f, 0.5f, 1.0f); in InitializeGx()
1538 s_RenderSystem.SetClearColor(NN_GX_DISPLAY1, 0.0f, 0.0f, 0.0f, 1.0f); in InitializeGx()
1539 s_RenderSystem.SetClearColor(NN_GX_DISPLAY0_EXT, 0.36f, 0.42f, 0.5f, 1.0f); in InitializeGx()
1549 s_RenderSystem.SetLcdMode(NN_GX_DISPLAYMODE_STEREO); in InitializeGx()
1565 s_RenderSystem.Finalize(); in FinalizeGx()
1671 s_RenderSystem.SwapBuffers(); in DrawDisplay0Stereo()
1677 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0()
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/CTR-SDK-4.2.7-SampleDemos/gx/Api/TextureCombiner/
Dgx_TextureCombiner.cpp78 demo::RenderSystemDrawing s_RenderSystem; variable
147 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0()
148 s_RenderSystem.Clear(); in DrawDisplay0()
216 s_RenderSystem.SwapBuffers(); in DrawDisplay0()
221 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawDisplay1()
222 s_RenderSystem.Clear(); in DrawDisplay1()
224 s_RenderSystem.SetColor(1.0f, 1.0f, 1.0f); in DrawDisplay1()
225 s_RenderSystem.DrawText(0.0f, 0.0f, "Count: %d", s_Count); in DrawDisplay1()
226 s_RenderSystem.DrawText(0.0f, 8.0f, "MODE: %s", g_CombinerModeName[s_Mode]); in DrawDisplay1()
228 s_RenderSystem.SwapBuffers(); in DrawDisplay1()
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/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/
DGasCessna.cpp75 demo::RenderSystem s_RenderSystem; variable
90 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
97 …GLuint depthStencilBufferId = s_RenderSystem.GetRenderBufferObjectId(NN_GX_DISPLAY0, GL_DEPTH_STEN… in Initialize()
358 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame()
359 s_RenderSystem.Clear(); in DrawFrame()
415 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame()
423 s_RenderSystem.SwapBuffers(); in DrawFrame()
425 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame()
426 s_RenderSystem.Clear(); in DrawFrame()
427 s_RenderSystem.SwapBuffers(); in DrawFrame()
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/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Fog/
DFog.cpp107 demo::RenderSystem s_RenderSystem; variable
291 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawScene()
293 s_RenderSystem.Clear(); in DrawScene()
324 s_RenderSystem.SwapBuffers(); in DrawScene()
342 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame()
343 s_RenderSystem.Clear(); in DrawFrame()
344 s_RenderSystem.SwapBuffers(); in DrawFrame()
346 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame()
370 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
455 s_RenderSystem.Finalize(); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/
DLightingSpotAtte.cpp60 demo::RenderSystem s_RenderSystem; variable
168 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame()
169 s_RenderSystem.Clear(); in DrawFrame()
249 s_RenderSystem.SwapBuffers(); in DrawFrame()
251 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame()
252 s_RenderSystem.Clear(); in DrawFrame()
253 s_RenderSystem.SwapBuffers(); in DrawFrame()
255 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame()
268 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
350 s_RenderSystem.Finalize(); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingVertex/
DLightingVertex.cpp98 demo::RenderSystem s_RenderSystem; variable
206 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawFrame()
207 s_RenderSystem.Clear(); in DrawFrame()
278 s_RenderSystem.SwapBuffers(); in DrawFrame()
280 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawFrame()
281 s_RenderSystem.Clear(); in DrawFrame()
282 s_RenderSystem.SwapBuffers(); in DrawFrame()
284 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame()
305 s_RenderSystem.Initialize(s_HeapForGx, s_GxHeapSize); in Initialize()
409 s_RenderSystem.Finalize(); in nnMain()

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