1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<html> 3 4<head> 5<meta http-equiv="Content-Language" content="en-us"> 6<META http-equiv="Content-Type" content="text/html; charset=utf-8"> 7<META http-equiv="Content-Style-Type" content="text/css"> 8<LINK rel="stylesheet" type="text/css" href="../CSS/revolution.css"> 9<STYLE type="text/css"> 10<!-- 11.sample_source{ 12 background-color : #e8e8e8; 13} 14H3{ 15 color : teal; 16} 17PRE{ 18 position : relative; 19 left : 5%; 20 background-color : #e6e6e6; 21 width : 90%; 22 line-height : 1.5em; 23} 24--> 25</STYLE> 26<title>BNAdpcm</title> 27</head> 28 29<body> 30 31<h1 align="left">BNAdpcm</h1> 32 33 34<H2>Location</H2> 35<P><CODE>$REVOLUTION_SDK_ROOT/X86/bin/</CODE></P> 36 37<h2>Description</h2> 38 39<p>Generates ADPCM format banner sound data (BNS file) from uncompressed wave data (WAV or AIFF file).</P> 40 41<h2>How to Use</h2> 42 43<p><code>% BNAdpcm <option(s)> wave_file</code></p> 44 45<table border="1" cellpadding="3" cellspacing="0.1"> 46 <tr> 47 <td bgcolor="#C0C0C0"><B>Options</B></td> 48 <td bgcolor="#C0C0C0"><B>Description</B></td> 49 <td bgcolor="#C0C0C0"><B>Default Value</B></td> 50 </tr> 51 <tr> 52 <td><code>-o output_file</code></td> 53 <td>Output file name.</td> 54 <td>The same filename as the input wave data with the extension changed to BNS.</td> 55 </tr> 56 <tr> 57 <td><code>-v, --verbose</code></td> 58 <td>Sequential display of conversion information.</td> 59 <td>None.</td> 60 </tr> 61 <tr> 62 <td><code>-u, --update</code></td> 63 <td>Convert if the input wave data is newer than the output file.</td> 64 <td>None.</td> 65 </tr> 66 <tr> 67 <td><code>-h, --help</code></td> 68 <td>Display help.</td> 69 <td>None.</td> 70 </tr> 71</table> 72 73<p>Specify the source wave data in <code>wave_file</code>.</p> 74 75<h3>Precautions</h3> 76<p>The conversion requires <CODE>dsptool.dll</CODE>. Be sure to place <CODE>dsptool.dll</CODE> in the same folder as <CODE>BNAdpcm.exe</CODE> or where the path is set. Also, the <CODE>dsptool.dll</CODE> file can be the one included with the Revolution SDK or NintendoWare for Revolution. If the path for these files is already set, there is no need to prepare a separate <CODE>dsptool.dll</CODE>.</p> 77 78<!-- <h2>場所</h2> <p><code>$ICONBANNER_ROOT/X86/bin/BNAdpcm.exe</code></p> <h2>参照</h2> --> 79<H2>Revision History</H2> 80<p> 812009/10/06 Integrated into the SDK.<br> 2007/02/14 Initial version. 82</p> 83<hr><p>CONFIDENTIAL</p></body> 84</html>