Lines Matching refs:s_RenderSystem
57 demo::RenderSystem s_RenderSystem; variable
114 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
178 s_RenderSystem.Finalize(); in Finalize()
190 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame()
202 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0()
203 s_RenderSystem.Clear(); in DrawDisplay0()
212 s_RenderSystem.SwapBuffers(); in DrawDisplay0()
258 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawDisplay1()
259 s_RenderSystem.Clear(); in DrawDisplay1()
261 s_RenderSystem.SwapBuffers(); in DrawDisplay1()
306 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrameCommandCache()
313 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in MakeDisplay0CommandCache()
314 s_RenderSystem.Clear(); in MakeDisplay0CommandCache()
329 s_RenderSystem.SwapBuffers(); in MakeDisplay0CommandCache()
334 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0CommandCache()
335 s_RenderSystem.Clear(); in DrawDisplay0CommandCache()
344 s_RenderSystem.SwapBuffers(); in DrawDisplay0CommandCache()