Lines Matching refs:demo
34 nw::demo::DemoAllocator s_DeviceAllocator;
38 nw::demo::ResourceSet* s_ShaderResource;
39 nw::demo::ResourceArray s_LutResources;
40 nw::demo::ResourceArray s_Resources;
104 nw::demo::SceneSystem* s_SceneSystem = NULL;
105 nw::demo::RenderSystem* s_RenderSystem = NULL;
107 nw::demo::GraphicsDrawing s_GraphicsDrawing;
137 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
141 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
143 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
150 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
153 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
159 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics()
161 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
165 s_ShaderResource = s_DeviceAllocator.AllocAndConstruct<nw::demo::ResourceSet>(1); in InitializeGraphics()
166 …s_ShaderResource->buffer = nw::demo::Utility::LoadFile(&s_DeviceAllocator , SHADER_RESOURCE_FILE_N… in InitializeGraphics()
253 nw::demo::ResourceSet resourceSet; in InitializeScenes()
254 resourceSet.buffer = nw::demo::Utility::LoadFile(&s_DeviceAllocator , name); in InitializeScenes()
268 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, resourceData.mo… in InitializeScenes()
303 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
316 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, name, &s_Device… in InitializeScenes()
329 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
342 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
355 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in InitializeScenes()
416 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes()
417 nw::demo::SafeCleanupResources(s_LutResources); in TerminateScenes()
461 nw::demo::DebugUtility::CalcLoadMeter(s_RenderSystem); in ReportDemo()
465 nw::demo::DebugUtility::DrawLoadMeter( in ReportDemo()
474 nw::demo::DebugUtility::DrawLoadMeterText( in ReportDemo()
496 nw::demo::DebugUtility::PostInitializeScenes(); in DemoScene()
498 nw::demo::Utility::SetCameraAspectRatio(camera, s_RenderTargets[0]); in DemoScene()
504 nw::demo::DebugUtility::AdvanceAutoTestFrame(); in DemoScene()
506 nw::demo::PadFactory::GetPad()->Update(); in DemoScene()
518 s_RenderSystem->TransferBuffer(nw::demo::LOWER_SCREEN); in DemoScene()
520 …s_RenderSystem->PresentBuffer(nw::demo::UPPER_SCREEN | nw::demo::LOWER_SCREEN | nw::demo::EXTENSIO… in DemoScene()
524 if (nw::demo::Utility::IsTerminating()) in DemoScene()
530 nw::demo::DebugUtility::PreTerminateScenes(); in DemoScene()
543 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
545 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
556 nw::demo::PadFactory::Finalize(); in nnMain()
558 nw::demo::FinalizeGraphicsSystem(); in nnMain()