nn::gr::CTR::MakeUniformCommandGS Function

Syntax

u32 * MakeUniformCommandGS(
     u32 * command,
     u8 location,
     const nn::math::MTX34 & mtx34
);

u32 * MakeUniformCommandGS(
     u32 * command,
     u8 location,
     const nn::math::MTX44 & mtx44
);

u32 * MakeUniformCommandGS(
     u32 * command,
     u8 location,
     const nn::math::VEC4 & vec4
);

u32 * MakeUniformCommandGS(
     u32 * command,
     u8 location,
     const nn::math::VEC4 vec4[],
     const int num
);

u32 * MakeUniformCommandGS(
     u32 * command,
     u8 location,
     u8 x,
     u8 y,
     u8 z
);

List of Overloaded Member Functions

MakeUniformCommandGS ( u32 *, u8, const nn::math::MTX34 & ) Generates a command for setting a 3x4 matrix to geometry shader uniform.
MakeUniformCommandGS ( u32 *, u8, const nn::math::MTX44 & ) Generates a command for setting a 4x4 matrix to geometry shader uniform.
MakeUniformCommandGS ( u32 *, u8, const nn::math::VEC4 & ) Generates a command for setting a vector to geometry shader uniform.
MakeUniformCommandGS ( u32 *, u8, const nn::math::VEC4, const int ) Generates a command for setting a vector array to geometry shader uniform.
MakeUniformCommandGS ( u32 *, u8, u8, u8, u8 ) Generates a command for setting integers to geometry shader uniform.

Description of MakeUniformCommandGS ( u32 *, u8, const nn::math::MTX34 & )

Generates a command for setting a 3x4 matrix to geometry shader uniform.

Description of MakeUniformCommandGS ( u32 *, u8, const nn::math::MTX44 & )

Generates a command for setting a 4x4 matrix to geometry shader uniform.

Description of MakeUniformCommandGS ( u32 *, u8, const nn::math::VEC4 & )

Generates a command for setting a vector to geometry shader uniform.

Description of MakeUniformCommandGS ( u32 *, u8, const nn::math::VEC4, const int )

Generates a command for setting a vector array to geometry shader uniform.

Description of MakeUniformCommandGS ( u32 *, u8, u8, u8, u8 )

Generates a command for setting integers to geometry shader uniform.


CONFIDENTIAL