nw::gfx::res::ResShadowTexture Class

Syntax

class ResShadowTexture : public nw::gfx::res::ResPixelBasedTexture

Description

Binary resource class that represents a shadow texture using image data.

Classes

nw::gfx::res::ResShadowTexture::DynamicBuilder Class for dynamically building cameras. Memory is allocated in the number of bytes equal to the specified height and width in pixels. Memory for mipmaps is also allocated when a mipmap size has been specified.

Structures

nw::gfx::res::ResShadowTexture::Description Content to configure.

Enumerated Types

FormatHW (Inherited from ResPixelBasedTexture.

Member Functions

Create/Destroy
DynamicDestroy Dynamically destroys a created texture.
Other
ResShadowTexture Constructor.
ptr Gets a pointer to actual data.
ref Gets the reference to the actual data.
operator ==
operator !=
GetImage Gets pixel data.
IsPerspectiveShadow
SetPerspectiveShadow
GetShadowZBias
SetShadowZBias
GetShadowZScale
SetShadowZScale
GetLocationAddress Gets the address of the texture image.
SetLocationAddress Sets the address of the texture image already deployed in memory.
GetHeight Gets the texture height.(Inherited from ResPixelBasedTexture.
SetHeight Sets the texture height.(Inherited from ResPixelBasedTexture.
GetWidth Gets the texture width.(Inherited from ResPixelBasedTexture.
SetWidth Sets the texture width.(Inherited from ResPixelBasedTexture.
GetFormatType Gets the texture format type.(Inherited from ResPixelBasedTexture.
SetFormatType Sets the texture format type.(Inherited from ResPixelBasedTexture.
GetMipmapSize Gets the number of mipmaps.(Inherited from ResPixelBasedTexture.
SetMipmapSize Sets the number of mipmaps.(Inherited from ResPixelBasedTexture.
GetTextureObject Gets a texture object.(Inherited from ResPixelBasedTexture.
SetTextureObject Sets a texture object.(Inherited from ResPixelBasedTexture.
GetLocationFlag Gets a flag representing the memory location.(Inherited from ResPixelBasedTexture.
SetLocationFlag Sets a flag representing the memory location.(Inherited from ResPixelBasedTexture.
GetFormatHW Gets the texture format.(Inherited from ResPixelBasedTexture.
SetFormatHW Sets the texture format.(Inherited from ResPixelBasedTexture.
GetRevision Gets the revision.(Inherited from ResTexture.
Dereference Obtains the texture entity, and not the reference.(Inherited from ResTexture.
Setup Initializes the texture resource.(Inherited from ResTexture.
Cleanup Cleans up a resource.(Inherited from ResTexture.
GetHeader Gets the header information.(Inherited from ResSceneObject.
SetHeader Sets the header information.(Inherited from ResSceneObject.
GetName Gets the name of the resource.(Inherited from ResSceneObject.
GetUserDataCount Gets the number of instances of user data.(Inherited from ResSceneObject.
GetUserData Gets user data.(Inherited from ResSceneObject.
GetUserDataIndex Gets the index number of user data in the dictionary.(Inherited from ResSceneObject.
GetTypeInfo Gets instance type information.(Inherited from ResSceneObject.
IsValid Determines whether a pointer to a resource is null.(Inherited from ResCommonBase.
S GetClassName

Class Hierarchy

nw::ut::ResCommonBase
  nw::ut::ResCommon
    nw::gfx::res::ResSceneObject
      nw::gfx::res::ResTexture
        nw::gfx::res::ResPixelBasedTexture
          nw::gfx::res::ResShadowTexture


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