Home
last modified time | relevance | path

Searched refs:lut (Results 1 – 9 of 9) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingMicrofacet/
DLightingMicrofacet.cpp110 GLfloat lut[512]; in State0() local
112 memset(lut, 0, sizeof(lut)); in State0()
116 lut[j] = powf((float)j/255.9375f, 10.f); in State0()
120 lut[j + 256] = lut[j + 1] - lut[j]; in State0()
121 lut[255 + 256] = 1.f - lut[255]; in State0()
124 … glTexImage1D(GL_LUT_TEXTURE0_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in State0()
170 GLfloat lut[512]; in State1() local
172 memset(lut, 0, sizeof(lut)); in State1()
181 lut[j] = gaussian((float)j/255.9375f, 0.149f); in State1()
183 lut[j + 256] = lut[j + 1] - lut[j]; in State1()
[all …]
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandBufferJump/
DCommandBufferJump.cpp129 GLfloat lut[512]; in State0() local
131 memset(lut, 0, sizeof(lut)); in State0()
135 lut[j] = powf((float)j/255.9375f, 10.f); in State0()
139 lut[j + 256] = lut[j + 1] - lut[j]; in State0()
140 lut[255 + 256] = 1.f - lut[255]; in State0()
143 … glTexImage1D(GL_LUT_TEXTURE0_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in State0()
189 GLfloat lut[512]; in State1() local
191 memset(lut, 0, sizeof(lut)); in State1()
200 lut[j] = gaussian((float)j/255.9375f, 0.149f); in State1()
202 lut[j + 256] = lut[j + 1] - lut[j]; in State1()
[all …]
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingToonApple/
DLightingToonApple.cpp90 GLfloat lut[512]; in SetLutTable() local
92 memset(lut, 0, sizeof(lut)); in SetLutTable()
102 lut[j] = previous; in SetLutTable()
105 lut[j] = LN; in SetLutTable()
106 previous = lut[j]; in SetLutTable()
111 lut[j + 256] = lut[j+1] - lut[j]; in SetLutTable()
112 lut[127 + 256] = 0.f; in SetLutTable()
119 lut[j] = previous; in SetLutTable()
122 lut[j] = LN; in SetLutTable()
123 previous = lut[j]; in SetLutTable()
[all …]
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingAniso/
DLightingAniso.cpp101 GLfloat lut[512]; in SetLutTable() local
103 memset(lut, 0, sizeof(lut)); in SetLutTable()
107 … glTexImage1D(GL_LUT_TEXTURE0_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetLutTable()
111 lut[j] = 0.7f * z_schlick(0.7f, (float)j/256.f, true); in SetLutTable()
114 lut[j + 256] = lut[j+1] - lut[j]; in SetLutTable()
116 lut[255 + 256] = 0.7f * z_schlick(0.7f, 1.f, true) - lut[255]; in SetLutTable()
118 … glTexImage1D(GL_LUT_TEXTURE1_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetLutTable()
121 lut[j] = 0.7f * z_schlick(0.7f, (float)j/256.f, true); in SetLutTable()
124 lut[j + 256] = lut[j+1] - lut[j]; in SetLutTable()
126 lut[255 + 256] = 0.7f * z_schlick(0.7f, 1.f, true) - lut[255]; in SetLutTable()
[all …]
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSss/
DLightingSss.cpp100 GLfloat qlut[3][512], lut[512]; in SetLutTable() local
108 memset(lut, 0, sizeof(lut)); in SetLutTable()
202 lut[j] = 1.f - r_fresnel((float)j / 255.9375f, 1.7f, 0.36f, 0.f); in SetLutTable()
203 lut[j] = pow(lut[j], display_gamma); in SetLutTable()
206 lut[j + 256] = lut[j + 1] - lut[j]; in SetLutTable()
207 lut[255 + 256] = pow((1.f - r_fresnel(1.f, 1.7f, 0.36f, 0.f)), display_gamma) - lut[255]; in SetLutTable()
210 … glTexImage1D(GL_LUT_TEXTURE3_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetLutTable()
214 memset(lut, 0, sizeof(lut)); in SetLutTable()
216 lut[j] = beckmann((float)j / 128.f, 0.5f); in SetLutTable()
218 lut[j] = 0.f; in SetLutTable()
[all …]
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/
DLightingFresnel.cpp92 GLfloat lut[512]; in SetLutTable() local
98 memset(lut, 0, sizeof(lut)); in SetLutTable()
100 lut[j] = 0.85f * beckmann((float)j/128.f, 0.3f); in SetLutTable()
103 lut[j + 256] = lut[j+1] - lut[j]; in SetLutTable()
104 lut[127 + 256] = 1.f - lut[127]; in SetLutTable()
107 … glTexImage1D(GL_LUT_TEXTURE0_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetLutTable()
110 lut[j] = beckmann((float)j/128.f, 1.4f); in SetLutTable()
113 lut[j + 256] = lut[j+1] - lut[j]; in SetLutTable()
114 lut[127 + 256] = 1.f - lut[127]; in SetLutTable()
116 … glTexImage1D(GL_LUT_TEXTURE1_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetLutTable()
[all …]
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/
DLightingSpotAtte.cpp78 float lut[512]; in SetRenderState() local
91 memset( lut, 0, sizeof( lut ) ); in SetRenderState()
96 lut[j] = 1.f; in SetRenderState()
100 … glTexImage1D(GL_LUT_TEXTURE0_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetRenderState()
104 memset( lut, 0, sizeof( lut ) ); in SetRenderState()
109 lut[j] = 1.f; in SetRenderState()
113 … glTexImage1D(GL_LUT_TEXTURE1_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetRenderState()
117 memset( lut, 0, sizeof( lut ) ); in SetRenderState()
122 lut[j] = 1.f; in SetRenderState()
126 … glTexImage1D(GL_LUT_TEXTURE2_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetRenderState()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/
DLightingDistanceAtte.cpp82 GLfloat lut[512]; in SetRenderState() local
87 memset(lut, 0, sizeof(lut)); in SetRenderState()
92 lut[j] = y; in SetRenderState()
95 lut[j + 256] = lut[j + 1] - lut[j]; in SetRenderState()
96 lut[255 + 256] = 0.f - lut[255]; in SetRenderState()
99 … glTexImage1D(GL_LUT_TEXTURE0_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetRenderState()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/
DGasCessna.cpp175 GLfloat lut[512]; in SetGeoMaterial() local
181 memset(lut, 0, sizeof(lut)); in SetGeoMaterial()
183 lut[j] = pow((float)j/256.0f, 15.f); in SetGeoMaterial()
185 lut[j + 256] = lut[j+1] - lut[j]; in SetGeoMaterial()
186 lut[255 + 256] = 1.f - lut[255]; in SetGeoMaterial()
188 … glTexImage1D(GL_LUT_TEXTURE0_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetGeoMaterial()