| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingMicrofacet/ |
| D | LightingMicrofacet.cpp | 110 GLfloat lut[512]; in State0() local 112 memset(lut, 0, sizeof(lut)); in State0() 116 lut[j] = powf((float)j/255.9375f, 10.f); in State0() 120 lut[j + 256] = lut[j + 1] - lut[j]; in State0() 121 lut[255 + 256] = 1.f - lut[255]; in State0() 124 … glTexImage1D(GL_LUT_TEXTURE0_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in State0() 170 GLfloat lut[512]; in State1() local 172 memset(lut, 0, sizeof(lut)); in State1() 181 lut[j] = gaussian((float)j/255.9375f, 0.149f); in State1() 183 lut[j + 256] = lut[j + 1] - lut[j]; in State1() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandBufferJump/ |
| D | CommandBufferJump.cpp | 129 GLfloat lut[512]; in State0() local 131 memset(lut, 0, sizeof(lut)); in State0() 135 lut[j] = powf((float)j/255.9375f, 10.f); in State0() 139 lut[j + 256] = lut[j + 1] - lut[j]; in State0() 140 lut[255 + 256] = 1.f - lut[255]; in State0() 143 … glTexImage1D(GL_LUT_TEXTURE0_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in State0() 189 GLfloat lut[512]; in State1() local 191 memset(lut, 0, sizeof(lut)); in State1() 200 lut[j] = gaussian((float)j/255.9375f, 0.149f); in State1() 202 lut[j + 256] = lut[j + 1] - lut[j]; in State1() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingToonApple/ |
| D | LightingToonApple.cpp | 90 GLfloat lut[512]; in SetLutTable() local 92 memset(lut, 0, sizeof(lut)); in SetLutTable() 102 lut[j] = previous; in SetLutTable() 105 lut[j] = LN; in SetLutTable() 106 previous = lut[j]; in SetLutTable() 111 lut[j + 256] = lut[j+1] - lut[j]; in SetLutTable() 112 lut[127 + 256] = 0.f; in SetLutTable() 119 lut[j] = previous; in SetLutTable() 122 lut[j] = LN; in SetLutTable() 123 previous = lut[j]; in SetLutTable() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingAniso/ |
| D | LightingAniso.cpp | 101 GLfloat lut[512]; in SetLutTable() local 103 memset(lut, 0, sizeof(lut)); in SetLutTable() 107 … glTexImage1D(GL_LUT_TEXTURE0_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetLutTable() 111 lut[j] = 0.7f * z_schlick(0.7f, (float)j/256.f, true); in SetLutTable() 114 lut[j + 256] = lut[j+1] - lut[j]; in SetLutTable() 116 lut[255 + 256] = 0.7f * z_schlick(0.7f, 1.f, true) - lut[255]; in SetLutTable() 118 … glTexImage1D(GL_LUT_TEXTURE1_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetLutTable() 121 lut[j] = 0.7f * z_schlick(0.7f, (float)j/256.f, true); in SetLutTable() 124 lut[j + 256] = lut[j+1] - lut[j]; in SetLutTable() 126 lut[255 + 256] = 0.7f * z_schlick(0.7f, 1.f, true) - lut[255]; in SetLutTable() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSss/ |
| D | LightingSss.cpp | 100 GLfloat qlut[3][512], lut[512]; in SetLutTable() local 108 memset(lut, 0, sizeof(lut)); in SetLutTable() 202 lut[j] = 1.f - r_fresnel((float)j / 255.9375f, 1.7f, 0.36f, 0.f); in SetLutTable() 203 lut[j] = pow(lut[j], display_gamma); in SetLutTable() 206 lut[j + 256] = lut[j + 1] - lut[j]; in SetLutTable() 207 lut[255 + 256] = pow((1.f - r_fresnel(1.f, 1.7f, 0.36f, 0.f)), display_gamma) - lut[255]; in SetLutTable() 210 … glTexImage1D(GL_LUT_TEXTURE3_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetLutTable() 214 memset(lut, 0, sizeof(lut)); in SetLutTable() 216 lut[j] = beckmann((float)j / 128.f, 0.5f); in SetLutTable() 218 lut[j] = 0.f; in SetLutTable() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/ |
| D | LightingFresnel.cpp | 92 GLfloat lut[512]; in SetLutTable() local 98 memset(lut, 0, sizeof(lut)); in SetLutTable() 100 lut[j] = 0.85f * beckmann((float)j/128.f, 0.3f); in SetLutTable() 103 lut[j + 256] = lut[j+1] - lut[j]; in SetLutTable() 104 lut[127 + 256] = 1.f - lut[127]; in SetLutTable() 107 … glTexImage1D(GL_LUT_TEXTURE0_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetLutTable() 110 lut[j] = beckmann((float)j/128.f, 1.4f); in SetLutTable() 113 lut[j + 256] = lut[j+1] - lut[j]; in SetLutTable() 114 lut[127 + 256] = 1.f - lut[127]; in SetLutTable() 116 … glTexImage1D(GL_LUT_TEXTURE1_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetLutTable() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/ |
| D | LightingSpotAtte.cpp | 78 float lut[512]; in SetRenderState() local 91 memset( lut, 0, sizeof( lut ) ); in SetRenderState() 96 lut[j] = 1.f; in SetRenderState() 100 … glTexImage1D(GL_LUT_TEXTURE0_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetRenderState() 104 memset( lut, 0, sizeof( lut ) ); in SetRenderState() 109 lut[j] = 1.f; in SetRenderState() 113 … glTexImage1D(GL_LUT_TEXTURE1_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetRenderState() 117 memset( lut, 0, sizeof( lut ) ); in SetRenderState() 122 lut[j] = 1.f; in SetRenderState() 126 … glTexImage1D(GL_LUT_TEXTURE2_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetRenderState()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/ |
| D | LightingDistanceAtte.cpp | 82 GLfloat lut[512]; in SetRenderState() local 87 memset(lut, 0, sizeof(lut)); in SetRenderState() 92 lut[j] = y; in SetRenderState() 95 lut[j + 256] = lut[j + 1] - lut[j]; in SetRenderState() 96 lut[255 + 256] = 0.f - lut[255]; in SetRenderState() 99 … glTexImage1D(GL_LUT_TEXTURE0_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetRenderState()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/ |
| D | GasCessna.cpp | 175 GLfloat lut[512]; in SetGeoMaterial() local 181 memset(lut, 0, sizeof(lut)); in SetGeoMaterial() 183 lut[j] = pow((float)j/256.0f, 15.f); in SetGeoMaterial() 185 lut[j + 256] = lut[j+1] - lut[j]; in SetGeoMaterial() 186 lut[255 + 256] = 1.f - lut[255]; in SetGeoMaterial() 188 … glTexImage1D(GL_LUT_TEXTURE0_DMP, 0, GL_LUMINANCEF_DMP, 512, 0, GL_LUMINANCEF_DMP, GL_FLOAT, lut); in SetGeoMaterial()
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