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Searched refs:IAllocator (Results 1 – 25 of 197) sorted by relevance

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/NW4C-1.3.3/include/nw/demo/
Ddemo_HioPacketChannel.h81 os::IAllocator* allocator,
82 os::IAllocator* deviceAllocator
105 static bool Initialize(os::IAllocator* deviceAllocator);
203 os::IAllocator* allocator,
204 os::IAllocator* deviceAllocator,
210 nw::os::IAllocator* m_Allocator;
211 nw::os::IAllocator* m_DeviceAllocator;
213 static nw::os::IAllocator* s_DeviceAllocatorForHioWorkMemory;
232 class IAllocator; variable
254 HioPacketChannel* Create(os::IAllocator* ,os::IAllocator* ) { return NULL; } in Create() argument
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Ddemo_Utility.h81 os::IAllocator* allocator,
101 os::IAllocator* allocator,
116 …LoadResources(ResourceArray& resourceArray, const wchar_t* resourcePath, os::IAllocator* allocator…
139 os::IAllocator* allocator,
164 os::IAllocator* allocator,
190 os::IAllocator* allocator,
217 os::IAllocator* allocator,
251 os::IAllocator* allocator,
316 os::IAllocator* allocator,
332 os::IAllocator* allocator,
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/NW4C-1.3.3/include/nw/gfx/
Dgfx_Fog.h117 Fog* Create(os::IAllocator* allocator);
125 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const;
144 os::IAllocator* allocator);
154 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
239 ResFogDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator()
246 os::IAllocator* m_Allocator;
251 ResFogUpdaterDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator()
258 os::IAllocator* m_Allocator;
271 os::IAllocator* allocator, in Fog()
287 os::IAllocator* allocator, in Fog()
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Dgfx_AmbientLight.h94 AmbientLight* Create(os::IAllocator* allocator);
102 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const;
121 os::IAllocator* allocator);
131 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
182 ResAmbientLightDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator()
189 os::IAllocator* m_Allocator;
201 os::IAllocator* allocator, in AmbientLight()
212 os::IAllocator* allocator, in AmbientLight()
232 virtual Result Initialize(os::IAllocator* allocator);
242 …static ResAmbientLightData* CreateResAmbientLight(os::IAllocator* allocator, const char* name =…
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Dgfx_HemiSphereLight.h95 HemiSphereLight* Create(os::IAllocator* allocator);
103 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const;
122 os::IAllocator* allocator);
132 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
183 ResHemiSphereLightDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator()
190 os::IAllocator* m_Allocator;
202 os::IAllocator* allocator, in HemiSphereLight()
213 os::IAllocator* allocator, in HemiSphereLight()
232 virtual Result Initialize(os::IAllocator* allocator);
242 …static ResHemiSphereLightData* CreateResHemiSphereLight(os::IAllocator* allocator, const char* …
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Dgfx_VertexLight.h128 VertexLight* Create(os::IAllocator* allocator);
136 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const;
155 os::IAllocator* allocator);
165 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
224 ResVertexLightDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator()
231 os::IAllocator* m_Allocator;
243 os::IAllocator* allocator, in VertexLight()
255 os::IAllocator* allocator, in VertexLight()
276 virtual Result Initialize(os::IAllocator* allocator);
286 …static ResVertexLightData* CreateResVertexLight(os::IAllocator* allocator, const char* name = N…
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Dgfx_FragmentLight.h128 FragmentLight* Create(os::IAllocator* allocator);
136 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const;
155 os::IAllocator* allocator);
165 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
225 ResFragmentLightDataDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator()
232 os::IAllocator* m_Allocator;
244 os::IAllocator* allocator, in FragmentLight()
256 os::IAllocator* allocator, in FragmentLight()
277 virtual Result Initialize(os::IAllocator* allocator);
287 …static ResFragmentLightData* CreateResFragmentLight(os::IAllocator* allocator, const char* name…
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Dgfx_SceneBuilder.h125 SceneObject* CreateObject(os::IAllocator* allocator, os::IAllocator* deviceAllocator);
137 SceneObject* CreateTree(os::IAllocator* allocator, os::IAllocator* deviceAllocator);
148 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
167 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
186 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
205 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
241 os::IAllocator* allocator,
242 os::IAllocator* deviceAllocator,
264 os::IAllocator* allocator,
265 os::IAllocator* deviceAllocator,
Dgfx_Material.h62 os::IAllocator* allocator);
74 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
262 os::IAllocator* allocator,
274 ResMaterialDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator()
281 os::IAllocator* m_Allocator;
287 Result Initialize(os::IAllocator* allocator);
294 Result CreateBuffers(os::IAllocator* allocator);
305 os::IAllocator* allocator,
314 static void DestroyResMaterial(os::IAllocator* allocator, ResMaterial resMaterial);
323 os::IAllocator* allocator,
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Dgfx_MaterialActivator.h26 class IAllocator; variable
56 static MaterialActivator* Create(os::IAllocator* allocator);
63 static size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
92 MaterialActivator(os::IAllocator* allocator);
Dgfx_DirectMaterialActivator.h26 class IAllocator; variable
56 static DirectMaterialActivator* Create(os::IAllocator* allocator);
63 static size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
114 DirectMaterialActivator(os::IAllocator* allocator);
Dgfx_PerspectiveProjectionUpdater.h26 class IAllocator; variable
53 static PerspectiveProjectionUpdater* Create(os::IAllocator* allocator);
64 os::IAllocator* allocator,
131 os::IAllocator* pAllocator,
Dgfx_SimpleMaterialActivator.h26 class IAllocator; variable
56 static SimpleMaterialActivator* Create(os::IAllocator* allocator);
63 static size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
104 SimpleMaterialActivator(os::IAllocator* allocator);
Dgfx_FrustumProjectionUpdater.h26 class IAllocator; variable
53 static FrustumProjectionUpdater* Create(os::IAllocator* allocator);
64 os::IAllocator* allocator,
129 os::IAllocator* pAllocator,
Dgfx_OrthoProjectionUpdater.h26 class IAllocator; variable
53 static OrthoProjectionUpdater* Create(os::IAllocator* allocator);
64 os::IAllocator* allocator,
130 os::IAllocator* pAllocator,
Dgfx_LookAtTargetViewUpdater.h26 class IAllocator; variable
53 static LookAtTargetViewUpdater* Create(os::IAllocator* allocator);
64 os::IAllocator* allocator,
133 os::IAllocator* pAllocator,
Dgfx_AimTargetViewUpdater.h26 class IAllocator; variable
53 static AimTargetViewUpdater* Create(os::IAllocator* allocator);
64 os::IAllocator* allocator,
133 os::IAllocator* pAllocator,
Dgfx_RotateViewUpdater.h26 class IAllocator; variable
53 static RotateViewUpdater* Create(os::IAllocator* allocator);
64 os::IAllocator* allocator,
133 os::IAllocator* pAllocator,
Dgfx_Camera.h103 Camera* Create(os::IAllocator* allocator);
111 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const;
132 os::IAllocator* allocator);
142 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
734 os::IAllocator* allocator,
749 ResCameraDestroyer(os::IAllocator* allocator = 0) : m_Allocator(allocator) in m_Allocator()
756 os::IAllocator* m_Allocator;
760 virtual Result Initialize(os::IAllocator* allocator);
763 Result StoreOriginal(os::IAllocator* allocator);
771 static void DestroyResCamera(os::IAllocator* allocator, ResCamera resCamera);
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Dgfx_ParticleMaterialActivator.h26 class IAllocator; variable
56 static ParticleMaterialActivator* Create(os::IAllocator* allocator);
68 ParticleMaterialActivator(os::IAllocator* allocator);
/NW4C-1.3.3/include/nw/dev/
Ddev_Screenshot.h35 class IAllocator; variable
116 nw::os::IAllocator* allocator,
148 nw::os::IAllocator* allocator, in Screenshot()
164 nw::os::IAllocator* m_Allocator;
181 nw::os::IAllocator* allocator,
234 void Destroy(os::IAllocator* allocator);
239 nw::os::IAllocator* allocator,
246 nw::os::IAllocator* m_Allocator;
281 …static Screenshot* Create(DisplayDescription, nw::os::IAllocator*, void*, void*, size_t) { return …
296 static ScreenshotManager* Create(nw::os::IAllocator*, int, int) { return NULL; }
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/NW4C-1.3.3/demos/Nw4cDemo/include/
DSmBase.h31 static void SetAllocator( nw::os::IAllocator* allocator, in SetAllocator()
32 nw::os::IAllocator* deviceAllocator ) in SetAllocator()
39 static nw::os::IAllocator* m_Allocator;
40 static nw::os::IAllocator* m_DeviceAllocator;
/NW4C-1.3.3/include/nw/lyt/
Dlyt_Init.h24 class IAllocator; variable
50 nw::os::IAllocator* pAllocator,
51 nw::os::IAllocator* pDeviceMemoryAllocator);
/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResTextureMapper.cpp27 typedef Result (*SetupFunc)(ResTextureMapper resTextureMapper, os::IAllocator* allocator, ResGraphi…
29 typedef ResTextureMapper (*CloneDynamicFunc)(ResTextureMapper resTextureMapper, os::IAllocator* all…
30 typedef void (*DestroyDynamicFunc)(ResTextureMapper resTextureMapper, os::IAllocator* allocator);
32 static Result ResPixelBasedTextureMapper_Setup(ResTextureMapper resTextureMapper, os::IAllocator* a…
33 static Result ResProceduralTextureMapper_Setup(ResTextureMapper resTextureMapper, os::IAllocator* a…
36 …PixelBasedTextureMapper_CloneDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator);
37 …ProceduralTextureMapper_CloneDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator);
38 …xelBasedTextureMapper_DestroyDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator);
39 …oceduralTextureMapper_DestroyDynamic(ResTextureMapper resTextureMapper, os::IAllocator* allocator);
41 static ResTexture ReferResTexture(os::IAllocator* allocator, ResTexture resTexture);
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/NW4C-1.3.3/include/nw/os/
Dos_Memory.h56 class IAllocator
67 virtual ~IAllocator() {} in ~IAllocator()
218 AllocateAndFill(os::IAllocator* allocator, u8 value) in AllocateAndFill()
243 AllocateAndFillN(os::IAllocator* allocator, size_t size, u8 value) in AllocateAndFillN()
268 AllocateAndAssignN(os::IAllocator* allocator, int count, TObject object) in AllocateAndAssignN()
292 AllocateAndCopyString(const TChar* str, os::IAllocator* allocator, size_t maxSize) in AllocateAndCopyString()
319 TMemory*& memory, IAllocator* allocator in SafeFree()
338 SafeFreeFunctor(IAllocator* allocator) : m_Allocator(allocator) {} in SafeFreeFunctor()
346 IAllocator* m_Allocator;
360 TArray& array, IAllocator* allocator in SafeFreeAll()
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