Searched refs:SceneEnvironmentSetting (Results 1 – 25 of 49) sorted by relevance
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28 NW_UT_RUNTIME_TYPEINFO_DEFINITION(SceneEnvironmentSetting, SceneObject);31 SceneEnvironmentSetting*32 SceneEnvironmentSetting::Create( in Create()34 const SceneEnvironmentSetting::Description& description, in Create()44 void* memory = allocator->Alloc(sizeof(SceneEnvironmentSetting)); in Create()47 SceneEnvironmentSetting* setting = new(memory) SceneEnvironmentSetting( in Create()59 SceneEnvironmentSetting::CreateEnvironmentArray(os::IAllocator* allocator, ResSceneEnvironmentSetti… in CreateEnvironmentArray()97 SceneEnvironmentSetting::ResolveReference(const SceneContext& sceneContext) in ResolveReference()208 SceneEnvironmentSetting::Clear() in Clear()228 SceneEnvironmentSetting::GetMemorySizeInternal( in GetMemorySizeInternal()[all …]
31 const SceneEnvironmentSetting& setting in ApplyFrom()34 …SceneEnvironmentSetting::CameraBinderArray::const_iterator cameraBinderEnd = setting.GetCameraEnd(… in ApplyFrom()35 …for (SceneEnvironmentSetting::CameraBinderArray::const_iterator cameraBinder = setting.GetCameraBe… in ApplyFrom()46 SceneEnvironmentSetting::FogBinderArray::const_iterator fogBinderEnd = setting.GetFogEnd(); in ApplyFrom()47 for (SceneEnvironmentSetting::FogBinderArray::const_iterator fogBinder = setting.GetFogBegin(); in ApplyFrom()58 …SceneEnvironmentSetting::LightSetBinderArray::const_iterator lightSetBinderEnd = setting.GetLightS… in ApplyFrom()59 …for (SceneEnvironmentSetting::LightSetBinderArray::const_iterator lightSetBinder = setting.GetLigh… in ApplyFrom()
485 SceneEnvironmentSetting::Description description; in BuildSceneObject()491 …SceneEnvironmentSetting::GetMemorySizeInternal(pSize, ResStaticCast<ResSceneEnvironmentSetting>(re… in BuildSceneObject()500 SceneEnvironmentSetting* node = SceneEnvironmentSetting::Create( in BuildSceneObject()
36 class SceneEnvironmentSetting : public SceneObject39 NW_DISALLOW_COPY_AND_ASSIGN(SceneEnvironmentSetting);102 static SceneEnvironmentSetting* Create(104 const SceneEnvironmentSetting::Description& description,288 SceneEnvironmentSetting( in SceneEnvironmentSetting() function291 const SceneEnvironmentSetting::Description& description in SceneEnvironmentSetting()299 virtual ~SceneEnvironmentSetting() {} in ~SceneEnvironmentSetting()
91 nw::gfx::SceneEnvironmentSetting* GetSceneEnvSetting() { return m_SceneEnvSetting; } in GetSceneEnvSetting()136 nw::gfx::SceneEnvironmentSetting* m_SceneEnvSetting;
44 void SetSceneEnvironmentSetting( nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting );
73 typedef nw::ut::FixedSizeArray<nw::gfx::SceneEnvironmentSetting*, ENVIRONMENT_SETTINGS_COUNT> Scene…248 nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting = in BuildResources()249 nw::ut::DynamicCast<nw::gfx::SceneEnvironmentSetting*>(sceneObject); in BuildResources()
30 …W4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/SceneEnvironmentSetting.cenv
31 …W4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/SceneEnvironmentSetting.cenv
32 …W4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/SceneEnvironmentSetting.cenv
34 …W4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/SceneEnvironmentSetting.cenv
35 …_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/ConstraintDemo/SceneEnvironmentSetting.cenv