Lines Matching refs:demo

36 nw::demo::DemoAllocator s_DeviceAllocator;
66 nw::demo::SceneSystem* s_SceneSystem = NULL;
67 nw::demo::RenderSystem* s_RenderSystem = NULL;
69 nw::demo::GraphicsDrawing s_GraphicsDrawing;
73 nw::demo::ResourceArray s_Resources;
136 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
140 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
142 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
154 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
159 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics()
164 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
307 nw::demo::Utility::CreateStereoCameras( in BuildCameras()
324 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
343 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
358 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
401 …nw::demo::ResourceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, SKELETAL_ANIM_R… in BuildAnimModelTemplate()
605 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
623 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
647 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes()
665 if (nw::demo::PadFactory::GetPad()->IsButtonRepeatFast(nw::demo::Pad::BUTTON_L)) in ControlModels()
669 if (nw::demo::PadFactory::GetPad()->IsButtonPress(nw::demo::Pad::BUTTON_UP)) in ControlModels()
678 else if (nw::demo::PadFactory::GetPad()->IsButtonRepeatFast(nw::demo::Pad::BUTTON_R)) in ControlModels()
717 nw::demo::DebugUtility::DrawLoadMeter( in ReportDemo()
761 nw::demo::DebugUtility::AdvanceAutoTestFrame(); in DemoScene()
763 nw::demo::PadFactory::GetPad()->Update(); in DemoScene()
775 s_RenderSystem->TransferBuffer(nw::demo::LOWER_SCREEN); in DemoScene()
777 …s_RenderSystem->PresentBuffer(nw::demo::UPPER_SCREEN | nw::demo::LOWER_SCREEN | nw::demo::EXTENSIO… in DemoScene()
781 if (nw::demo::Utility::IsTerminating()) in DemoScene()
798 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
800 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
811 nw::demo::PadFactory::Finalize(); in nnMain()
813 nw::demo::FinalizeGraphicsSystem(); in nnMain()