Lines Matching refs:m_Description
35 m_Description(description) in OnScreenBuffer()
47 …NW_ASSERT(MEMORY_AREA_FCRAM < m_Description.colorArea && m_Description.colorArea < GRAPHICS_MEMORY… in OnScreenBuffer()
48 …NW_ASSERT(MEMORY_AREA_FCRAM < m_Description.depthArea && m_Description.depthArea < GRAPHICS_MEMORY… in OnScreenBuffer()
52 GL_RENDERBUFFER | m_Description.colorArea, in OnScreenBuffer()
53 m_Description.colorFormat, in OnScreenBuffer()
54 m_Description.width, in OnScreenBuffer()
55 m_Description.height); in OnScreenBuffer()
64 GL_RENDERBUFFER | m_Description.depthArea, in OnScreenBuffer()
65 m_Description.depthFormat, in OnScreenBuffer()
66 m_Description.width, in OnScreenBuffer()
67 m_Description.height); in OnScreenBuffer()
69 if (m_Description.depthFormat == RENDER_DEPTH_FORMAT_24_STENCIL8) in OnScreenBuffer()
87 m_BackBufferObject.SetWidth( m_Description.width ); in OnScreenBuffer()
88 m_BackBufferObject.SetHeight( m_Description.height ); in OnScreenBuffer()
89 m_BackBufferObject.SetColorFormat( m_Description.colorFormat ); in OnScreenBuffer()
90 m_BackBufferObject.SetDepthFormat( m_Description.depthFormat ); in OnScreenBuffer()