Lines Matching refs:demo
38 nw::demo::DemoAllocator s_DeviceAllocator;
39 nw::demo::DemoAllocator s_ParticleAllocator;
64 nw::demo::SceneSystem* s_SceneSystem = NULL;
65 nw::demo::RenderSystem* s_RenderSystem = NULL;
68 nw::demo::GraphicsDrawing s_GraphicsDrawing;
72 nw::demo::ResourceArray s_Resources;
96 nw::demo::FlushCache* s_FlushCache;
107 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
111 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
113 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
125 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
131 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics()
132 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
221 nw::demo::Utility::CreateStereoCameras( in BuildCameras()
239 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
260 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
280 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
316 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
360 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
373 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
387 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes()
435 nw::demo::DebugUtility::DrawLoadMeter( in ReportDemo()
462 nw::demo::DebugUtility::AdvanceAutoTestFrame(); in DemoScene()
464 nw::demo::PadFactory::GetPad()->Update(); in DemoScene()
477 s_RenderSystem->TransferBuffer(nw::demo::LOWER_SCREEN); in DemoScene()
479 …s_RenderSystem->PresentBuffer(nw::demo::UPPER_SCREEN | nw::demo::LOWER_SCREEN | nw::demo::EXTENSIO… in DemoScene()
483 if (nw::demo::Utility::IsTerminating()) in DemoScene()
500 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
501 nw::demo::InitializeDemoAllocator(&s_ParticleAllocator, nw::demo::DEMO_PARTICLE_MEMORY_SIZE); in nnMain()
503 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
509 s_FlushCache = nw::demo::FlushCache::Create(&s_DeviceAllocator); in nnMain()
518 nw::demo::PadFactory::Finalize(); in nnMain()
520 nw::demo::FinalizeDemoAllocator(&s_ParticleAllocator); in nnMain()
522 nw::demo::FinalizeGraphicsSystem(); in nnMain()