| /NW4C-1.3.3/include/nw/demo/ |
| D | demo_HioPacketChannel.h | 81 os::IAllocator* allocator, 82 os::IAllocator* deviceAllocator 105 static bool Initialize(os::IAllocator* deviceAllocator); 203 os::IAllocator* allocator, 204 os::IAllocator* deviceAllocator, 210 nw::os::IAllocator* m_Allocator; 211 nw::os::IAllocator* m_DeviceAllocator; 213 static nw::os::IAllocator* s_DeviceAllocatorForHioWorkMemory; 232 class IAllocator; variable 254 HioPacketChannel* Create(os::IAllocator* ,os::IAllocator* ) { return NULL; } in Create() argument [all …]
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| D | demo_Utility.h | 81 os::IAllocator* allocator, 101 os::IAllocator* allocator, 116 …LoadResources(ResourceArray& resourceArray, const wchar_t* resourcePath, os::IAllocator* allocator… 139 os::IAllocator* allocator, 164 os::IAllocator* allocator, 190 os::IAllocator* allocator, 217 os::IAllocator* allocator, 251 os::IAllocator* allocator, 316 os::IAllocator* allocator, 332 os::IAllocator* allocator, [all …]
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_Fog.h | 117 Fog* Create(os::IAllocator* allocator); 125 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const; 144 os::IAllocator* allocator); 154 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 239 ResFogDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator() 246 os::IAllocator* m_Allocator; 251 ResFogUpdaterDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator() 258 os::IAllocator* m_Allocator; 271 os::IAllocator* allocator, in Fog() 287 os::IAllocator* allocator, in Fog() [all …]
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| D | gfx_AmbientLight.h | 94 AmbientLight* Create(os::IAllocator* allocator); 102 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const; 121 os::IAllocator* allocator); 131 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 182 ResAmbientLightDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator() 189 os::IAllocator* m_Allocator; 201 os::IAllocator* allocator, in AmbientLight() 212 os::IAllocator* allocator, in AmbientLight() 232 virtual Result Initialize(os::IAllocator* allocator); 242 …static ResAmbientLightData* CreateResAmbientLight(os::IAllocator* allocator, const char* name =… [all …]
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| D | gfx_HemiSphereLight.h | 95 HemiSphereLight* Create(os::IAllocator* allocator); 103 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const; 122 os::IAllocator* allocator); 132 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 183 ResHemiSphereLightDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator() 190 os::IAllocator* m_Allocator; 202 os::IAllocator* allocator, in HemiSphereLight() 213 os::IAllocator* allocator, in HemiSphereLight() 232 virtual Result Initialize(os::IAllocator* allocator); 242 …static ResHemiSphereLightData* CreateResHemiSphereLight(os::IAllocator* allocator, const char* … [all …]
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| D | gfx_VertexLight.h | 128 VertexLight* Create(os::IAllocator* allocator); 136 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const; 155 os::IAllocator* allocator); 165 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 224 ResVertexLightDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator() 231 os::IAllocator* m_Allocator; 243 os::IAllocator* allocator, in VertexLight() 255 os::IAllocator* allocator, in VertexLight() 276 virtual Result Initialize(os::IAllocator* allocator); 286 …static ResVertexLightData* CreateResVertexLight(os::IAllocator* allocator, const char* name = N… [all …]
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| D | gfx_FragmentLight.h | 128 FragmentLight* Create(os::IAllocator* allocator); 136 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const; 155 os::IAllocator* allocator); 165 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 225 ResFragmentLightDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator() 232 os::IAllocator* m_Allocator; 244 os::IAllocator* allocator, in FragmentLight() 256 os::IAllocator* allocator, in FragmentLight() 277 virtual Result Initialize(os::IAllocator* allocator); 287 …static ResFragmentLightData* CreateResFragmentLight(os::IAllocator* allocator, const char* name… [all …]
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| D | gfx_SceneBuilder.h | 125 SceneObject* CreateObject(os::IAllocator* allocator, os::IAllocator* deviceAllocator); 137 SceneObject* CreateTree(os::IAllocator* allocator, os::IAllocator* deviceAllocator); 148 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 167 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 186 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 205 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 241 os::IAllocator* allocator, 242 os::IAllocator* deviceAllocator, 264 os::IAllocator* allocator, 265 os::IAllocator* deviceAllocator,
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| D | gfx_Material.h | 62 os::IAllocator* allocator); 74 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) 262 os::IAllocator* allocator, 274 ResMaterialDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator() 281 os::IAllocator* m_Allocator; 287 Result Initialize(os::IAllocator* allocator); 294 Result CreateBuffers(os::IAllocator* allocator); 305 os::IAllocator* allocator, 314 static void DestroyResMaterial(os::IAllocator* allocator, ResMaterial resMaterial); 323 os::IAllocator* allocator, [all …]
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| D | gfx_MaterialActivator.h | 26 class IAllocator; variable 56 static MaterialActivator* Create(os::IAllocator* allocator); 63 static size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) 92 MaterialActivator(os::IAllocator* allocator);
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| D | gfx_DirectMaterialActivator.h | 26 class IAllocator; variable 56 static DirectMaterialActivator* Create(os::IAllocator* allocator); 63 static size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) 114 DirectMaterialActivator(os::IAllocator* allocator);
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| D | gfx_PerspectiveProjectionUpdater.h | 26 class IAllocator; variable 53 static PerspectiveProjectionUpdater* Create(os::IAllocator* allocator); 64 os::IAllocator* allocator, 131 os::IAllocator* pAllocator,
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| D | gfx_SimpleMaterialActivator.h | 26 class IAllocator; variable 56 static SimpleMaterialActivator* Create(os::IAllocator* allocator); 63 static size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) 104 SimpleMaterialActivator(os::IAllocator* allocator);
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| D | gfx_FrustumProjectionUpdater.h | 26 class IAllocator; variable 53 static FrustumProjectionUpdater* Create(os::IAllocator* allocator); 64 os::IAllocator* allocator, 129 os::IAllocator* pAllocator,
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| D | gfx_OrthoProjectionUpdater.h | 26 class IAllocator; variable 53 static OrthoProjectionUpdater* Create(os::IAllocator* allocator); 64 os::IAllocator* allocator, 130 os::IAllocator* pAllocator,
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| D | gfx_LookAtTargetViewUpdater.h | 26 class IAllocator; variable 53 static LookAtTargetViewUpdater* Create(os::IAllocator* allocator); 64 os::IAllocator* allocator, 133 os::IAllocator* pAllocator,
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| D | gfx_AimTargetViewUpdater.h | 26 class IAllocator; variable 53 static AimTargetViewUpdater* Create(os::IAllocator* allocator); 64 os::IAllocator* allocator, 133 os::IAllocator* pAllocator,
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| D | gfx_RotateViewUpdater.h | 26 class IAllocator; variable 53 static RotateViewUpdater* Create(os::IAllocator* allocator); 64 os::IAllocator* allocator, 133 os::IAllocator* pAllocator,
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| D | gfx_Camera.h | 103 Camera* Create(os::IAllocator* allocator); 111 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const; 132 os::IAllocator* allocator); 142 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT 734 os::IAllocator* allocator, 749 ResCameraDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator() 756 os::IAllocator* m_Allocator; 760 virtual Result Initialize(os::IAllocator* allocator); 763 Result StoreOriginal(os::IAllocator* allocator); 771 static void DestroyResCamera(os::IAllocator* allocator, ResCamera resCamera); [all …]
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| D | gfx_ParticleMaterialActivator.h | 26 class IAllocator; variable 56 static ParticleMaterialActivator* Create(os::IAllocator* allocator); 68 ParticleMaterialActivator(os::IAllocator* allocator);
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| /NW4C-1.3.3/include/nw/dev/ |
| D | dev_Screenshot.h | 35 class IAllocator; variable 116 nw::os::IAllocator* allocator, 148 nw::os::IAllocator* allocator, in Screenshot() 164 nw::os::IAllocator* m_Allocator; 181 nw::os::IAllocator* allocator, 234 void Destroy(os::IAllocator* allocator); 239 nw::os::IAllocator* allocator, 246 nw::os::IAllocator* m_Allocator; 281 …static Screenshot* Create(DisplayDescription, nw::os::IAllocator*, void*, void*, size_t) { return … 296 static ScreenshotManager* Create(nw::os::IAllocator*, int, int) { return NULL; } [all …]
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| /NW4C-1.3.3/demos/Nw4cDemo/include/ |
| D | SmBase.h | 31 static void SetAllocator( nw::os::IAllocator* allocator, in SetAllocator() 32 nw::os::IAllocator* deviceAllocator ) in SetAllocator() 39 static nw::os::IAllocator* m_Allocator; 40 static nw::os::IAllocator* m_DeviceAllocator;
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| /NW4C-1.3.3/include/nw/lyt/ |
| D | lyt_Init.h | 24 class IAllocator; variable 50 nw::os::IAllocator* pAllocator, 51 nw::os::IAllocator* pDeviceMemoryAllocator);
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| /NW4C-1.3.3/sources/libraries/gfx/res/ |
| D | gfx_ResTextureMapper.cpp | 27 typedef Result (*SetupFunc)(ResTextureMapper resTextureMapper, os::IAllocator* allocator, ResGraphi… 29 typedef ResTextureMapper (*CloneDynamicFunc)(ResTextureMapper resTextureMapper, os::IAllocator* all… 30 typedef void (*DestroyDynamicFunc)(ResTextureMapper resTextureMapper, os::IAllocator* allocator); 32 static Result ResPixelBasedTextureMapper_Setup(ResTextureMapper resTextureMapper, os::IAllocator* a… 33 static Result ResProceduralTextureMapper_Setup(ResTextureMapper resTextureMapper, os::IAllocator* a… 36 …PixelBasedTextureMapper_CloneDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator); 37 …ProceduralTextureMapper_CloneDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator); 38 …xelBasedTextureMapper_DestroyDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator); 39 …oceduralTextureMapper_DestroyDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator); 41 static ResTexture ReferResTexture(os::IAllocator* allocator, ResTexture resTexture); [all …]
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| /NW4C-1.3.3/include/nw/os/ |
| D | os_Memory.h | 56 class IAllocator 67 virtual ~IAllocator() {} in ~IAllocator() 218 AllocateAndFill(os::IAllocator* allocator, u8 value) in AllocateAndFill() 243 AllocateAndFillN(os::IAllocator* allocator, size_t size, u8 value) in AllocateAndFillN() 268 AllocateAndAssignN(os::IAllocator* allocator, int count, TObject object) in AllocateAndAssignN() 292 AllocateAndCopyString(const TChar* str, os::IAllocator* allocator, size_t maxSize) in AllocateAndCopyString() 319 TMemory*& memory, IAllocator* allocator in SafeFree() 338 SafeFreeFunctor(IAllocator* allocator) : m_Allocator(allocator) {} in SafeFreeFunctor() 346 IAllocator* m_Allocator; 360 TArray& array, IAllocator* allocator in SafeFreeAll() [all …]
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