Lines Matching refs:demo
37 nw::demo::DemoAllocator s_DeviceAllocator;
38 nw::demo::DemoAllocator s_ParticleAllocator;
63 nw::demo::SceneSystem* s_SceneSystem = NULL;
64 nw::demo::RenderSystem* s_RenderSystem = NULL;
67 nw::demo::GraphicsDrawing s_GraphicsDrawing;
71 nw::demo::ResourceArray s_Resources;
95 nw::demo::FlushCache* s_FlushCache;
106 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
110 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
112 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
124 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
130 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics()
131 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
220 nw::demo::Utility::CreateStereoCameras( in BuildCameras()
238 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
258 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
274 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
295 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
344 BuildResources( nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator) ); in InitializeScenes()
357 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
371 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes()
419 nw::demo::DebugUtility::DrawLoadMeter( in ReportDemo()
446 nw::demo::DebugUtility::AdvanceAutoTestFrame(); in DemoScene()
448 nw::demo::PadFactory::GetPad()->Update(); in DemoScene()
461 s_RenderSystem->TransferBuffer(nw::demo::LOWER_SCREEN); in DemoScene()
463 …s_RenderSystem->PresentBuffer(nw::demo::UPPER_SCREEN | nw::demo::LOWER_SCREEN | nw::demo::EXTENSIO… in DemoScene()
467 if (nw::demo::Utility::IsTerminating()) in DemoScene()
484 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
485 nw::demo::InitializeDemoAllocator(&s_ParticleAllocator, nw::demo::DEMO_PARTICLE_MEMORY_SIZE); in nnMain()
487 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
493 s_FlushCache = nw::demo::FlushCache::Create(&s_DeviceAllocator); in nnMain()
502 nw::demo::PadFactory::Finalize(); in nnMain()
504 nw::demo::FinalizeDemoAllocator(&s_ParticleAllocator); in nnMain()
506 nw::demo::FinalizeGraphicsSystem(); in nnMain()