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7    <title>MakeUniformCommandGS</title>
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9  <body>
10    <h1>nn::gr::CTR::MakeUniformCommandGS Function</h1>
11    <h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14u32 * MakeUniformCommandGS(
15     u32 * command,
16     u8 location,
17     const <a href="../../../nn/math/MTX34/Overview.html">nn::math::MTX34</a> & mtx34
18);
19
20u32 * MakeUniformCommandGS(
21     u32 * command,
22     u8 location,
23     const <a href="../../../nn/math/MTX44/Overview.html">nn::math::MTX44</a> & mtx44
24);
25
26u32 * MakeUniformCommandGS(
27     u32 * command,
28     u8 location,
29     const <a href="../../../nn/math/VEC4/Overview.html">nn::math::VEC4</a> & vec4
30);
31
32u32 * MakeUniformCommandGS(
33     u32 * command,
34     u8 location,
35     const <a href="../../../nn/math/VEC4/Overview.html">nn::math::VEC4</a> vec4[],
36     const int num
37);
38
39u32 * MakeUniformCommandGS(
40     u32 * command,
41     u8 location,
42     u8 x,
43     u8 y,
44     u8 z
45);
46</pre>
47    </div>
48    <h2>List of Overloaded Member Functions</h2>
49    <div class="section">
50      <table class="members">
51        <tr>
52          <td>
53            <a href="./MakeUniformCommandGS(0).html">MakeUniformCommandGS ( u32 *, u8, const nn::math::MTX34 & ) </a>
54          </td>
55          <td>Generates a command for setting a 3x4 matrix to geometry shader uniform.</td>
56        </tr>
57        <tr>
58          <td>
59            <a href="./MakeUniformCommandGS(1).html">MakeUniformCommandGS ( u32 *, u8, const nn::math::MTX44 & ) </a>
60          </td>
61          <td>Generates a command for setting a 4x4 matrix to geometry shader uniform.</td>
62        </tr>
63        <tr>
64          <td>
65            <a href="./MakeUniformCommandGS(2).html">MakeUniformCommandGS ( u32 *, u8, const nn::math::VEC4 & ) </a>
66          </td>
67          <td>Generates a command for setting a vector to geometry shader uniform.</td>
68        </tr>
69        <tr>
70          <td>
71            <a href="./MakeUniformCommandGS(3).html">MakeUniformCommandGS ( u32 *, u8, const nn::math::VEC4, const int ) </a>
72          </td>
73          <td>Generates a command for setting a vector array to geometry shader uniform.</td>
74        </tr>
75        <tr>
76          <td>
77            <a href="./MakeUniformCommandGS(4).html">MakeUniformCommandGS ( u32 *, u8, u8, u8, u8 ) </a>
78          </td>
79          <td>Generates a command for setting integers to geometry shader uniform.</td>
80        </tr> </table>
81    </div>
82    <h2>Description of MakeUniformCommandGS ( u32 *, u8, const nn::math::MTX34 & )</h2>
83    <div class="section">
84      <p>Generates a command for setting a 3x4 matrix to geometry shader uniform.</p>
85    </div>
86    <h2>Description of MakeUniformCommandGS ( u32 *, u8, const nn::math::MTX44 & )</h2>
87    <div class="section">
88      <p>Generates a command for setting a 4x4 matrix to geometry shader uniform.</p>
89    </div>
90    <h2>Description of MakeUniformCommandGS ( u32 *, u8, const nn::math::VEC4 & )</h2>
91    <div class="section">
92      <p>Generates a command for setting a vector to geometry shader uniform.</p>
93    </div>
94    <h2>Description of MakeUniformCommandGS ( u32 *, u8, const nn::math::VEC4, const int )</h2>
95    <div class="section">
96      <p>Generates a command for setting a vector array to geometry shader uniform.</p>
97    </div>
98    <h2>Description of MakeUniformCommandGS ( u32 *, u8, u8, u8, u8 )</h2>
99    <div class="section">
100      <p>Generates a command for setting integers to geometry shader uniform.</p>
101    </div>
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