class ResSceneObject : public nw::ut::ResCommon< ResSceneObjectData >
Binary resource class that represents scene objects.
| ResSceneObject | Constructor. | |
|---|---|---|
| ref | ||
operator ==
|
||
operator !=
|
||
| GetHeader | Gets the header information. | |
| SetHeader | Sets the header information. | |
| GetName | Gets the name of the resource. | |
| GetUserDataCount | Gets the number of instances of user data. | |
| GetUserData | Gets user data. | |
| GetUserDataIndex | Gets the index number of user data in the dictionary. | |
GetTypeInfo
|
Gets instance type information. | |
| ptr | Returns a pointer to a binary resource structure. (Inherited from ResCommon) |
|
IsValid
|
Determines whether a pointer to a resource is null.(Inherited from ResCommonBase. |
|
| S | GetClassName |
nw::ut::ResCommonBase
nw::ut::ResCommon
nw::gfx::res::ResSceneObject
CONFIDENTIAL