Lines Matching refs:demo

36 nw::demo::DemoAllocator s_DeviceAllocator;
65 nw::demo::SceneSystem* s_SceneSystem = NULL;
66 nw::demo::RenderSystem* s_RenderSystem = NULL;
68 nw::demo::GraphicsDrawing s_GraphicsDrawing;
72 nw::demo::ResourceArray s_Resources;
73 nw::demo::ResourceSet* s_LutResource;
122 nw::demo::Utility::AnimationType animType;
127 { "Male", "Walk", nw::demo::Utility::SKELETAL_ANIMATION },
128 { "Pierrot", "Pierrot", nw::demo::Utility::SKELETAL_ANIMATION },
129 { "Robot", "Robot", nw::demo::Utility::SKELETAL_ANIMATION },
130 { "MatAnim", "MatAnim", nw::demo::Utility::MATERIAL_ANIMATION },
131 { "VisibilityAnim", "VisibilityAnim", nw::demo::Utility::VISIBILITY_ANIMATION },
132 { "AnimCamera", "CameraAnim", nw::demo::Utility::CAMERA_ANIMATION },
133 { "pointLight1", "pointLight1", nw::demo::Utility::LIGHT_ANIMATION },
134 { "pointLight2", "pointLight2", nw::demo::Utility::LIGHT_ANIMATION },
135 { "pointLight3", "pointLight3", nw::demo::Utility::LIGHT_ANIMATION }
151 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
155 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
157 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
164 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
167 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
173 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics()
174 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
228 nw::demo::Utility::SetCameraAspectRatio(s_ActiveCamera, s_RenderTargets[0]); in ChangeCamera()
291 nw::demo::Utility::CreateStereoCameras( in BuildCameras()
309 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
332 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
347 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
362 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
410 resAnim = nw::demo::Utility::FindResAnimByName( in BuildAnimations()
417 targetObject = nw::demo::Utility::FindObjectByName( in BuildAnimations()
434 nw::demo::Utility::BindAnimation( in BuildAnimations()
443 if (animBindingTable.animType == nw::demo::Utility::CAMERA_ANIMATION) in BuildAnimations()
446 (nw::demo::Utility::FindObjectByName(s_AnimTargets, animBindingTable.targetName)); in BuildAnimations()
460 (nw::demo::Utility::FindObjectByName(s_AnimTargets, name)); in ReattachObjectByName()
475 (nw::demo::Utility::FindObjectByName(s_AnimTargets, name)); in MoveObjectByName()
606 …s_LutResource = nw::demo::Utility::LoadResources(s_Resources, LUT_RESOURCE_FILE, &s_DeviceAllocato… in InitializeScenes()
612 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, name, &s_Device… in InitializeScenes()
650 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes()
702 nw::demo::DebugUtility::CalcLoadMeter(s_RenderSystem); in ReportDemo()
706 nw::demo::DebugUtility::DrawLoadMeter( in ReportDemo()
715 nw::demo::DebugUtility::DrawLoadMeterText( in ReportDemo()
768 nw::demo::DebugUtility::PostInitializeScenes(); in DemoScene()
774 nw::demo::DebugUtility::AdvanceAutoTestFrame(); in DemoScene()
776 nw::demo::PadFactory::GetPad()->Update(); in DemoScene()
778 if (nw::demo::PadFactory::GetPad()->IsButtonDown( nw::demo::Pad::BUTTON_L )) in DemoScene()
782 if (nw::demo::PadFactory::GetPad()->IsButtonDown( nw::demo::Pad::BUTTON_R )) in DemoScene()
796 s_RenderSystem->TransferBuffer(nw::demo::LOWER_SCREEN); in DemoScene()
798 …s_RenderSystem->PresentBuffer(nw::demo::UPPER_SCREEN | nw::demo::LOWER_SCREEN | nw::demo::EXTENSIO… in DemoScene()
802 if (nw::demo::Utility::IsTerminating()) in DemoScene()
808 nw::demo::DebugUtility::PreTerminateScenes(); in DemoScene()
821 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
823 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
834 nw::demo::PadFactory::Finalize(); in nnMain()
836 nw::demo::FinalizeGraphicsSystem(); in nnMain()