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Searched refs:DEFAULT_ALIGNMENT (Results 1 – 25 of 29) sorted by relevance

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/NW4C-1.3.3/include/nw/gfx/
Dgfx_SceneBuilder.h148 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
167 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
186 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
205 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
Dgfx_AmbientLight.h102 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const;
131 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
Dgfx_HemiSphereLight.h103 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const;
132 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
Dgfx_VertexLight.h136 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const;
165 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
Dgfx_FragmentLight.h136 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const;
165 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
Dgfx_MaterialActivator.h63 static size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
Dgfx_DirectMaterialActivator.h63 static size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
Dgfx_SimpleMaterialActivator.h63 static size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
Dgfx_ParticleModel.h121 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
143 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
Dgfx_Fog.h125 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const;
154 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
Dgfx_ParticleSet.h136 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
157 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
Dgfx_SceneNode.h171 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const
208 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
254 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
Dgfx_SkeletalModel.h187 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const
201 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const
Dgfx_TransformAnim.h566 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const
934 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const
1057 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const
1176 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const
Dgfx_ParticleCollection.h88 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
108 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
Dgfx_ParticleShape.h86 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
106 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
Dgfx_TransformNode.h108 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const
145 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
Dgfx_Camera.h111 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const;
142 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
Dgfx_AnimObject.h139 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const
561 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const
1309 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const
1815 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const
2071 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const
2255 size_t GetMemorySize(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT) const
Dgfx_StandardSkeleton.h69 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
Dgfx_SceneEnvironmentSetting.h115 size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
/NW4C-1.3.3/include/nw/os/
Dos_Memory.h60 static const int DEFAULT_ALIGNMENT = 4;
90 void* Alloc(size_t size) { return this->Alloc( size, DEFAULT_ALIGNMENT ); } in Alloc()
93 void* AllocAndClear(size_t size, u8 data, u8 alignment = DEFAULT_ALIGNMENT)
108 TObject* Alloc(int count, u8 alignment = DEFAULT_ALIGNMENT)
118 TObject* AllocAndClear(int count, u8 data, u8 alignment = DEFAULT_ALIGNMENT)
135 TObject* AllocAndConstruct(int count, u8 alignment = DEFAULT_ALIGNMENT)
155 TObject* AllocAndFill(int count, const TObject& object, u8 alignment = DEFAULT_ALIGNMENT)
/NW4C-1.3.3/include/nw/ut/
Dut_FrameHeap.h53 void* Alloc( u32 size, int alignment = DEFAULT_ALIGNMENT );
55 u32 GetAllocatableSize( int alignment = DEFAULT_ALIGNMENT );
Dut_HeapBase.h56 static const int DEFAULT_ALIGNMENT = 4; variable
/NW4C-1.3.3/include/nw/ut/generated/
Dut_Signal.hi375 …tatic size_t GetMemorySizeForInvalidateSignal(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
395 …emorySizeForFixedSizedSignal(size_t maxSlots, size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
806 …tatic size_t GetMemorySizeForInvalidateSignal(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
826 …emorySizeForFixedSizedSignal(size_t maxSlots, size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
1238 …tatic size_t GetMemorySizeForInvalidateSignal(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
1258 …emorySizeForFixedSizedSignal(size_t maxSlots, size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
1671 …tatic size_t GetMemorySizeForInvalidateSignal(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
1691 …emorySizeForFixedSizedSignal(size_t maxSlots, size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
2105 …tatic size_t GetMemorySizeForInvalidateSignal(size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
2125 …emorySizeForFixedSizedSignal(size_t maxSlots, size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT)
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