class ResPixelBasedTexture : public nw::gfx::res::ResTexture
Binary resource class that represents pixel-based textures.
| ResPixelBasedTexture | Constructor. | |
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| ptr | Gets a pointer to actual data. | |
| ref | Gets the reference to the actual data. | |
operator ==
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operator !=
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| GetHeight | Gets the texture height. | |
| SetHeight | Sets the texture height. | |
| GetWidth | Gets the texture width. | |
| SetWidth | Sets the texture width. | |
| GetFormatType | Gets the texture format type. | |
| SetFormatType | Sets the texture format type. | |
| GetMipmapSize | Gets the number of mipmaps. | |
| SetMipmapSize | Sets the number of mipmaps. | |
| GetTextureObject | Gets a texture object. | |
| SetTextureObject | Sets a texture object. | |
| GetLocationFlag | Gets a flag representing the memory location. | |
| SetLocationFlag | Sets a flag representing the memory location. | |
| GetFormatHW | Gets the texture format. | |
| SetFormatHW | Sets the texture format. | |
GetRevision
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Gets the revision.(Inherited from ResTexture. |
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Dereference
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Obtains the texture entity, and not the reference.(Inherited from ResTexture. |
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| Setup | Initializes the texture resource.(Inherited from ResTexture. |
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Cleanup
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Cleans up a resource.(Inherited from ResTexture. |
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| GetHeader | Gets the header information.(Inherited from ResSceneObject. |
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| SetHeader | Sets the header information.(Inherited from ResSceneObject. |
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| GetName | Gets the name of the resource.(Inherited from ResSceneObject. |
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| GetUserDataCount | Gets the number of instances of user data.(Inherited from ResSceneObject. |
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| GetUserData | Gets user data.(Inherited from ResSceneObject. |
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| GetUserDataIndex | Gets the index number of user data in the dictionary.(Inherited from ResSceneObject. |
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GetTypeInfo
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Gets instance type information.(Inherited from ResSceneObject. |
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IsValid
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Determines whether a pointer to a resource is null.(Inherited from ResCommonBase. |
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| S | GetClassName |
nw::ut::ResCommonBase
nw::ut::ResCommon
nw::gfx::res::ResSceneObject
nw::gfx::res::ResTexture
nw::gfx::res::ResPixelBasedTexture
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