Lines Matching refs:demo

34 nw::demo::DemoAllocator s_DeviceAllocator;
35 nw::demo::DemoAllocator s_ParticleAllocator;
47 nw::demo::SceneSystem* s_SceneSystem = NULL;
48 nw::demo::RenderSystem* s_RenderSystem = NULL;
51 nw::demo::GraphicsDrawing s_GraphicsDrawing;
70 nw::demo::FlushCache* s_FlushCache;
81 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
85 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
87 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
94 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
97 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
103 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics()
104 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
163 nw::demo::Utility::CreateStereoCameras( in BuildCameras()
195 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
250 nw::demo::DebugUtility::CalcLoadMeter(s_RenderSystem); in ReportDemo()
254 nw::demo::DebugUtility::DrawLoadMeter( in ReportDemo()
263 nw::demo::DebugUtility::DrawLoadMeterText( in ReportDemo()
280 nw::demo::ParticleEffect* s_ParticleEffect = NULL;
283 nw::demo::ParticleNode* s_PaticleNode = NULL;
287 nw::demo::ResourceArray s_Resources;
315 nw::demo::ParticleEffect::InitializeShaderBinary(SHADER_RESOURCE_FILE_NAME, &s_DeviceAllocator); in InitializeParticleMissileDemo()
318 …s_ParticleEffect = nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false,… in InitializeParticleMissileDemo()
321 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE… in InitializeParticleMissileDemo()
352 if (nw::demo::PadFactory::GetPad()->IsButtonPress(nw::demo::Pad::BUTTON_RIGHT)) in UpdateParticleMissileDemo()
361 if (nw::demo::PadFactory::GetPad()->IsButtonPress(nw::demo::Pad::BUTTON_LEFT)) in UpdateParticleMissileDemo()
380 if (nw::demo::PadFactory::GetPad()->IsButtonDown(nw::demo::Pad::BUTTON_A)) in UpdateParticleMissileDemo()
386 if (nw::demo::PadFactory::GetPad()->IsButtonDown(nw::demo::Pad::BUTTON_B)) in UpdateParticleMissileDemo()
481 nw::demo::ParticleNode* prevTarget = s_ParticleEffect->GetActiveEffect(0); in TerminateParticleMissileDemo()
493 nw::demo::ParticleEffect::FinalizeShaderBinary(); in TerminateParticleMissileDemo()
495 nw::demo::SafeCleanupResources(s_Resources); in TerminateParticleMissileDemo()
521 nw::demo::DebugUtility::AdvanceAutoTestFrame(); in DemoScene()
523 nw::demo::PadFactory::GetPad()->Update(); in DemoScene()
543 s_RenderSystem->TransferBuffer(nw::demo::LOWER_SCREEN); in DemoScene()
545 …s_RenderSystem->PresentBuffer(nw::demo::UPPER_SCREEN | nw::demo::LOWER_SCREEN | nw::demo::EXTENSIO… in DemoScene()
549 if (nw::demo::Utility::IsTerminating()) in DemoScene()
569 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
570 nw::demo::InitializeDemoAllocator(&s_ParticleAllocator, nw::demo::DEMO_PARTICLE_MEMORY_SIZE); in nnMain()
572 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
578 s_FlushCache = nw::demo::FlushCache::Create(&s_DeviceAllocator); in nnMain()
587 nw::demo::PadFactory::Finalize(); in nnMain()
589 nw::demo::FinalizeDemoAllocator(&s_ParticleAllocator); in nnMain()
591 nw::demo::FinalizeGraphicsSystem(); in nnMain()