Lines Matching refs:s_RenderSystem
67 demo::RenderSystem s_RenderSystem; variable
139 s_RenderSystem.Initialize(s_AddrForGxHeap, s_GxHeapSize); in InitializeGraphics()
251 s_RenderSystem.Finalize(); in Finalize()
264 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrame()
271 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0()
272 s_RenderSystem.Clear(); in DrawDisplay0()
285 s_RenderSystem.SwapBuffers(); in DrawDisplay0()
290 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY1); in DrawDisplay1()
291 s_RenderSystem.Clear(); in DrawDisplay1()
293 s_RenderSystem.SwapBuffers(); in DrawDisplay1()
380 s_RenderSystem.WaitVsync(NN_GX_DISPLAY_BOTH); in DrawFrameCommandCache()
387 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in MakeDisplay0CommandCache()
388 s_RenderSystem.Clear(); in MakeDisplay0CommandCache()
410 s_RenderSystem.SwapBuffers(); in MakeDisplay0CommandCache()
415 s_RenderSystem.SetRenderTarget(NN_GX_DISPLAY0); in DrawDisplay0CommandCache()
416 s_RenderSystem.Clear(NN_GX_DISPLAY_BOTH); in DrawDisplay0CommandCache()
437 s_RenderSystem.SwapBuffers(); in DrawDisplay0CommandCache()