Lines Matching refs:demo
34 nw::demo::DemoAllocator s_DeviceAllocator;
35 nw::demo::DemoAllocator s_ParticleAllocator;
54 nw::demo::SceneSystem* s_SceneSystem = NULL;
55 nw::demo::RenderSystem* s_RenderSystem = NULL;
58 nw::demo::GraphicsDrawing s_GraphicsDrawing;
62 nw::demo::ResourceArray s_Resources;
90 nw::demo::FlushCache* s_FlushCache;
101 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
105 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
107 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
114 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
117 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
123 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics()
125 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
215 nw::demo::Utility::CreateStereoCameras( in BuildCameras()
233 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
255 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
271 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
309 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
324 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
338 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes()
384 nw::demo::DebugUtility::CalcLoadMeter(s_RenderSystem); in ReportDemo()
388 nw::demo::DebugUtility::DrawLoadMeter( in ReportDemo()
397 nw::demo::DebugUtility::DrawLoadMeterText( in ReportDemo()
419 nw::demo::DebugUtility::PostInitializeScenes(); in DemoScene()
425 nw::demo::DebugUtility::AdvanceAutoTestFrame(); in DemoScene()
427 nw::demo::PadFactory::GetPad()->Update(); in DemoScene()
440 s_RenderSystem->TransferBuffer(nw::demo::LOWER_SCREEN); in DemoScene()
442 …s_RenderSystem->PresentBuffer(nw::demo::UPPER_SCREEN | nw::demo::LOWER_SCREEN | nw::demo::EXTENSIO… in DemoScene()
446 if (nw::demo::Utility::IsTerminating()) in DemoScene()
452 nw::demo::DebugUtility::PreTerminateScenes(); in DemoScene()
465 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
466 nw::demo::InitializeDemoAllocator(&s_ParticleAllocator, nw::demo::DEMO_PARTICLE_MEMORY_SIZE); in nnMain()
468 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
475 s_FlushCache = nw::demo::FlushCache::Create(&s_DeviceAllocator); in nnMain()
485 nw::demo::PadFactory::Finalize(); in nnMain()
487 nw::demo::FinalizeDemoAllocator(&s_ParticleAllocator); in nnMain()
489 nw::demo::FinalizeGraphicsSystem(); in nnMain()