| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_DisplayBufferSwapper.cpp | 33 NW_ASSERT(0 < m_Description.bufferCount); in Create() 37 new(memory) DisplayBufferSwapper(allocator, m_Description); in Create() 48 m_Description(description), in DisplayBufferSwapper() 52 NW_ASSERT(0 <= m_Description.screenKind < BOTH_SCREENS); in DisplayBufferSwapper() 53 NW_ASSERT(m_Description.bufferCount); in DisplayBufferSwapper() 54 NW_ASSERT(0 <= m_Description.memoryArea < nw::gfx::GRAPHICS_MEMORY_AREA_COUNT); in DisplayBufferSwapper() 55 NW_ASSERT(0 <= m_Description.displayOffsetX); in DisplayBufferSwapper() 56 NW_ASSERT(0 <= m_Description.displayOffsetY); in DisplayBufferSwapper() 59 if (m_Description.screenKind == UPPER_SCREEN) in DisplayBufferSwapper() 63 else if (m_Description.screenKind == LOWER_SCREEN) in DisplayBufferSwapper() [all …]
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_OnScreenBuffer.cpp | 35 m_Description(description) in OnScreenBuffer() 47 …NW_ASSERT(MEMORY_AREA_FCRAM < m_Description.colorArea && m_Description.colorArea < GRAPHICS_MEMORY… in OnScreenBuffer() 48 …NW_ASSERT(MEMORY_AREA_FCRAM < m_Description.depthArea && m_Description.depthArea < GRAPHICS_MEMORY… in OnScreenBuffer() 52 GL_RENDERBUFFER | m_Description.colorArea, in OnScreenBuffer() 53 m_Description.colorFormat, in OnScreenBuffer() 54 m_Description.width, in OnScreenBuffer() 55 m_Description.height); in OnScreenBuffer() 64 GL_RENDERBUFFER | m_Description.depthArea, in OnScreenBuffer() 65 m_Description.depthFormat, in OnScreenBuffer() 66 m_Description.width, in OnScreenBuffer() [all …]
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| D | gfx_SceneNode.cpp | 44 allocator, ResSceneNode(), m_Description); in Create() 101 if (!m_Description.isAnimationEnabled) in CreateAnimBinding() 135 .MaxAnimObjectsPerGroup(m_Description.maxAnimObjectsPerGroup) in CreateAnimBinding() 156 if (m_Description.isFixedSizeMemory) in CreateChildren() 158 if (m_Description.maxChildren == 0) in CreateChildren() 165 sizeof(SceneNode*) * m_Description.maxChildren, CHILDREN_MEMORY_ALIGNMENT); in CreateChildren() 173 m_Children = SceneNodeChildren(NULL, memory, m_Description.maxChildren, allocator); in CreateChildren() 190 if (m_Description.isFixedSizeMemory) in CreateCallbacks() 192 if (m_Description.maxCallbacks == 0) in CreateCallbacks() 200 UpdateSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()
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| D | gfx_LightSet.cpp | 39 m_Description); in Create() 41 if (m_Description.isFixedSizeMemory && m_Description.maxVertexLights != 0) in Create() 43 void* memoryArray = allocator->Alloc(sizeof(VertexLight*) * m_Description.maxVertexLights); in Create() 44 …lightSet->m_VertexLights = VertexLightArray(memoryArray, m_Description.maxVertexLights, allocator); in Create()
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| D | gfx_ShaderProgram.cpp | 80 if ( m_Description.IsValid() ) in ActivateDescription() 82 bool hasGeometryPrev = (m_Description.GetGeometryShaderIndex() >= 0); in ActivateDescription() 88 ResBinaryShader shaderPrev = ResBinaryShader( m_Description.GetOwnerShaderData() ); in ActivateDescription() 123 m_Description = shaderProgramDescription; in ActivateDescription()
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| D | gfx_TransformNode.cpp | 41 m_Description(description) in TransformNode() 68 m_Description); in Create() 117 if (m_Description.isFixedSizeMemory) in CreateCallbacks() 119 if (m_Description.maxCallbacks == 0) in CreateCallbacks() 127 … CalculateMatrixSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()
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| D | gfx_FrameBuffer.cpp | 108 m_Description = description; in SetDescription() 116 m_Description = description; in SetDescription() 124 m_Description.fboID = fboID; in SetFboID() 129 m_Description.fboID, in SetFboID() 130 &m_Description.colorAddress, in SetFboID() 131 &m_Description.depthAddress in SetFboID()
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| D | gfx_SkeletalModel.cpp | 48 if (m_Description.sharedSkeleton != NULL) in Create() 51 skeleton.Reset(m_Description.sharedSkeleton, false); in Create() 69 m_Description.maxCallbacks, in Create() 70 m_Description.isFixedSizeMemory, in Create() 86 m_Description); in Create()
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_FrameBuffer.h | 62 return m_Description.fboID; in GLuint() 70 const Description& GetDescription() const { return m_Description; } in GetDescription() 71 Description& GetDescription() { return m_Description; } in GetDescription() 85 GLuint GetFboID() const { return m_Description.fboID; } in GetFboID() 99 u32 GetHeight() const { return m_Description.height; } in GetHeight() 106 void SetHeight(u32 height) { m_Description.height = height; } in SetHeight() 113 u32 GetWidth() const { return m_Description.width; } in GetWidth() 120 void SetWidth(u32 width) { m_Description.width = width; } in SetWidth() 127 u32 GetColorFormat() const { return m_Description.colorFormat; } in GetColorFormat() 134 void SetColorFormat(u32 colorFormat) { m_Description.colorFormat = colorFormat; } in SetColorFormat() [all …]
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| D | gfx_IRenderTarget.h | 141 m_Description = description; in Described() 152 m_Description.width = width; in BufferSize() 153 m_Description.height = height; in BufferSize() 158 Builder& Width(s32 width) { m_Description.width = width; return *this; } in Width() 161 Builder& Height(s32 height) { m_Description.height = height; return *this; } in Height() 166 m_Description.colorFormat = format; in ColorFormat() 173 m_Description.depthFormat = format; in DepthFormat() 182 m_Description.colorArea = memory; in ColorArea() 191 m_Description.depthArea = memory; in DepthArea() 200 m_Description.colorAddress = colorAddress; in ColorAddress() [all …]
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| D | gfx_SkeletalModel.h | 81 m_Description.isFixedSizeMemory = isFixedSizeMemory; in IsFixedSizeMemory() 88 m_Description.maxChildren = maxChildren; in MaxChildren() 95 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks() 110 m_Description.bufferOption = bufferOption; in BufferOption() 124 m_Description.sharedMaterialModel = model; in SharedMaterialModel() 141 m_Description.sharedSkeleton = sharedSkeleton; in SharedSkeleton() 150 m_Description.maxAnimObjectsPerGroup = maxAnimObjectCount; in MaxAnimObjectsPerGroup() 162 m_Description.isAnimationEnabled = isAnimationEnabled; in IsAnimationEnabled() 215 if (m_Description.sharedSkeleton == NULL) in GetMemorySizeInternal() 229 m_Description.maxCallbacks); in GetMemorySizeInternal() [all …]
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| D | gfx_SortingMaterialIdGenerator.h | 87 m_Description.isFixedSizeMemory = isFixedSizeMemory; in IsFixedSizeMemory() 94 m_Description.maxMaterials = maxMaterials; in MaxMaterials() 107 Description m_Description;
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| D | gfx_SceneNode.h | 118 m_Description.isFixedSizeMemory = isFixedSizeMemory; in IsFixedSizeMemory() 125 m_Description.maxChildren = maxChildren; in MaxChildren() 132 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks() 141 m_Description.maxAnimObjectsPerGroup = maxAnimObjects; in MaxAnimObjectsPerGroup() 153 m_Description.isAnimationEnabled = isAnimationEnabled; in IsAnimationEnabled() 176 GetMemorySizeForInitialize(&size, ResSceneNode(), m_Description); 182 SceneNode::Description m_Description; 573 m_Description(description) in SceneNode() 656 Description m_Description; variable
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| D | gfx_AmbientLight.h | 70 m_Description.isFixedSizeMemory = isFixedSizeMemory; in IsFixedSizeMemory() 77 m_Description.maxChildren = maxChildren; in MaxChildren() 84 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks() 105 AmbientLight::Description m_Description;
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| D | gfx_HemiSphereLight.h | 71 m_Description.isFixedSizeMemory = isFixedSizeMemory; in IsFixedSizeMemory() 78 m_Description.maxChildren = maxChildren; in MaxChildren() 85 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks() 106 HemiSphereLight::Description m_Description;
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| D | gfx_VertexLight.h | 104 m_Description.isFixedSizeMemory = isFixedSizeMemory; in IsFixedSizeMemory() 111 m_Description.maxChildren = maxChildren; in MaxChildren() 118 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks() 139 VertexLight::Description m_Description;
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| D | gfx_FragmentLight.h | 104 m_Description.isFixedSizeMemory = isFixedSizeMemory; in IsFixedSizeMemory() 111 m_Description.maxChildren = maxChildren; in MaxChildren() 118 m_Description.maxCallbacks = maxCallbacks; in MaxCallbacks() 139 FragmentLight::Description m_Description;
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| D | gfx_OffScreenBuffer.h | 46 virtual const Description& GetDescription() const { return m_Description; } in GetDescription() 70 Description m_Description; variable
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| D | gfx_OnScreenBuffer.h | 44 virtual const Description& GetDescription() const { return m_Description; } in GetDescription() 67 Description m_Description; variable
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| /NW4C-1.3.3/include/nw/demo/ |
| D | demo_DisplayBufferSwapper.h | 113 m_Description = description; in BufferDescription() 120 m_Description.screenKind = kind; in ScreenKind() 127 m_Description.width = width; in BufferSize() 128 m_Description.height = height; in BufferSize() 133 Builder& Width(s32 width) { m_Description.width = width; return *this; } in Width() 136 Builder& Height(s32 height) { m_Description.height = height; return *this; } in Height() 141 m_Description.format = format; in Format() 148 m_Description.transferMode = mode; in TransferMode() 155 m_Description.memoryArea = area; in MemoryArea() 162 m_Description.isTransferFlipX = isTransferFlipX; in IsTransferFlipX() [all …]
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| D | demo_CameraController.h | 63 m_Description = description; in CameraDescription() 70 m_Description.maxCameraCount = count; in MaxCameraCount() 84 Description m_Description; 158 Description m_Description; variable
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| D | demo_HioPacketChannel.h | 59 m_Description = description; in HioPacketChannelDescription() 68 m_Description.channelNumber = channelNumber; in ChannelNumber() 86 Description m_Description;
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| /NW4C-1.3.3/sources/libraries/gfx/res/ |
| D | gfx_ResTexture.cpp | 530 NW_ASSERT( (m_Description.height & (m_Description.height - 1)) == 0 ); in Create() 531 NW_ASSERT( (m_Description.width & (m_Description.width - 1)) == 0 ); in Create() 536 ( m_Description.formatHW == ResPixelBasedTexture::FORMAT_HW_ETC1 ? 16 : 8 ); in Create() 538 NW_MINMAX_ASSERT( m_Description.height, TEXTURE_SIZE_MIN, TEXTURE_SIZE_MAX ); in Create() 539 NW_MINMAX_ASSERT( m_Description.width, TEXTURE_SIZE_MIN, TEXTURE_SIZE_MAX ); in Create() 542 NW_ASSERT(m_Description.mipmapSize > 0); in Create() 597 textureData->m_Height = m_Description.height; in Create() 598 textureData->m_Width = m_Description.width; in Create() 599 textureData->m_Format = GL_FORMAT_TABLE[m_Description.formatHW]; in Create() 600 textureData->m_FormatType = GL_FORMAT_TYPE_TABLE[m_Description.formatHW]; in Create() [all …]
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| /NW4C-1.3.3/include/nw/gfx/res/ |
| D | gfx_ResTexture.h | 446 m_Description.height = height; in Height() 453 m_Description.width = width; in Width() 462 m_Description.mipmapSize = mipmapSize; in MipmapSize() 478 m_Description.locationFlag = locationFlag; in LocationFlag() 496 m_Description.locationAddress = locationAddress; in LocationAddress() 503 m_Description.formatHW = static_cast<u32>(format); in Format() 510 m_Description.executingMemoryFill = executingMemoryFill; in ExecutingMemoryFill() 518 m_Description.isDynamicAllocation = isDynamicAllocation; in DynamicAllocation() 531 Description m_Description; 751 m_Description.height = height; in Height() [all …]
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| /NW4C-1.3.3/sources/libraries/dev/ |
| D | dev_Profile.cpp | 69 : m_Description(description), in ProfileManager() 137 switch (this->m_Description.accuracy) in DumpReports() 160 if (ut::CheckFlag(m_Description.mode, ProfileManager::TIMER)) in DumpReports() 167 if (ut::CheckFlag(m_Description.mode, ProfileManager::I_CACHE_MISS)) in DumpReports() 173 if (ut::CheckFlag(m_Description.mode, ProfileManager::D_CACHE_READ_MISS)) in DumpReports() 179 if (ut::CheckFlag(m_Description.mode, ProfileManager::D_CACHE_WRITE_MISS)) in DumpReports() 186 if (this->m_Description.exportFormat == CSV) in DumpReports() 217 if (ut::CheckFlag(m_Description.mode, ProfileManager::TIMER)) in DumpReports() 230 if (ut::CheckFlag(m_Description.mode, ProfileManager::I_CACHE_MISS)) in DumpReports() 237 if (ut::CheckFlag(m_Description.mode, ProfileManager::D_CACHE_READ_MISS)) in DumpReports() [all …]
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