Lines Matching refs:s_RenderSystem
58 demo::RenderSystem s_RenderSystem; variable
129 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
238 s_RenderSystem.Finalize(); in Finalize()
250 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame()
257 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0()
258 s_RenderSystem.Clear(); in DrawDisplay0()
269 s_RenderSystem.SwapBuffers(); in DrawDisplay0()
274 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawDisplay1()
275 s_RenderSystem.Clear(); in DrawDisplay1()
277 s_RenderSystem.SwapBuffers(); in DrawDisplay1()
368 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrameCommandCache()
375 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in MakeDisplay0CommandCache()
376 s_RenderSystem.Clear(); in MakeDisplay0CommandCache()
406 s_RenderSystem.SwapBuffers(); in MakeDisplay0CommandCache()
412 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0CommandCache()
413 s_RenderSystem.Clear(); in DrawDisplay0CommandCache()
421 s_RenderSystem.SwapBuffers(); in DrawDisplay0CommandCache()