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Searched refs:demo (Results 1 – 25 of 105) sorted by relevance

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/NW4C-1.3.3/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp36 nw::demo::DemoAllocator s_DeviceAllocator;
37 nw::demo::DemoAllocator s_ParticleAllocator;
49 nw::demo::SceneSystem* s_SceneSystem = NULL;
50 nw::demo::RenderSystem* s_RenderSystem = NULL;
53 nw::demo::GraphicsDrawing s_GraphicsDrawing;
57 nw::demo::ResourceArray s_Resources;
75 nw::demo::FlushCache* s_FlushCache;
86 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
90 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
92 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.3.3/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp34 nw::demo::DemoAllocator s_DeviceAllocator;
35 nw::demo::DemoAllocator s_ParticleAllocator;
47 nw::demo::SceneSystem* s_SceneSystem = NULL;
48 nw::demo::RenderSystem* s_RenderSystem = NULL;
51 nw::demo::GraphicsDrawing s_GraphicsDrawing;
55 nw::demo::ResourceArray s_Resources;
72 nw::demo::FlushCache* s_FlushCache;
83 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
87 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
89 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.3.3/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp37 nw::demo::DemoAllocator s_DeviceAllocator;
38 nw::demo::DemoAllocator s_ParticleAllocator;
57 nw::demo::SceneSystem* s_SceneSystem = NULL;
58 nw::demo::RenderSystem* s_RenderSystem = NULL;
61 nw::demo::GraphicsDrawing s_GraphicsDrawing;
65 nw::demo::ResourceArray s_Resources;
82 nw::demo::FlushCache* s_FlushCache;
94 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
98 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
100 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.3.3/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp36 nw::demo::DemoAllocator s_DeviceAllocator;
37 nw::demo::DemoAllocator s_ParticleAllocator;
49 nw::demo::SceneSystem* s_SceneSystem = NULL;
50 nw::demo::RenderSystem* s_RenderSystem = NULL;
53 nw::demo::GraphicsDrawing s_GraphicsDrawing;
57 nw::demo::ResourceArray s_Resources;
70 nw::demo::FlushCache* s_FlushCache;
86 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
90 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
92 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.3.3/demos/gfx/ParticleMissileDemo/sources/
DParticleMissileDemo.cpp34 nw::demo::DemoAllocator s_DeviceAllocator;
35 nw::demo::DemoAllocator s_ParticleAllocator;
47 nw::demo::SceneSystem* s_SceneSystem = NULL;
48 nw::demo::RenderSystem* s_RenderSystem = NULL;
51 nw::demo::GraphicsDrawing s_GraphicsDrawing;
70 nw::demo::FlushCache* s_FlushCache;
81 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
85 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
87 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
94 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
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/NW4C-1.3.3/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp34 nw::demo::DemoAllocator s_DeviceAllocator;
35 nw::demo::DemoAllocator s_ParticleAllocator;
47 nw::demo::SceneSystem* s_SceneSystem = NULL;
48 nw::demo::RenderSystem* s_RenderSystem = NULL;
51 nw::demo::GraphicsDrawing s_GraphicsDrawing;
55 nw::demo::ResourceArray s_Resources;
72 nw::demo::FlushCache* s_FlushCache;
83 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
87 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
89 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/
DParticleCombinationNodeDemo.cpp34 nw::demo::DemoAllocator s_DeviceAllocator;
35 nw::demo::DemoAllocator s_ParticleAllocator;
47 nw::demo::SceneSystem* s_SceneSystem = NULL;
48 nw::demo::RenderSystem* s_RenderSystem = NULL;
51 nw::demo::GraphicsDrawing s_GraphicsDrawing;
55 nw::demo::ResourceArray s_Resources;
72 nw::demo::FlushCache* s_FlushCache;
83 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
87 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
89 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.3.3/include/nw/demo/
Ddemo_DebugUtility.h31 namespace demo
68 nw::demo::RenderSystem* renderSystem
81 nw::demo::RenderSystem* renderSystem,
82 nw::demo::GraphicsDrawing* graphicsDrawing
95 nw::demo::RenderSystem* renderSystem,
96 nw::demo::GraphicsDrawing* graphicsDrawing
105 nw::demo::RenderSystem* renderSystem
117 …return s_IsForceCpuProfilingMode || nw::demo::PadFactory::GetPad()->IsButtonPress(nw::demo::Pad::B… in IsCpuProfilingMode()
137 nw::demo::RenderSystem** renderSystem,
248 nw::demo::DemoAllocator* deviceAllocator,
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/NW4C-1.3.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp34 nw::demo::DemoAllocator s_DeviceAllocator;
35 nw::demo::DemoAllocator s_ParticleAllocator;
54 nw::demo::SceneSystem* s_SceneSystem = NULL;
55 nw::demo::RenderSystem* s_RenderSystem = NULL;
58 nw::demo::GraphicsDrawing s_GraphicsDrawing;
62 nw::demo::ResourceArray s_Resources;
90 nw::demo::FlushCache* s_FlushCache;
101 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
105 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
107 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.3.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp34 nw::demo::DemoAllocator s_DeviceAllocator;
53 nw::demo::SceneSystem* s_SceneSystem = NULL;
54 nw::demo::RenderSystem* s_RenderSystem = NULL;
56 nw::demo::GraphicsDrawing s_GraphicsDrawing;
60 nw::demo::ResourceArray s_Resources;
91 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
92 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
100 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
103 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
110 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics()
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/NW4C-1.3.3/sources/libraries/demo/
Ddemo_SimpleApp.cpp21 namespace demo namespace
32 nw::demo::InitializeGraphicsSystem(&m_DeviceAllocator); in Initialize()
34 nw::demo::PadFactory::Initialize(&m_DeviceAllocator); in Initialize()
36 nw::demo::RenderSystem::Description renderDesc; in Initialize()
38 nw::demo::DisplayBufferSwapper::Description& upperScreenDesc = in Initialize()
41 nw::demo::DisplayBufferSwapper::Description& lowerScreenDesc = in Initialize()
44 m_pRenderSystem = nw::demo::RenderSystem::Create( in Initialize()
70 nw::demo::PadFactory::Finalize(); in Finalize()
83 m_pRenderSystem->TransferBuffer(nw::demo::UPPER_SCREEN); in TransferBuffer()
87 m_pRenderSystem->TransferBuffer(nw::demo::LOWER_SCREEN); in TransferBuffer()
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Ddemo_DebugUtility.cpp25 namespace demo { namespace
29 nw::demo::DemoAllocator* DebugUtility::s_DeviceAllocator = NULL;
30 nw::demo::DemoAllocator* DebugUtility::s_ParticleAllocator = NULL;
41 nw::demo::RenderSystem* renderSystem in CalcLoadMeter()
48 if (nw::demo::DebugUtility::IsCpuProfilingMode() != s_LastCpuCountingMode) in CalcLoadMeter()
52 if (nw::demo::DebugUtility::IsCpuProfilingMode()) in CalcLoadMeter()
69 s_LastCpuCountingMode = nw::demo::DebugUtility::IsCpuProfilingMode(); in CalcLoadMeter()
74 if (nw::demo::DebugUtility::IsCpuProfilingMode()) in CalcLoadMeter()
96 nw::demo::RenderSystem* renderSystem, in DrawLoadMeterText()
97 nw::demo::GraphicsDrawing* graphicsDrawing in DrawLoadMeterText()
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/NW4C-1.3.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp36 nw::demo::DemoAllocator s_DeviceAllocator;
65 nw::demo::SceneSystem* s_SceneSystem = NULL;
66 nw::demo::RenderSystem* s_RenderSystem = NULL;
68 nw::demo::GraphicsDrawing s_GraphicsDrawing;
72 nw::demo::ResourceArray s_Resources;
73 nw::demo::ResourceSet* s_LutResource;
122 nw::demo::Utility::AnimationType animType;
127 { "Male", "Walk", nw::demo::Utility::SKELETAL_ANIMATION },
128 { "Pierrot", "Pierrot", nw::demo::Utility::SKELETAL_ANIMATION },
129 { "Robot", "Robot", nw::demo::Utility::SKELETAL_ANIMATION },
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/NW4C-1.3.3/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp34 nw::demo::DemoAllocator s_DeviceAllocator;
38 nw::demo::ResourceSet* s_ShaderResource;
39 nw::demo::ResourceArray s_LutResources;
40 nw::demo::ResourceArray s_Resources;
104 nw::demo::SceneSystem* s_SceneSystem = NULL;
105 nw::demo::RenderSystem* s_RenderSystem = NULL;
107 nw::demo::GraphicsDrawing s_GraphicsDrawing;
137 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
141 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
143 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.3.3/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp36 nw::demo::DemoAllocator s_DeviceAllocator;
57 nw::demo::SceneSystem* s_SceneSystem = NULL;
58 nw::demo::RenderSystem* s_RenderSystem = NULL;
60 nw::demo::GraphicsDrawing s_GraphicsDrawing;
64 nw::demo::ResourceArray s_Resources;
102 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
106 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
108 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
115 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
118 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
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/NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp34 nw::demo::DemoAllocator s_DeviceAllocator;
35 nw::demo::DemoAllocator s_ParticleAllocator;
54 nw::demo::SceneSystem* s_SceneSystem = NULL;
55 nw::demo::RenderSystem* s_RenderSystem = NULL;
58 nw::demo::GraphicsDrawing s_GraphicsDrawing;
62 nw::demo::ResourceArray s_Resources;
90 nw::demo::FlushCache* s_FlushCache;
101 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
105 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
107 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.3.3/demos/Nw4cDemo/sources/
DSmRenderSystem.cpp21 nw::demo::GraphicsMemoryAllocator s_GraphicsMemoryAllocator;
29 SmInitializeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator) in SmInitializeGraphicsSystem()
37 nw::demo::InitializeDemoMemory(); in SmInitializeGraphicsSystem()
39 …nw::demo::InitializeDemoAllocator(deviceAllocator, nw::demo::DEMO_MEMORY_SIZE, nn::os::ALLOCATE_OP… in SmInitializeGraphicsSystem()
48 void* workingMemory = nw::demo::Alloc(workingMemorySize); in SmInitializeGraphicsSystem()
58 SmFinalizeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator) in SmFinalizeGraphicsSystem()
62 nw::demo::FinalizeDemoAllocator(deviceAllocator); in SmFinalizeGraphicsSystem()
145 m_UpperSwapper = nw::demo::DisplayBufferSwapper::Builder() in SmRenderSystem()
150 m_LowerSwapper = nw::demo::DisplayBufferSwapper::Builder() in SmRenderSystem()
157 nw::demo::DisplayBufferSwapper::Description extensionScreenDescription; in SmRenderSystem()
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/NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp36 nw::demo::DemoAllocator s_DeviceAllocator;
61 nw::demo::SceneSystem* s_SceneSystem = NULL;
62 nw::demo::RenderSystem* s_RenderSystem = NULL;
64 nw::demo::GraphicsDrawing s_GraphicsDrawing;
68 nw::demo::ResourceArray s_Resources;
107 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
111 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
113 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
120 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
123 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
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/NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp36 nw::demo::DemoAllocator s_DeviceAllocator;
61 nw::demo::SceneSystem* s_SceneSystem = NULL;
62 nw::demo::RenderSystem* s_RenderSystem = NULL;
64 nw::demo::GraphicsDrawing s_GraphicsDrawing;
68 nw::demo::ResourceArray s_Resources;
106 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
110 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
112 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
119 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
122 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
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/NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp36 nw::demo::DemoAllocator s_DeviceAllocator;
67 nw::demo::SceneSystem* s_SceneSystem = NULL;
68 nw::demo::RenderSystem* s_RenderSystem = NULL;
70 nw::demo::GraphicsDrawing s_GraphicsDrawing;
74 nw::demo::ResourceArray s_Resources;
115 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
119 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
121 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
128 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
131 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
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/NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp48 nw::demo::DemoAllocator s_DeviceAllocator;
49 nw::demo::DemoAllocator s_ParticleAllocator;
68 nw::demo::SceneSystem* s_SceneSystem = NULL;
69 nw::demo::RenderSystem* s_RenderSystem = NULL;
72 nw::demo::GraphicsDrawing s_GraphicsDrawing;
76 nw::demo::ResourceArray s_Resources;
100 nw::demo::FlushCache* s_FlushCache;
112 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
116 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
118 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp36 nw::demo::DemoAllocator s_DeviceAllocator;
60 nw::demo::SceneSystem* s_SceneSystem = NULL;
61 nw::demo::RenderSystem* s_RenderSystem = NULL;
63 nw::demo::GraphicsDrawing s_GraphicsDrawing;
67 nw::demo::ResourceArray s_Resources;
130 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
134 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
136 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
143 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
146 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
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/NW4C-1.3.3/demos/lyt/orthoStereo/sources/
Dmain.cpp38 nw::demo::RenderSystem* s_pRenderSystem = NULL;
46 nw::demo::DemoAllocator s_DeviceAllocator;
62 nw::demo::RenderSystem::Description renderDesc; in InitializeGraphics()
64 nw::demo::DisplayBufferSwapper::Description& upperScreenDesc = in InitializeGraphics()
67 nw::demo::DisplayBufferSwapper::Description& lowerScreenDesc = in InitializeGraphics()
70 renderDesc.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
72 s_pRenderSystem = nw::demo::RenderSystem::Create( in InitializeGraphics()
248 return wkParallax * nw::demo::SimpleApp::DISPLAY0_WIDTH; in CalcParallaxDot()
366 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
368 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
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/NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp34 nw::demo::DemoAllocator s_DeviceAllocator;
51 nw::demo::SceneSystem* s_SceneSystem = NULL;
52 nw::demo::RenderSystem* s_RenderSystem = NULL;
54 static nw::demo::GraphicsDrawing s_GraphicsDrawing;
57 nw::demo::ResourceArray s_Resources;
83 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
87 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
89 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
96 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
99 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
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/NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp63 nw::demo::CommandListSwapper* commandListSwapper, in StartShadowRenderCommand()
100 nw::demo::CommandListSwapper* m_CommandListSwapper;
114 …EndShadowRenderCommand(nw::demo::CommandListSwapper* commandListSwapper, StartShadowRenderCommand*… in EndShadowRenderCommand()
137 nw::demo::CommandListSwapper* m_CommandListSwapper;
148 …StartRenderCommand(nw::demo::RenderSystem* renderSystem, nw::gfx::IRenderTarget* renderTarget, s32… in StartRenderCommand()
159 nw::demo::CommandListSwapper* commandListSwapper = m_RenderSystem->GetCommandListSwapper(); in Invoke()
177 nw::demo::RenderSystem* m_RenderSystem;
190 nw::demo::RenderSystem* renderSystem, in EndRenderCommand()
206 nw::demo::CommandListSwapper* commandListSwapper = m_RenderSystem->GetCommandListSwapper(); in Invoke()
221 m_RenderSystem->TransferBuffer(nw::demo::UPPER_SCREEN); in Invoke()
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