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/NW4C-2.0.3/SampleData/Graphics/DccPlugin/Maya/Common/scenes/
DPiece.ma51 setAttr ".hc" -type "string" "viewSet -f %camera";
311 f 4 0 97 -13 -97
313 f 4 1 98 -14 -98
315 f 4 2 99 -15 -99
317 f 4 3 100 -16 -100
319 f 4 4 101 -17 -101
321 f 4 5 102 -18 -102
323 f 4 6 103 -19 -103
325 f 4 7 104 -20 -104
327 f 4 8 105 -21 -105
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/NW4C-2.0.3/SampleData/Graphics/DccPlugin/Maya/ToyMobile/scenes/
DToy_Mobile.ma53 setAttr ".hc" -type "string" "viewSet -f %camera";
83 setAttr ".iog[0].og[0].gcl" -type "componentList" 1 "f[0:99]";
298 f 4 1 10 -26 24
300 f 4 11 -4 -27 25
302 f 4 -3 -10 -28 26
304 f 4 -9 0 -25 27
306 f 4 3 14 -30 28
308 f 4 15 -6 -31 29
310 f 4 -5 -14 -32 30
312 f 4 -13 2 -29 31
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/NW4C-2.0.3/SampleData/Graphics/DccPlugin/Maya/ToyPierrot/scenes/
DPierrotModel.ma52 setAttr ".hc" -type "string" "viewSet -f %camera";
1649 f 3 -1 -9 9
1651 f 3 -2 -10 10
1653 f 3 -3 -11 11
1655 f 3 -4 -12 12
1657 f 3 -5 -13 13
1659 f 3 -6 -14 14
1661 f 3 -7 -15 15
1663 f 3 -8 -16 8
1665 f 3 -17 7 17
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/NW4C-2.0.3/SampleData/Graphics/DccPlugin/Maya/PrjSmpMale/scenes/
DMaleModel.ma57 setAttr ".hc" -type "string" "viewSet -f %camera";
1438 f 4 0 1 2 3
1440 f 4 4 5 6 7
1442 f 4 8 9 10 11
1444 f 4 12 13 14 15
1446 f 4 16 -10 17 18
1448 f 4 19 20 21 -7
1450 f 4 -20 22 23 24
1452 f 4 25 26 27 28
1454 f 4 29 30 31 32
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DMaleWalk.ma53 setAttr ".hc" -type "string" "viewSet -f %camera";
1434 f 4 0 1 2 3
1436 f 4 4 5 6 7
1438 f 4 8 9 10 11
1440 f 4 12 13 14 15
1442 f 4 16 -10 17 18
1444 f 4 19 20 21 -7
1446 f 4 -20 22 23 24
1448 f 4 25 26 27 28
1450 f 4 29 30 31 32
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DMaleRun.ma52 setAttr ".hc" -type "string" "viewSet -f %camera";
1433 f 4 0 1 2 3
1435 f 4 4 5 6 7
1437 f 4 8 9 10 11
1439 f 4 12 13 14 15
1441 f 4 16 -10 17 18
1443 f 4 19 20 21 -7
1445 f 4 -20 22 23 24
1447 f 4 25 26 27 28
1449 f 4 29 30 31 32
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/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_TransformAnimBlendOp.cpp161 dstMtx.f._00 = srcMtx.f._00 * weight; in BlendRotateMatrix()
162 dstMtx.f._01 = srcMtx.f._01 * weight; in BlendRotateMatrix()
163 dstMtx.f._02 = srcMtx.f._02 * weight; in BlendRotateMatrix()
165 dstMtx.f._10 = srcMtx.f._10 * weight; in BlendRotateMatrix()
166 dstMtx.f._11 = srcMtx.f._11 * weight; in BlendRotateMatrix()
167 dstMtx.f._12 = srcMtx.f._12 * weight; in BlendRotateMatrix()
173 dstMtx.f._00 += srcMtx.f._00 * weight; in BlendRotateMatrix()
174 dstMtx.f._01 += srcMtx.f._01 * weight; in BlendRotateMatrix()
175 dstMtx.f._02 += srcMtx.f._02 * weight; in BlendRotateMatrix()
177 dstMtx.f._10 += srcMtx.f._10 * weight; in BlendRotateMatrix()
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Dgfx_CalculatedTransform.cpp95 if (mtx.f._00 == 1.0f && mtx.f._01 == 0.0f && mtx.f._02 == 0.0f && in UpdateRotateFlagsStrictly()
96 mtx.f._10 == 0.0f && mtx.f._11 == 1.0f && mtx.f._12 == 0.0f && in UpdateRotateFlagsStrictly()
97 mtx.f._20 == 0.0f && mtx.f._21 == 0.0f && mtx.f._22 == 1.0f) in UpdateRotateFlagsStrictly()
118 if (mtx.f._00 == 1.0f && mtx.f._11 == 1.0f) in UpdateRotateFlags()
126 …ut::FloatEqualsWeak(mtx.f._00, 1.0f) && ut::FloatEqualsWeak(mtx.f._01, 0.0f) && ut::FloatEqualsWea… in UpdateRotateFlags()
127 …ut::FloatEqualsWeak(mtx.f._10, 0.0f) && ut::FloatEqualsWeak(mtx.f._11, 1.0f) && ut::FloatEqualsWea… in UpdateRotateFlags()
128 …ut::FloatEqualsWeak(mtx.f._20, 0.0f) && ut::FloatEqualsWeak(mtx.f._21, 0.0f) && ut::FloatEqualsWea… in UpdateRotateFlags()
149 if (mtx.f._03 == 0.0f && mtx.f._13 == 0.0f && mtx.f._23 == 0.0f) in UpdateTranslateFlags()
/NW4C-2.0.3/include/nw/math/inline/
Dmath_Matrix34.ipp49 if ((lookReverse.x == 0.0f) && (lookReverse.z == 0.0f))
52 m[0][0] = 1.0f;
53 m[0][1] = 0.0f;
54 m[0][2] = 0.0f;
57 m[1][0] = 0.0f;
58 m[1][1] = 0.0f;
60 m[2][0] = 0.0f;
61 m[2][2] = 0.0f;
63 if (lookReverse.y <= 0.0f)
66 m[1][2] = 1.0f;
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Dmath_Matrix44.ipp69 pOut->m[0][3] = scaleS * ( 0.5f * rotateSin - 0.5f * rotateCos + 0.5f - translateS);
73 pOut->m[1][3] = scaleT * (-0.5f * rotateSin - 0.5f * rotateCos + 0.5f - translateT);
77 pOut->m[3][0] = pOut->m[3][1] = pOut->m[3][2] = 0.0f;
78 pOut->m[2][2] = pOut->m[3][3] = 1.0f;
138 pOut->m[3][0] = pOut->m[3][1] = pOut->m[3][2] = 0.0f;
139 pOut->m[2][2] = pOut->m[3][3] = 1.0f;
190 float ts = -translateS - 0.5f;
191 float tt = translateT - 0.5f;
195 pOut->m[0][3] = (scaleSCos * ts) - (scaleSSin * tt) + 0.5f;
199 pOut->m[1][3] = (scaleTSin * ts) + (scaleTCos * tt) + 0.5f;
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/NW4C-2.0.3/include/nw/gfx/
Dgfx_WorldMatrixUpdater.h153 dstMatrix->f._00 = srcMatrix->f._00 * scale.x; in MultScale()
154 dstMatrix->f._10 = srcMatrix->f._10 * scale.x; in MultScale()
155 dstMatrix->f._20 = srcMatrix->f._20 * scale.x; in MultScale()
157 dstMatrix->f._01 = srcMatrix->f._01 * scale.y; in MultScale()
158 dstMatrix->f._11 = srcMatrix->f._11 * scale.y; in MultScale()
159 dstMatrix->f._21 = srcMatrix->f._21 * scale.y; in MultScale()
161 dstMatrix->f._02 = srcMatrix->f._02 * scale.z; in MultScale()
162 dstMatrix->f._12 = srcMatrix->f._12 * scale.z; in MultScale()
163 dstMatrix->f._22 = srcMatrix->f._22 * scale.z; in MultScale()
169 dstMatrix->f._00 *= scale.x; in ScaleMatrix()
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Dgfx_CalculatedTransform.h215 this->m_TransformMatrix.f._00 = x00; in SetTransformMatrix()
216 this->m_TransformMatrix.f._10 = x10; in SetTransformMatrix()
217 this->m_TransformMatrix.f._20 = x20; in SetTransformMatrix()
218 this->m_TransformMatrix.f._01 = x01; in SetTransformMatrix()
219 this->m_TransformMatrix.f._11 = x11; in SetTransformMatrix()
220 this->m_TransformMatrix.f._21 = x21; in SetTransformMatrix()
221 this->m_TransformMatrix.f._02 = x02; in SetTransformMatrix()
222 this->m_TransformMatrix.f._12 = x12; in SetTransformMatrix()
223 this->m_TransformMatrix.f._22 = x22; in SetTransformMatrix()
224 this->m_TransformMatrix.f._03 = x03; in SetTransformMatrix()
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Dgfx_TransformNode.h254 resultMatrix.f._03 = resTransform.translate.x;
255 resultMatrix.f._13 = resTransform.translate.y;
256 resultMatrix.f._23 = resTransform.translate.z;
285 matrix.f._00 = transformMatrix.f._00 / scale.x; in SetResourceScaledTransform()
286 matrix.f._10 = transformMatrix.f._10 / scale.x; in SetResourceScaledTransform()
287 matrix.f._20 = transformMatrix.f._20 / scale.x; in SetResourceScaledTransform()
288 matrix.f._01 = transformMatrix.f._01 / scale.y; in SetResourceScaledTransform()
289 matrix.f._11 = transformMatrix.f._11 / scale.y; in SetResourceScaledTransform()
290 matrix.f._21 = transformMatrix.f._21 / scale.y; in SetResourceScaledTransform()
291 matrix.f._02 = transformMatrix.f._02 / scale.z; in SetResourceScaledTransform()
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Dgfx_SceneHelper.h114 projection.f._20 * position.x + in CalculateDepth()
115 projection.f._21 * position.y + in CalculateDepth()
116 projection.f._22 * position.z + in CalculateDepth()
117 projection.f._23; in CalculateDepth()
119 projection.f._30 * position.x + in CalculateDepth()
120 projection.f._31 * position.y + in CalculateDepth()
121 projection.f._32 * position.z + in CalculateDepth()
122 projection.f._33; in CalculateDepth()
137 projection.f._20 * position.x + in CalculateDepth()
138 projection.f._21 * position.y + in CalculateDepth()
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/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Sound3DListener.cpp65 pos->x = -( mtx.f._00 * mtx.f._03 + mtx.f._10 * mtx.f._13 + mtx.f._20 * mtx.f._23 ); in CalcPositionFromMatrix()
66 pos->y = -( mtx.f._01 * mtx.f._03 + mtx.f._11 * mtx.f._13 + mtx.f._21 * mtx.f._23 ); in CalcPositionFromMatrix()
67 pos->z = -( mtx.f._02 * mtx.f._03 + mtx.f._12 * mtx.f._13 + mtx.f._22 * mtx.f._23 ); in CalcPositionFromMatrix()
/NW4C-2.0.3/sources/libraries/lyt/
Dlyt_Suppliment.cpp29 pSrc->f._00, pSrc->f._10, pSrc->f._20, 0.f, in MTX44Transpose()
30 pSrc->f._01, pSrc->f._11, pSrc->f._21, 0.f, in MTX44Transpose()
31 pSrc->f._02, pSrc->f._12, pSrc->f._22, 0.f, in MTX44Transpose()
32 pSrc->f._03, pSrc->f._13, pSrc->f._23, 1.f); in MTX44Transpose()
/NW4C-2.0.3/SampleData/Graphics/DccPlugin/Maya/ToyBlock/scenes/
DToy_Mt.ma53 setAttr ".hc" -type "string" "viewSet -f %camera";
106 f 4 0 5 -2 -5
108 f 4 1 7 -3 -7
110 f 4 2 9 -4 -9
112 f 4 3 11 -1 -11
114 f 4 -12 -10 -8 -6
116 f 4 10 4 6 8
131 setAttr ".iog[0].og[0].gcl" -type "componentList" 2 "f[8:9]" "f[15]";
132 setAttr ".iog[0].og[1].gcl" -type "componentList" 2 "f[33:49]" "f[54:57]";
133 setAttr ".iog[0].og[2].gcl" -type "componentList" 1 "f[17:32]";
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DToy_T.ma54 setAttr ".hc" -type "string" "viewSet -f %camera";
99 f 4 0 5 -2 -5
101 f 4 1 7 -3 -7
103 f 4 2 9 -4 -9
105 f 4 3 11 -1 -11
107 f 4 -12 -10 -8 -6
109 f 4 10 4 6 8
145 f 3 -4 10 9
147 f 3 0 5 -5
149 f 3 1 6 -6
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/NW4C-2.0.3/tools/DccPlugin/3dsMax/
DNW4C_BatchExport.ms9 --�f�B���N�g����ݒ�
25 for f in files do
28 format "Export Max File(%)\n" f
29 outFilename = outDir + "\\" + (getFilenameFile f) + ".cmdl"
32 if (loadMaxFile f quiet:true useFileUnits:true) then
40 nw4c.filename = (getFilenameFile f)
47 append errFiles (f + "\n")
55 append errFiles (f + "\n")
61 append errFiles (f + "\n")
/NW4C-2.0.3/SampleData/Graphics/DccPlugin/Maya/ToyButterfly/scenes/
DToy_Butterfly.ma53 setAttr ".hc" -type "string" "viewSet -f %camera";
81 setAttr ".iog[0].og[0].gcl" -type "componentList" 1 "f[1:21]";
82 setAttr ".iog[0].og[1].gcl" -type "componentList" 2 "f[0]" "f[22:26]";
83 setAttr ".iog[0].og[2].gcl" -type "componentList" 1 "f[1:21]";
84 setAttr ".iog[0].og[3].gcl" -type "componentList" 2 "f[0]" "f[22:26]";
161 f 3 42 50 -17
164 f 3 49 -8 0
167 f 4 14 16 -16 -1
170 f 4 15 18 -18 -2
173 f 4 17 20 -20 -3
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/NW4C-2.0.3/sources/libraries/snd/platform/
Dsnd_HardwareManagerDSP.cppi82 m_MasterVolume.InitValue( 1.0f );
83 m_VolumeForReset.InitValue( 1.0f );
87 m_AuxFadeVolume[ i ].InitValue( 1.0f );
88 m_AuxUserVolume[ i ].InitValue( 1.0f );
123 nn::snd::SetMasterVolume( 1.0f );
190 f32 returnVolume = 1.0f;
191 returnVolume *= ut::Clamp( m_AuxUserVolume[ i ].GetValue(), 0.0f, 1.0f );
192 returnVolume *= ut::Clamp( m_AuxFadeVolume[ i ].GetValue(), 0.0f, 1.0f );
212 f32 volume = 1.0f;
214 volume = ut::Clamp( volume, 0.0f, 1.0f );
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Dsnd_HardwareManagerAX.cppi54 m_MasterVolume.InitValue( 1.0f );
55 m_VolumeForReset.InitValue( 1.0f );
59 m_AuxFadeVolume[ i ].InitValue( 1.0f );
60 m_AuxUserVolume[ i ].InitValue( 1.0f );
157 float returnVolumeFloat = 1.0f;
158 returnVolumeFloat *= ut::Clamp( m_AuxUserVolume[ i ].GetValue(), 0.0f, 1.0f );
159 returnVolumeFloat *= ut::Clamp( m_AuxFadeVolume[ i ].GetValue(), 0.0f, 1.0f );
185 f32 volume = 1.0f;
188 volume = ut::Clamp( volume, 0.0f, 1.0f );
208 m_VolumeForReset.SetTarget( 0.0f, 3 ); // 3オーディオフレームかけてフェードアウト
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/NW4C-2.0.3/include/nw/config/compiler/
Dmsvc.h37 isfinite(float f) in isfinite() argument
39 return _finite( f ); in isfinite()
43 isnan(float f) in isnan() argument
45 return _isnan( f ); in isnan()
/NW4C-2.0.3/SampleData/Graphics/DccPlugin/Maya/ToyPopupBook/scenes/
DToy_PopUpBook.ma52 setAttr ".hc" -type "string" "viewSet -f %camera";
79 …setAttr ".iog[0].og[0].gcl" -type "componentList" 5 "f[0]" "f[2:16]" "f[18:24]" "f[26:32]" "f[34:3…
80 setAttr ".iog[0].og[1].gcl" -type "componentList" 4 "f[1]" "f[17]" "f[25]" "f[33]";
154 f 4 22 24 75 -28
156 f 4 1 68 -3 -1
158 f 4 0 5 -7 -5
160 f 4 2 70 -9 -6
162 f 4 -4 9 10 -8
164 f 4 -2 4 11 66
166 f 4 6 13 -15 -13
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/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResAnimCurve.cpp859 result->f._00 = mtx.f._00; in CalcRotateCurveCV_()
860 result->f._01 = mtx.f._01; in CalcRotateCurveCV_()
861 result->f._02 = mtx.f._02; in CalcRotateCurveCV_()
863 result->f._10 = mtx.f._10; in CalcRotateCurveCV_()
864 result->f._11 = mtx.f._11; in CalcRotateCurveCV_()
865 result->f._12 = mtx.f._12; in CalcRotateCurveCV_()
867 result->f._20 = mtx.f._20; in CalcRotateCurveCV_()
868 result->f._21 = mtx.f._21; in CalcRotateCurveCV_()
869 result->f._22 = mtx.f._22; in CalcRotateCurveCV_()
883 result->f._03 = frameValue.cv.x; in CalcTranslateCurveCV_()
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