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/NW4C-1.2.23/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp36 nw::demo::DemoAllocator s_DeviceAllocator;
37 nw::demo::DemoAllocator s_ParticleAllocator;
55 nw::demo::SceneSystem* s_SceneSystem = NULL;
56 nw::demo::RenderSystem* s_RenderSystem = NULL;
59 nw::demo::GraphicsDrawing s_GraphicsDrawing;
63 nw::demo::ResourceArray s_Resources;
81 nw::demo::FlushCache* s_FlushCache;
92 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
96 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
98 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.2.23/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp37 nw::demo::DemoAllocator s_DeviceAllocator;
38 nw::demo::DemoAllocator s_ParticleAllocator;
63 nw::demo::SceneSystem* s_SceneSystem = NULL;
64 nw::demo::RenderSystem* s_RenderSystem = NULL;
67 nw::demo::GraphicsDrawing s_GraphicsDrawing;
71 nw::demo::ResourceArray s_Resources;
88 nw::demo::FlushCache* s_FlushCache;
100 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
104 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
106 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.2.23/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp34 nw::demo::DemoAllocator s_DeviceAllocator;
35 nw::demo::DemoAllocator s_ParticleAllocator;
54 nw::demo::SceneSystem* s_SceneSystem = NULL;
55 nw::demo::RenderSystem* s_RenderSystem = NULL;
58 nw::demo::GraphicsDrawing s_GraphicsDrawing;
62 nw::demo::ResourceArray s_Resources;
79 nw::demo::FlushCache* s_FlushCache;
90 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
94 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
96 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.2.23/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp34 nw::demo::DemoAllocator s_DeviceAllocator;
35 nw::demo::DemoAllocator s_ParticleAllocator;
54 nw::demo::SceneSystem* s_SceneSystem = NULL;
55 nw::demo::RenderSystem* s_RenderSystem = NULL;
58 nw::demo::GraphicsDrawing s_GraphicsDrawing;
62 nw::demo::ResourceArray s_Resources;
79 nw::demo::FlushCache* s_FlushCache;
90 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
94 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
96 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.2.23/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp36 nw::demo::DemoAllocator s_DeviceAllocator;
37 nw::demo::DemoAllocator s_ParticleAllocator;
55 nw::demo::SceneSystem* s_SceneSystem = NULL;
56 nw::demo::RenderSystem* s_RenderSystem = NULL;
59 nw::demo::GraphicsDrawing s_GraphicsDrawing;
63 nw::demo::ResourceArray s_Resources;
76 nw::demo::FlushCache* s_FlushCache;
92 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
96 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
98 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.2.23/sources/libraries/demo/
Ddemo_SimpleApp.cpp21 namespace demo namespace
32 nw::demo::InitializeGraphicsSystem(&m_DeviceAllocator); in Initialize()
34 nw::demo::PadFactory::Initialize(&m_DeviceAllocator); in Initialize()
36 nw::demo::RenderSystem::Description renderDesc; in Initialize()
38 nw::demo::DisplayBufferSwapper::Description& upperScreenDesc = in Initialize()
41 nw::demo::DisplayBufferSwapper::Description& lowerScreenDesc = in Initialize()
44 m_pRenderSystem = nw::demo::RenderSystem::Create( in Initialize()
70 nw::demo::PadFactory::Finalize(); in Finalize()
83 m_pRenderSystem->TransferBuffer(nw::demo::UPPER_SCREEN); in TransferBuffer()
87 m_pRenderSystem->TransferBuffer(nw::demo::LOWER_SCREEN); in TransferBuffer()
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Ddemo_DebugUtility.cpp25 namespace demo { namespace
39 nw::demo::RenderSystem* renderSystem, in DrawLoadMeter()
40 nw::demo::GraphicsDrawing* graphicsDrawing, in DrawLoadMeter()
47 if (nw::demo::DebugUtility::IsCpuProfilingMode() != s_LastCpuCountingMode) in DrawLoadMeter()
51 if (nw::demo::DebugUtility::IsCpuProfilingMode()) in DrawLoadMeter()
68 s_LastCpuCountingMode = nw::demo::DebugUtility::IsCpuProfilingMode(); in DrawLoadMeter()
73 if (nw::demo::DebugUtility::IsCpuProfilingMode()) in DrawLoadMeter()
/NW4C-1.2.23/demos/Nw4cDemo/sources/
DSmRenderSystem.cpp21 nw::demo::GraphicsMemoryAllocator s_GraphicsMemoryAllocator;
29 SmInitializeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator) in SmInitializeGraphicsSystem()
37 nw::demo::InitializeDemoMemory(); in SmInitializeGraphicsSystem()
39 …nw::demo::InitializeDemoAllocator(deviceAllocator, nw::demo::DEMO_MEMORY_SIZE, nn::os::ALLOCATE_OP… in SmInitializeGraphicsSystem()
48 void* workingMemory = nw::demo::Alloc(workingMemorySize); in SmInitializeGraphicsSystem()
58 SmFinalizeGraphicsSystem(nw::demo::DemoAllocator* deviceAllocator) in SmFinalizeGraphicsSystem()
62 nw::demo::FinalizeDemoAllocator(deviceAllocator); in SmFinalizeGraphicsSystem()
154 m_UpperSwapper = nw::demo::DisplayBufferSwapper::Builder() in SmRenderSystem()
159 m_LowerSwapper = nw::demo::DisplayBufferSwapper::Builder() in SmRenderSystem()
166 nw::demo::DisplayBufferSwapper::Description extensionScreenDescription; in SmRenderSystem()
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/NW4C-1.2.23/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp34 nw::demo::DemoAllocator s_DeviceAllocator;
59 nw::demo::SceneSystem* s_SceneSystem = NULL;
60 nw::demo::RenderSystem* s_RenderSystem = NULL;
62 nw::demo::GraphicsDrawing s_GraphicsDrawing;
66 nw::demo::ResourceArray s_Resources;
97 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
98 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
109 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
116 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics()
118 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
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/NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/
DParticleMultiEmitterDemo.cpp37 nw::demo::DemoAllocator s_DeviceAllocator;
38 nw::demo::DemoAllocator s_ParticleAllocator;
63 nw::demo::SceneSystem* s_SceneSystem = NULL;
64 nw::demo::RenderSystem* s_RenderSystem = NULL;
67 nw::demo::GraphicsDrawing s_GraphicsDrawing;
71 nw::demo::ResourceArray s_Resources;
95 nw::demo::FlushCache* s_FlushCache;
106 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
110 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
112 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.2.23/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp34 nw::demo::DemoAllocator s_DeviceAllocator;
35 nw::demo::DemoAllocator s_ParticleAllocator;
60 nw::demo::SceneSystem* s_SceneSystem = NULL;
61 nw::demo::RenderSystem* s_RenderSystem = NULL;
64 nw::demo::GraphicsDrawing s_GraphicsDrawing;
68 nw::demo::ResourceArray s_Resources;
96 nw::demo::FlushCache* s_FlushCache;
107 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
111 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
113 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/
DParticleMultiModelDemo.cpp38 nw::demo::DemoAllocator s_DeviceAllocator;
39 nw::demo::DemoAllocator s_ParticleAllocator;
64 nw::demo::SceneSystem* s_SceneSystem = NULL;
65 nw::demo::RenderSystem* s_RenderSystem = NULL;
68 nw::demo::GraphicsDrawing s_GraphicsDrawing;
72 nw::demo::ResourceArray s_Resources;
96 nw::demo::FlushCache* s_FlushCache;
107 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
111 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
113 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp36 nw::demo::DemoAllocator s_DeviceAllocator;
69 nw::demo::SceneSystem* s_SceneSystem = NULL;
70 nw::demo::RenderSystem* s_RenderSystem = NULL;
72 nw::demo::GraphicsDrawing s_GraphicsDrawing;
76 nw::demo::ResourceArray s_Resources;
77 nw::demo::ResourceSet* s_LutResource;
127 nw::demo::Utility::AnimationType animType;
132 { "Male", "Walk", nw::demo::Utility::SKELETAL_ANIMATION },
133 { "MatAnim", "MatAnim", nw::demo::Utility::MATERIAL_ANIMATION },
134 { "VisibilityAnim", "VisibilityAnim", nw::demo::Utility::VISIBILITY_ANIMATION },
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/NW4C-1.2.23/include/nw/demo/
Ddemo_DebugUtility.h31 namespace demo
62 nw::demo::RenderSystem* renderSystem,
63 nw::demo::GraphicsDrawing* graphicsDrawing,
76 …return s_IsForceCpuProfilingMode || nw::demo::PadFactory::GetPad()->IsButtonPress(nw::demo::Pad::B… in IsCpuProfilingMode()
96 nw::demo::RenderSystem** renderSystem,
171 nw::demo::DemoAllocator* deviceAllocator, in ResetMemoryLeakTester()
172 nw::demo::DemoAllocator* particleAllocator in ResetMemoryLeakTester()
195 nw::demo::DemoAllocator* deviceAllocator, in TestMemoryLeak()
196 nw::demo::DemoAllocator* particleAllocator in TestMemoryLeak()
288 nw::demo::RenderSystem** renderSystem,
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/NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp36 nw::demo::DemoAllocator s_DeviceAllocator;
67 nw::demo::SceneSystem* s_SceneSystem = NULL;
68 nw::demo::RenderSystem* s_RenderSystem = NULL;
70 nw::demo::GraphicsDrawing s_GraphicsDrawing;
74 nw::demo::ResourceArray s_Resources;
113 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
117 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
119 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
131 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
137 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics()
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/NW4C-1.2.23/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp34 nw::demo::DemoAllocator s_DeviceAllocator;
38 nw::demo::ResourceSet* s_ShaderResource;
39 nw::demo::ResourceArray s_LutResources;
40 nw::demo::ResourceArray s_Resources;
110 nw::demo::SceneSystem* s_SceneSystem = NULL;
111 nw::demo::RenderSystem* s_RenderSystem = NULL;
113 nw::demo::GraphicsDrawing s_GraphicsDrawing;
143 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
147 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
149 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.2.23/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp36 nw::demo::DemoAllocator s_DeviceAllocator;
63 nw::demo::SceneSystem* s_SceneSystem = NULL;
64 nw::demo::RenderSystem* s_RenderSystem = NULL;
66 nw::demo::GraphicsDrawing s_GraphicsDrawing;
70 nw::demo::ResourceArray s_Resources;
108 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
112 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
114 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
126 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
132 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics()
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/NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp34 nw::demo::DemoAllocator s_DeviceAllocator;
35 nw::demo::DemoAllocator s_ParticleAllocator;
60 nw::demo::SceneSystem* s_SceneSystem = NULL;
61 nw::demo::RenderSystem* s_RenderSystem = NULL;
64 nw::demo::GraphicsDrawing s_GraphicsDrawing;
68 nw::demo::ResourceArray s_Resources;
96 nw::demo::FlushCache* s_FlushCache;
107 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
111 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
113 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp36 nw::demo::DemoAllocator s_DeviceAllocator;
73 nw::demo::SceneSystem* s_SceneSystem = NULL;
74 nw::demo::RenderSystem* s_RenderSystem = NULL;
76 nw::demo::GraphicsDrawing s_GraphicsDrawing;
80 nw::demo::ResourceArray s_Resources;
121 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
125 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
127 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
139 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
145 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics()
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/NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp36 nw::demo::DemoAllocator s_DeviceAllocator;
67 nw::demo::SceneSystem* s_SceneSystem = NULL;
68 nw::demo::RenderSystem* s_RenderSystem = NULL;
70 nw::demo::GraphicsDrawing s_GraphicsDrawing;
74 nw::demo::ResourceArray s_Resources;
112 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
116 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
118 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
130 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
136 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics()
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/NW4C-1.2.23/demos/lyt/orthoStereo/sources/
Dmain.cpp38 nw::demo::RenderSystem* s_pRenderSystem = NULL;
46 nw::demo::DemoAllocator s_DeviceAllocator;
62 nw::demo::RenderSystem::Description renderDesc; in InitializeGraphics()
64 nw::demo::DisplayBufferSwapper::Description& upperScreenDesc = in InitializeGraphics()
67 nw::demo::DisplayBufferSwapper::Description& lowerScreenDesc = in InitializeGraphics()
70 renderDesc.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
72 s_pRenderSystem = nw::demo::RenderSystem::Create( in InitializeGraphics()
248 return wkParallax * nw::demo::SimpleApp::DISPLAY0_WIDTH; in CalcParallaxDot()
366 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
368 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
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/NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp48 nw::demo::DemoAllocator s_DeviceAllocator;
49 nw::demo::DemoAllocator s_ParticleAllocator;
74 nw::demo::SceneSystem* s_SceneSystem = NULL;
75 nw::demo::RenderSystem* s_RenderSystem = NULL;
78 nw::demo::GraphicsDrawing s_GraphicsDrawing;
82 nw::demo::ResourceArray s_Resources;
106 nw::demo::FlushCache* s_FlushCache;
118 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
122 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
124 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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/NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp36 nw::demo::DemoAllocator s_DeviceAllocator;
66 nw::demo::SceneSystem* s_SceneSystem = NULL;
67 nw::demo::RenderSystem* s_RenderSystem = NULL;
69 nw::demo::GraphicsDrawing s_GraphicsDrawing;
73 nw::demo::ResourceArray s_Resources;
136 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
140 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
142 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
154 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
159 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics()
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/NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp36 nw::demo::DemoAllocator s_DeviceAllocator;
37 nw::demo::DemoAllocator s_ParticleAllocator;
63 nw::demo::SceneSystem* s_SceneSystem = NULL;
64 nw::demo::RenderSystem* s_RenderSystem = NULL;
67 nw::demo::GraphicsDrawing s_GraphicsDrawing;
71 nw::demo::ResourceArray s_Resources;
110 nw::demo::Utility::AnimationType animType;
115 { "Toy_Mobile", "Toy_Mobile", nw::demo::Utility::SKELETAL_ANIMATION },
116 { "pointLight1", "pointLight1", nw::demo::Utility::LIGHT_ANIMATION }
124 nw::demo::FlushCache* s_FlushCache;
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/NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp63 nw::demo::CommandListSwapper* commandListSwapper, in StartShadowRenderCommand()
100 nw::demo::CommandListSwapper* m_CommandListSwapper;
114 …EndShadowRenderCommand(nw::demo::CommandListSwapper* commandListSwapper, StartShadowRenderCommand*… in EndShadowRenderCommand()
137 nw::demo::CommandListSwapper* m_CommandListSwapper;
148 …StartRenderCommand(nw::demo::RenderSystem* renderSystem, nw::gfx::IRenderTarget* renderTarget, s32… in StartRenderCommand()
159 nw::demo::CommandListSwapper* commandListSwapper = m_RenderSystem->GetCommandListSwapper(); in Invoke()
177 nw::demo::RenderSystem* m_RenderSystem;
190 nw::demo::RenderSystem* renderSystem, in EndRenderCommand()
206 nw::demo::CommandListSwapper* commandListSwapper = m_RenderSystem->GetCommandListSwapper(); in Invoke()
221 m_RenderSystem->TransferBuffer(nw::demo::UPPER_SCREEN); in Invoke()
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