Lines Matching refs:index
85 bool GetTransform(int index, Transform** transform) in GetTransform() argument
87 if (index < 0 || this->GetBonesCount() <= index) { return false; } in GetTransform()
88 *transform = &this->m_Transforms[index]; in GetTransform()
93 bool GetTransform(int index, const Transform** transform) const in GetTransform() argument
95 if (index < 0 || this->GetBonesCount() <= index) { return false; } in GetTransform()
96 *transform = &this->m_Transforms[index]; in GetTransform()
101 Transform* GetTransform(int index) in GetTransform() argument
103 return &this->m_Transforms[index]; in GetTransform()
107 const Transform* GetTransform(int index) const in GetTransform() argument
109 return &this->m_Transforms[index]; in GetTransform()
158 bool GetMatrix(int index, math::MTX34** matrix) in GetMatrix() argument
160 if (index < 0 || this->GetBonesCount() <= index) { return false; } in GetMatrix()
161 *matrix = &this->m_Matrices[index]; in GetMatrix()
166 bool GetMatrix(int index, const math::MTX34** matrix) const in GetMatrix() argument
168 if (index < 0 || this->GetBonesCount() <= index) { return false; } in GetMatrix()
169 *matrix = &this->m_Matrices[index]; in GetMatrix()
174 math::MTX34* GetMatrix(int index) in GetMatrix() argument
176 return &this->m_Matrices[index]; in GetMatrix()
180 const math::MTX34* GetMatrix(int index) const in GetMatrix() argument
182 return &this->m_Matrices[index]; in GetMatrix()
224 bool GetTransform(int index, Transform** transform) in GetTransform() argument
226 if (index < 0 || this->GetBonesCount() <= index) { return false; } in GetTransform()
227 ResBone bone = m_Resource.GetBones(index); in GetTransform()
234 bool GetTransform(int index, const Transform** transform) const in GetTransform() argument
236 if (index < 0 || this->GetBonesCount() <= index) { return false; } in GetTransform()
237 ResBone bone = m_Resource.GetBones(index); in GetTransform()
244 Transform* GetTransform(int index) in GetTransform() argument
246 return &m_Resource.GetBones(index).GetTransform(); in GetTransform()
250 const Transform* GetTransform(int index) const in GetTransform() argument
252 return &m_Resource.GetBones(index).GetTransform(); in GetTransform()