Lines Matching refs:index
385 static NW_INLINE bool GetFragmentLightPositionW(int index) in GetFragmentLightPositionW() argument
387 return ((s_LightPositionW >> index) & 0x1); in GetFragmentLightPositionW()
396 static NW_INLINE void SetFragmentLightPositionW(int index, bool isWZero) in SetFragmentLightPositionW() argument
401 s_LightPositionW |= (0x1 << index); in SetFragmentLightPositionW()
405 s_LightPositionW &= ~(0x1 << index); in SetFragmentLightPositionW()
415 static void SetFragmentLightShadowed(int index, bool shadowed) in SetFragmentLightShadowed() argument
420 s_LightShadowed &= ~(0x1 << index); in SetFragmentLightShadowed()
424 s_LightShadowed |= 0x1 << index; in SetFragmentLightShadowed()
434 static void SetFragmentLightSpotEnabled(int index, bool enabled) in SetFragmentLightSpotEnabled() argument
439 s_LightSpotEnabled &= ~(0x1 << index); in SetFragmentLightSpotEnabled()
443 s_LightSpotEnabled |= 0x1 << index; in SetFragmentLightSpotEnabled()
453 static void SetFragmentLightDistanceAttnEnabled(int index, bool enabled) in SetFragmentLightDistanceAttnEnabled() argument
458 s_LightDistanceAttnEnabled &= ~(0x1 << index); in SetFragmentLightDistanceAttnEnabled()
462 s_LightDistanceAttnEnabled |= 0x1 << index; in SetFragmentLightDistanceAttnEnabled()
472 …static NW_INLINE void ActivateFragmentLightDistanceAttnTable(int index, const ResImageLookupTable … in ActivateFragmentLightDistanceAttnTable() argument
474 …arget tableTarget = static_cast<GraphicsDevice::LutTarget>(GraphicsDevice::LUT_TARGET_DA0 + index); in ActivateFragmentLightDistanceAttnTable()
485 …static NW_INLINE void ActivateFragmentLightSpotTable(int index, const ResImageLookupTable lookupTa… in ActivateFragmentLightSpotTable() argument
487 …arget tableTarget = static_cast<GraphicsDevice::LutTarget>(GraphicsDevice::LUT_TARGET_SP0 + index); in ActivateFragmentLightSpotTable()
499 static void ActivateFragmentLightDistanceAttnScaleBias(int index, u32 scalef20, u32 biasf20) in ActivateFragmentLightDistanceAttnScaleBias() argument
512 HEADER + 0x10 * index, in ActivateFragmentLightDistanceAttnScaleBias()
527 ActivateFragmentLightPosition(s32 index, const math::VEC4& pos) in ActivateFragmentLightPosition() argument
539 POS_HEADER + 0x10 * index, in ActivateFragmentLightPosition()
555 ActivateFragmentLightPosition(s32 index, const math::VEC4& pos, const math::VEC3& spotDir) in ActivateFragmentLightPosition() argument
567 POS_HEADER + 0x10 * index, in ActivateFragmentLightPosition()