| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_ParticleShape.h | 179 bool IsVertexStream(int index) in IsVertexStream() argument 181 NW_ASSERT(index >= 0 && index < this->m_ResVertexAttributeDataCount); in IsVertexStream() 182 return this->m_VertexAttribute[index].m_IsStream; in IsVertexStream() 188 s32 GetVertexAttributeUsage(int index) in GetVertexAttributeUsage() argument 190 NW_ASSERT(index >= 0 && index < this->m_ResVertexAttributeDataCount); in GetVertexAttributeUsage() 191 return this->m_VertexAttribute[index].m_Usage; in GetVertexAttributeUsage() 197 u32 GetVertexAttributeFormatType(int index) in GetVertexAttributeFormatType() argument 199 NW_ASSERT(index >= 0 && index < this->m_ResVertexAttributeDataCount); in GetVertexAttributeFormatType() 200 return this->m_VertexAttribute[index].m_FormatType; in GetVertexAttributeFormatType() 206 u8 GetVertexAttributeDimension(int index) in GetVertexAttributeDimension() argument [all …]
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| D | gfx_SceneEnvironment.h | 104 void SetFog(s32 index, Fog* fog) in SetFog() argument 106 NW_MINMAXLT_ASSERT(index, 0, m_Fogs.size()); in SetFog() 107 m_Fogs[index] = fog; in SetFog() 114 Fog* GetFog(s32 index) in GetFog() argument 116 NW_MINMAXLT_ASSERT(index, 0, m_Fogs.size()); in GetFog() 117 return m_Fogs[index]; in GetFog() 124 const Fog* GetFog(s32 index) const in GetFog() argument 126 NW_MINMAXLT_ASSERT(index, 0, m_Fogs.size()); in GetFog() 127 return m_Fogs[index]; in GetFog() 135 void SetCamera(int index, Camera* camera) in SetCamera() argument [all …]
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| D | gfx_ShaderProgram.h | 198 void SetUniversal(int index, const math::VEC4& vec) const in SetUniversal() argument 200 internal::NWSetVertexUniform4fv(VERTEX_SHADER_UNIFORM_UNIVREG_INDEX + index, 1, vec); in SetUniversal() 208 void SetUniversal(int index, const math::MTX34& mtx) const in SetUniversal() argument 210 internal::NWSetVertexUniform4fv(VERTEX_SHADER_UNIFORM_UNIVREG_INDEX + index, 3, mtx); in SetUniversal() 218 void SetUniversal(int index, const math::MTX44& mtx) const in SetUniversal() argument 220 internal::NWSetVertexUniform4fv(VERTEX_SHADER_UNIFORM_UNIVREG_INDEX + index, 4, mtx); in SetUniversal() 432 void SetUserVertexUniform(s32 index, ResShaderParameterValue parameter) const in SetUserVertexUniform() argument 436 this->SetVertexUniformBool(index, parameter.GetValueBool()); in SetUserVertexUniform() 440 internal::NWSetVertexUniform1fv(index, 1, parameter.GetValueF32()); in SetUserVertexUniform() 444 internal::NWSetVertexUniform2fv(index, 1, parameter.GetValueF32()); in SetUserVertexUniform() [all …]
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| D | gfx_Skeleton.h | 85 bool GetTransform(int index, Transform** transform) in GetTransform() argument 87 if (index < 0 || this->GetBonesCount() <= index) { return false; } in GetTransform() 88 *transform = &this->m_Transforms[index]; in GetTransform() 93 bool GetTransform(int index, const Transform** transform) const in GetTransform() argument 95 if (index < 0 || this->GetBonesCount() <= index) { return false; } in GetTransform() 96 *transform = &this->m_Transforms[index]; in GetTransform() 101 Transform* GetTransform(int index) in GetTransform() argument 103 return &this->m_Transforms[index]; in GetTransform() 107 const Transform* GetTransform(int index) const in GetTransform() argument 109 return &this->m_Transforms[index]; in GetTransform() [all …]
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| D | gfx_ParticleModel.h | 252 ParticleSet* GetParticleSets(int index) in GetParticleSets() argument 254 NW_ASSERT(index >= 0 && index < m_ParticleSetCount); in GetParticleSets() 255 return this->m_ParticleSets[index]; in GetParticleSets() 262 const ParticleSet* GetParticleSets(int index) const in GetParticleSets() argument 264 NW_ASSERT(index >= 0 && index < m_ParticleSetCount); in GetParticleSets() 265 return this->m_ParticleSets[index]; in GetParticleSets() 291 ParticleShape* GetParticleShapes(int index) in GetParticleShapes() argument 293 NW_ASSERT(index >= 0 && index < m_ParticleShapeCount); in GetParticleShapes() 294 return this->m_ParticleShapes[index]; in GetParticleShapes() 301 const ParticleShape* GetParticleShapes(int index) const in GetParticleShapes() argument [all …]
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| D | gfx_CommandUtil.h | 661 NWSetUniform4fv(u32 index, int count, const f32* data) in NWSetUniform4fv() argument 664 NW_LOG("Set Uniform 4fv: %d\n", index); in NWSetUniform4fv() 682 NW_MINMAX_ASSERT(index, 0, 96); in NWSetUniform4fv() 689 0x80000000 + index, in NWSetUniform4fv() 696 0x80000000 + index, in NWSetUniform4fv() 706 0x80000000 + index, in NWSetUniform4fv() 801 NWSetUniform3fv(u32 index, int count, const f32* data) in NWSetUniform3fv() argument 804 NW_LOG("Set Uniform 3fv: %d\n", index); in NWSetUniform3fv() 823 NW_MINMAX_ASSERT(index, 0, 96); in NWSetUniform3fv() 830 0x80000000 + index, in NWSetUniform3fv() [all …]
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| D | gfx_GraphicsDevice.h | 385 static NW_INLINE bool GetFragmentLightPositionW(int index) in GetFragmentLightPositionW() argument 387 return ((s_LightPositionW >> index) & 0x1); in GetFragmentLightPositionW() 396 static NW_INLINE void SetFragmentLightPositionW(int index, bool isWZero) in SetFragmentLightPositionW() argument 401 s_LightPositionW |= (0x1 << index); in SetFragmentLightPositionW() 405 s_LightPositionW &= ~(0x1 << index); in SetFragmentLightPositionW() 415 static void SetFragmentLightShadowed(int index, bool shadowed) in SetFragmentLightShadowed() argument 420 s_LightShadowed &= ~(0x1 << index); in SetFragmentLightShadowed() 424 s_LightShadowed |= 0x1 << index; in SetFragmentLightShadowed() 434 static void SetFragmentLightSpotEnabled(int index, bool enabled) in SetFragmentLightSpotEnabled() argument 439 s_LightSpotEnabled &= ~(0x1 << index); in SetFragmentLightSpotEnabled() [all …]
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_SkeletonUpdater.cpp | 75 int index = 0; in UpdateWorld() local 81 …:MatrixPose::MatrixArray::iterator matrix = range.first; matrix != range.second; ++matrix, ++index) in UpdateWorld() 83 skeleton->PreCalculateMatrixSignal()(skeleton, index); in UpdateWorld() 86 …if (pose.GetTransform(index)->IsEnabledFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_… in UpdateWorld() 88 ResBone bone = resSkeleton.GetBones(index); in UpdateWorld() 114 worldPose.GetTransform(index), in UpdateWorld() 115 *pose.GetTransform(index), in UpdateWorld() 121 skeleton->PostCalculateMatrixSignal()(skeleton, index); in UpdateWorld() 126 …:MatrixPose::MatrixArray::iterator matrix = range.first; matrix != range.second; ++matrix, ++index) in UpdateWorld() 128 skeleton->PreCalculateMatrixSignal()(skeleton, index); in UpdateWorld() [all …]
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| D | gfx_ParticleSet.cpp | 108 u32 index = x * 360 + 360; 109 if (index < sizeof(acosTable)) 111 return acosTable[index]; 1017 int index = *pActiveIndex; in InitializeParticles() local 1020 storagePtr[index] = value; in InitializeParticles() 1040 int index = *pActiveIndex; in InitializeParticles() local 1043 storagePtr[index] = value; in InitializeParticles() 1065 int index = *pActiveIndex; in InitializeParticles() local 1068 storagePtr[index] = value; in InitializeParticles() 1090 int index = *pActiveIndex; in InitializeParticles() local [all …]
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| D | gfx_RenderContext.cpp | 618 RenderContext::ActivateFragmentLight(int index, const FragmentLight* light) in ActivateFragmentLight() argument 639 GraphicsDevice::ActivateFragmentLightPosition(index, -direction); in ActivateFragmentLight() 640 GraphicsDevice::SetFragmentLightPositionW(index, (direction.w == 0.0f)); in ActivateFragmentLight() 642 GraphicsDevice::SetFragmentLightSpotEnabled(index, false); in ActivateFragmentLight() 643 GraphicsDevice::SetFragmentLightDistanceAttnEnabled(index, false); in ActivateFragmentLight() 647 GraphicsDevice::SetFragmentLightSpotEnabled(index, false); in ActivateFragmentLight() 652 GraphicsDevice::SetFragmentLightDistanceAttnEnabled(index, true); in ActivateFragmentLight() 653 …GraphicsDevice::ActivateFragmentLightDistanceAttnTable(index, resLight.GetDistanceSampler().Derefe… in ActivateFragmentLight() 656 index, in ActivateFragmentLight() 662 GraphicsDevice::SetFragmentLightDistanceAttnEnabled(index, false); in ActivateFragmentLight() [all …]
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| D | gfx_SceneEnvironment.cpp | 39 int cameraIndex = (*cameraBinder).index; in ApplyFrom() 51 int fogIndex = (*fogBinder).index; in ApplyFrom() 63 int lightSetIndex = (*lightSetBinder).index; in ApplyFrom() 154 SceneEnvironment::SetActiveLightSet(int index) in SetActiveLightSet() argument 156 NW_MINMAX_ASSERT(index, 0, m_LightSets.size()); in SetActiveLightSet() 157 LightSet* lightSet = this->m_LightSets[index]; in SetActiveLightSet() 161 if ((lightSet != NULL) && (m_LightSetIndex != index)) in SetActiveLightSet() 163 m_LightSetIndex = index; in SetActiveLightSet()
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| /NW4C-1.3.3/sources/libraries/snd/ |
| D | snd_CurveLfo.cpp | 111 s8 CurveLfo::GetSinIdx( int index ) in GetSinIdx() argument 123 NW_MINMAXLT_ASSERT( index, 0, PERIOD ); in GetSinIdx() 125 if ( index < TABLE_SIZE ) in GetSinIdx() 127 return sinTable[ index ]; in GetSinIdx() 129 if ( index < TABLE_SIZE * 2 ) in GetSinIdx() 131 return sinTable[ TABLE_SIZE - ( index - TABLE_SIZE ) ]; in GetSinIdx() 133 if ( index < TABLE_SIZE * 3 ) in GetSinIdx() 135 return static_cast<s8>( - sinTable[ index - TABLE_SIZE * 2 ] ); in GetSinIdx() 137 return static_cast<s8>( - sinTable[ TABLE_SIZE - ( index - TABLE_SIZE * 3 ) ] ); in GetSinIdx()
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| D | snd_BankFile.cpp | 88 const Util::Reference& GetRegionTableAddress( int index ) const in GetRegionTableAddress() 93 + sizeof(Util::Reference) * index ) ); in GetRegionTableAddress() 95 const void* GetRegion( u32 index ) const in GetRegion() 97 NW_ASSERT( index <= 127 ); in GetRegion() 103 if ( index <= borderTable.item[i] ) in GetRegion() 128 const void* GetRegion( u32 index ) const in GetRegion() 130 NW_WARNING( index >= min, "out of region value[%d] < min[%d]\n", index, min ); in GetRegion() 131 NW_WARNING( index <= max, "out of region value[%d] > max[%d]\n", index, max ); in GetRegion() 132 if ( index < min ) in GetRegion() 136 else if ( index > max ) in GetRegion() [all …]
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| D | snd_SequenceSoundFile.cpp | 43 const SequenceSoundFile::LabelInfo* SequenceSoundFile::LabelBlockBody::GetLabelInfo( int index ) co… in GetLabelInfo() 45 NW_ASSERT( index < GetLabelCount() ); in GetLabelInfo() 48 labelInfoReferenceTable.GetReferedItem( index ) ); in GetLabelInfo() 51 const char* SequenceSoundFile::LabelBlockBody::GetLabel( int index ) const in GetLabel() 53 const LabelInfo* labelInfo = GetLabelInfo( index ); in GetLabel() 71 bool SequenceSoundFile::LabelBlockBody::GetOffset( int index, u32* offsetPtr ) const in GetOffset() argument 73 const LabelInfo* labelInfo = GetLabelInfo( index ); in GetOffset()
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| D | snd_WaveSoundFileReader.cpp | 99 u32 WaveSoundFileReader::GetNoteInfoCount( u32 index ) const in GetNoteInfoCount() 102 NW_ASSERT( index < GetWaveSoundCount() ); in GetNoteInfoCount() 105 m_pInfoBlockBody->GetWaveSoundData( index ); in GetNoteInfoCount() 109 u32 WaveSoundFileReader::GetTrackInfoCount( u32 index ) const in GetTrackInfoCount() 112 NW_ASSERT( index < GetWaveSoundCount() ); in GetTrackInfoCount() 115 m_pInfoBlockBody->GetWaveSoundData( index ); in GetTrackInfoCount() 119 bool WaveSoundFileReader::ReadWaveSoundInfo( WaveSoundInfo* dst, u32 index ) const in ReadWaveSoundInfo() 125 m_pInfoBlockBody->GetWaveSoundData( index ).GetWaveSoundInfo(); in ReadWaveSoundInfo() 138 u32 index, in ReadNoteInfo() argument 145 m_pInfoBlockBody->GetWaveSoundData( index ).GetNoteInfo( noteIndex ); in ReadNoteInfo()
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| /NW4C-1.3.3/sources/libraries/font/ |
| D | font_ResFontBase.cpp | 206 GlyphIndex index = FindGlyphIndex(c); in SetAlternateChar() local 208 if (index != GLYPH_INDEX_NOT_FOUND) in SetAlternateChar() 210 m_pFontInfo->alterCharIndex = index; in SetAlternateChar() 241 GlyphIndex index = GetGlyphIndex(c); in GetCharWidths() local 242 return GetCharWidthsFromIndex(index); in GetCharWidths() 248 GlyphIndex index = GetGlyphIndex(c); in GetGlyph() local 249 GetGlyphFromIndex(glyph, index); in GetGlyph() 284 GlyphIndex index = FindGlyphIndex(c); in GetGlyphIndex() local 285 return (index != GLYPH_INDEX_NOT_FOUND) ? index: m_pFontInfo->alterCharIndex; in GetGlyphIndex() 323 u16 index = GLYPH_INDEX_NOT_FOUND; in FindGlyphIndex() local [all …]
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| /NW4C-1.3.3/demos/Nw4cDemo/include/ |
| D | SmParticle.h | 139 void detach( int index ) in detach() argument 141 if ( m_ParticleModelInstArray[index]->GetParent() ) in detach() 143 m_pParentNode->DetachChild( m_ParticleModelInstArray[index] ); in detach() 145 if ( m_ParticleEmitterInstArray[index]->GetParent() ) in detach() 147 m_pParentNode->DetachChild( m_ParticleEmitterInstArray[index] ); in detach() 151 void attach( int index ) in attach() argument 153 if ( !m_ParticleModelInstArray[index]->GetParent() ) in attach() 155 m_pParentNode->AttachChild( m_ParticleModelInstArray[index] ); in attach() 157 if ( !m_ParticleEmitterInstArray[index]->GetParent() ) in attach() 159 m_pParentNode->AttachChild( m_ParticleEmitterInstArray[index] ); in attach()
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| /NW4C-1.3.3/include/nw/snd/ |
| D | snd_GroupFile.h | 57 const GroupItemInfo* GetGroupItemInfo( u32 index ) const in GetGroupItemInfo() 59 if ( index >= GetGroupItemInfoCount() ) in GetGroupItemInfo() 64 this, referenceTableOfGroupItemInfo.item[ index ].offset ) ); in GetGroupItemInfo() 72 const GroupItemInfo* GetItemInfo( u32 index ) const 74 if ( index > GetItemCount() ) 78 return &table.item[ index ]; 136 const GroupItemInfoEx* GetGroupItemInfoEx( u32 index ) const in GetGroupItemInfoEx() 138 if ( index >= GetGroupItemInfoExCount() ) in GetGroupItemInfoEx() 143 this, referenceTableOfGroupItemInfoEx.item[ index ].offset ) ); in GetGroupItemInfoEx()
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| D | snd_Util.h | 155 const void* GetReferedItem( u32 index ) const in GetReferedItem() 157 if ( index >= count ) return NULL; in GetReferedItem() 158 return ut::AddOffsetToPtr( this, item[ index ].offset ); in GetReferedItem() 160 const void* GetReferedItem( u32 index, u16 typeId ) const in GetReferedItem() 162 if ( index >= count ) return NULL; in GetReferedItem() 163 if ( item[ index ].typeId != typeId ) return NULL; in GetReferedItem() 164 return ut::AddOffsetToPtr( this, item[ index ].offset ); in GetReferedItem() 181 const void* GetReferedItem( u32 index ) const in GetReferedItem() 183 NW_ASSERT( index < count ); in GetReferedItem() 184 return ut::AddOffsetToPtr( this, item[ index ].offset ); in GetReferedItem() [all …]
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| D | snd_WaveArchiveFile.h | 74 u32 GetSize( u32 index ) const in GetSize() 76 NW_ASSERT( index < GetWaveFileCount() ); in GetSize() 77 return table.item[ index ].size; in GetSize() 79 u32 GetOffsetFromFileBlockBody( u32 index ) const in GetOffsetFromFileBlockBody() 81 NW_ASSERT( index < GetWaveFileCount() ); in GetOffsetFromFileBlockBody() 82 return table.item[ index ].offset; in GetOffsetFromFileBlockBody()
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| D | snd_SoundArchive.h | 278 u32 index; // ウェーブサウンドセットファイル (bcwsd) 内で何番目か member 649 static ItemId GetSoundIdFromIndex( u32 index ) in GetSoundIdFromIndex() argument 651 return internal::Util::GetMaskedItemId( index, internal::ItemType_Sound ); in GetSoundIdFromIndex() 674 static ItemId GetSoundGroupIdFromIndex( u32 index ) in GetSoundGroupIdFromIndex() argument 676 return internal::Util::GetMaskedItemId( index, internal::ItemType_SoundGroup ); in GetSoundGroupIdFromIndex() 696 static ItemId GetBankIdFromIndex( u32 index ) in GetBankIdFromIndex() argument 698 return internal::Util::GetMaskedItemId( index, internal::ItemType_Bank ); in GetBankIdFromIndex() 718 static ItemId GetPlayerIdFromIndex( u32 index ) in GetPlayerIdFromIndex() argument 720 return internal::Util::GetMaskedItemId( index, internal::ItemType_Player ); in GetPlayerIdFromIndex() 740 static ItemId GetWaveArchiveIdFromIndex( u32 index ) in GetWaveArchiveIdFromIndex() argument [all …]
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| /NW4C-1.3.3/include/nw/gfx/res/ |
| D | gfx_ResFragmentShader.h | 853 Source GetSourceRgb(s32 index) const in GetSourceRgb() argument 855 NW_MINMAX_ASSERT( index, 0, 2 ); in GetSourceRgb() 858 return (Source)internal::GetCmdValue( ref().m_CmdSource, CMD_MASK, CMD_WIDTH * index ); in GetSourceRgb() 867 void SetSourceRgb(s32 index, Source value) in SetSourceRgb() argument 869 NW_MINMAX_ASSERT( index, 0, 2 ); in SetSourceRgb() 873 internal::SetCmdValue( &ref().m_CmdSource, value, CMD_MASK, CMD_WIDTH * index ); in SetSourceRgb() 883 Source GetSourceAlpha(s32 index) const in GetSourceAlpha() argument 885 NW_MINMAX_ASSERT( index, 0, 2 ); in GetSourceAlpha() 889 …return (Source)internal::GetCmdValue( ref().m_CmdSource, CMD_MASK, CMD_WIDTH * index + CMD_SHIFT ); in GetSourceAlpha() 898 void SetSourceAlpha(s32 index, Source value) in SetSourceAlpha() argument [all …]
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| /NW4C-1.3.3/include/nw/lyt/ |
| D | lyt_Common.h | 93 GetStrTableStr(const void* pStrTable, int index) in GetStrTableStr() argument 98 return &stringPool[offsets[index]]; in GetStrTableStr() 246 static void SetTextureSamplerType(GraphicsResource& graphicsResource, int index, int value); 247 static void SetTevCombineRgb(GraphicsResource& graphicsResource, int index, TevMode value); 248 static void SetTevCombineAlpha(GraphicsResource& graphicsResource, int index, TevMode value); 249 …static void SetTevSrcRgb(GraphicsResource& graphicsResource, int index, TevSrc value0, TevSrc valu… 250 …static void SetTevSrcAlpha(GraphicsResource& graphicsResource, int index, TevSrc value0, TevSrc va… 251 …static void SetTevOperandRgb(GraphicsResource& graphicsResource, int index, TevOpRgb value0, TevOp… 252 …static void SetTevOperandAlpha(GraphicsResource& graphicsResource, int index, TevOpAlp value0, Tev… 253 static void SetTevScaleRgb(GraphicsResource& graphicsResource, int index, TevScale value); [all …]
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| /NW4C-1.3.3/include/nw/font/ |
| D | font_PackedFont.h | 291 void Use(int index); 297 void Unuse(int index); 303 void Lock(int index); 309 void Unlock(int index); 313 bool IsLocked(int index) const in IsLocked() argument 315 const OrderNode& node = GetNode(index); in IsLocked() 346 OrderNode& GetNode(int index) { return mpOrderNodeArray[index]; } in GetNode() argument 348 const OrderNode& GetNode(int index) const { return mpOrderNodeArray[index]; } in GetNode() argument 417 int CalcSheetIndex(GlyphIndex index) const;
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| /NW4C-1.3.3/tools/DccPlugin/Maya/scripts/ |
| D | NW4C_SetUserData.mel | 41 global proc string nw4cSetUserData_Get_UserDataValue(string $node, int $index) 44 $index >= nw4cSetUserData_Get_UserDataSize($node)) 48 string $val = `getAttr ($node + ".nw4cUserData[" + $index + "]")`; 60 global proc nw4cSetUserData_Set_UserDataValue(string $node, int $index, string $val) 63 setAttr -typ "string" ($node + ".nw4cUserData[" + $index + "]") $val; 64 //trace ("set: " + $node + ".data[" + $index + "] = " + $val); 71 for ($index = 0; $index < $size; ++$index) 73 $values[$index] = nw4cSetUserData_Get_UserDataValue($node, $index); 85 int $index; 86 for ($index = 0; $index < $dataSize; ++$index) [all …]
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