| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_ParticleTime.h | 52 ParticleTime(const ParticleTime& value) 54 m_ParticleTime = value.m_ParticleTime; 60 ParticleTime(s32 value) 62 m_ParticleTime = S32ToParticleTime(value); 68 ParticleTime(f32 value) 70 m_ParticleTime = Float32ToParticleTime(value); 131 ParticleTime& FMod(s32 value) 133 this->m_ParticleTime %= S32ToParticleTime(value); 137 …ParticleTime& operator =(f32 value) { this->m_ParticleTime = Float32ToParticleTime(value); return … 138 …ParticleTime& operator =(s32 value) { this->m_ParticleTime = S32ToParticleTime(value); return *thi… [all …]
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| D | gfx_ShaderProgram.h | 228 …rmBool(ShaderUniform location, bool value) const { glUniform1i(m_UniformLocation->GetUniformLocati… in SetUniformBool() argument 235 …rmFloat(ShaderUniform location, f32 value) const { glUniform1f(m_UniformLocation->GetUniformLocati… in SetUniformFloat() argument 242 …formInt(ShaderUniform location, s32 value) const { glUniform1i(m_UniformLocation->GetUniformLocati… in SetUniformInt() argument 489 void SetVertexUniformBool(int index, bool value) const in SetVertexUniformBool() argument 492 if (value) in SetVertexUniformBool() 507 void SetGeometryUniformBool(int index, bool value) const in SetGeometryUniformBool() argument 510 if (value) in SetGeometryUniformBool() 525 void SetVertexUniformInt(int index, s32 value) const in SetVertexUniformInt() argument 528 m_VertexIntUniforms[2 + index] = value & 0xFF; in SetVertexUniformInt() 536 void SetGeometryUniformInt(int index, s32 value) const in SetGeometryUniformInt() argument [all …]
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| /NW4C-1.2.23/sources/libraries/anim/res/ |
| D | anim_ResAnimGroup.cpp | 37 ResAnimGroupMember::SetValueForType(void* object, const void* value) const in SetValueForType() 40 NW_NULL_ASSERT(value); in SetValueForType() 46 ResStaticCast<ResBoneMember>(*this).SetValue(object, value); in SetValueForType() 50 ResStaticCast<ResMaterialColorMember>(*this).SetValue(object, value); in SetValueForType() 54 ResStaticCast<ResTextureSamplerMember>(*this).SetValue(object, value); in SetValueForType() 58 ResStaticCast<ResTextureMapperMember>(*this).SetValue(object, value); in SetValueForType() 62 ResStaticCast<ResBlendOperationMember>(*this).SetValue(object, value); in SetValueForType() 66 ResStaticCast<ResTextureCoordinatorMember>(*this).SetValue(object, value); in SetValueForType() 70 ResStaticCast<ResModelMember>(*this).SetValue(object, value); in SetValueForType() 74 ResStaticCast<ResMeshMember>(*this).SetValue(object, value); in SetValueForType() [all …]
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| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_MidiSequencePlayer.cpp | 189 void MidiSequencePlayer::HandleControlChangeMessage( u8 channelIndex, u8 control, u8 value ) in HandleControlChangeMessage() argument 202 param.bankIndex = value; in HandleControlChangeMessage() 205 param.lfoParam.depth = value / 128.0f; in HandleControlChangeMessage() 208 param.initPan = static_cast<s8>(value - 64); in HandleControlChangeMessage() 211 param.portaTime = value; in HandleControlChangeMessage() 217 HandleRpnMessage( channelIndex, value ); in HandleControlChangeMessage() 220 HandleNrpnMessage( channelIndex, value ); in HandleControlChangeMessage() 225 param.volume.SetTarget( value, 0 ); in HandleControlChangeMessage() 229 param.surroundPan.SetTarget( static_cast<s8>(value), 0 ); in HandleControlChangeMessage() 233 param.pan.SetTarget( static_cast<s8>(value - 64), 0 ); in HandleControlChangeMessage() [all …]
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| D | snd_BiquadFilterPresets.cpp | 606 f32 value, in GetCoefficients() argument 612 int coefIndex = static_cast<int>( static_cast<f32>( coefSize - 1 ) * value ); in GetCoefficients() 631 f32 value, in GetCoefficients() argument 637 int coefIndex = static_cast<int>( static_cast<f32>( coefSize - 1 ) * value ); in GetCoefficients() 656 f32 value, in GetCoefficients() argument 662 value *= ( 2.0f - value ); // 係数の取り方に重み付け in GetCoefficients() 665 int coefIndex = static_cast<int>( static_cast<f32>( coefSize - 1 ) * value ); in GetCoefficients() 684 f32 value, in GetCoefficients() argument 690 value *= ( 2.0f - value ); // 係数の取り方に重み付け in GetCoefficients() 693 int coefIndex = static_cast<int>( static_cast<f32>( coefSize - 1 ) * value ); in GetCoefficients() [all …]
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| D | snd_WaveSoundFile.cpp | 172 u32 value; in GetPan() local 173 bool result = optionParameter.GetValue( &value, WAVE_SOUND_INFO_PAN ); in GetPan() 175 return Util::DevideBy8bit( value, 0 ); in GetPan() 179 u32 value; in GetSurroundPan() local 180 bool result = optionParameter.GetValue( &value, WAVE_SOUND_INFO_PAN ); in GetSurroundPan() 182 return static_cast<s8>( Util::DevideBy8bit( value, 1 ) ); in GetSurroundPan() 186 f32 value; in GetPitch() local 187 bool result = optionParameter.GetValueF32( &value, WAVE_SOUND_INFO_PITCH ); in GetPitch() 189 return value; in GetPitch() 195 u32 value; in GetSendValue() local [all …]
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| D | snd_SoundArchiveFile.cpp | 626 u32 value; in GetStringId() local 627 bool result = optionParameter.GetValue( &value, SOUND_INFO_STRING_ID ); in GetStringId() 632 return value; in GetStringId() 637 u32 value; in GetPanMode() local 638 bool result = optionParameter.GetValue( &value, SOUND_INFO_PAN_PARAM ); in GetPanMode() 643 return static_cast<PanMode>( Util::DevideBy8bit( value, 0 ) ); in GetPanMode() 648 u32 value; in GetPanCurve() local 649 bool result = optionParameter.GetValue( &value, SOUND_INFO_PAN_PARAM ); in GetPanCurve() 654 return static_cast<PanCurve>( Util::DevideBy8bit( value, 1 ) ); in GetPanCurve() 659 u32 value; in GetPlayerPriority() local [all …]
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| D | snd_BankFile.cpp | 298 u32 value; in GetOriginalKey() local 299 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_KEY ); in GetOriginalKey() 301 return Util::DevideBy8bit( value, 0 ); in GetOriginalKey() 306 u32 value; in GetVolume() local 307 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_VOLUME ); in GetVolume() 309 return Util::DevideBy8bit( value, 0 ); in GetVolume() 314 u32 value; in GetPan() local 315 bool result = optionParameter.GetValue( &value, VELOCITY_REGION_PAN ); in GetPan() 317 return Util::DevideBy8bit( value, 0 ); in GetPan() 323 u32 value; in GetSurroundPan() local [all …]
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| D | snd_Sound3DListener.cpp | 98 void Sound3DListener::SetUnitBiquadFilterValue( f32 value ) in SetUnitBiquadFilterValue() argument 100 NW_MINMAX_ASSERT( value, 0.0f, 1.0f ); in SetUnitBiquadFilterValue() 101 m_UnitBiquadFilterValue = value; in SetUnitBiquadFilterValue() 104 void Sound3DListener::SetMaxBiquadFilterValue( f32 value ) in SetMaxBiquadFilterValue() argument 106 NW_MINMAX_ASSERT( value, 0.0f, 1.0f ); in SetMaxBiquadFilterValue() 107 m_MaxBiquadFilterValue = value; in SetMaxBiquadFilterValue()
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| /NW4C-1.2.23/include/nw/lyt/ |
| D | lyt_Resources.h | 453 void SetWarpModeS(u8 value) in SetWarpModeS() 455 NW_ASSERT(value < TEXWRAP_MAX); in SetWarpModeS() 456 internal::SetBits(&wrapSflt, 0, 2, value); in SetWarpModeS() 465 void SetWarpModeT(u8 value) in SetWarpModeT() 467 NW_ASSERT(value < TEXWRAP_MAX); in SetWarpModeT() 468 internal::SetBits(&wrapTflt, 0, 2, value); in SetWarpModeT() 477 void SetMinFilter(u8 value) in SetMinFilter() 479 NW_ASSERT(value < TEXFILTER_MAX); in SetMinFilter() 480 internal::SetBits(&wrapSflt, 2, 2, value); in SetMinFilter() 489 void SetMagFilter(u8 value) in SetMagFilter() [all …]
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| D | lyt_Types.h | 228 } value; 229 value.f32 = val; 230 m_Bits = internal::SwapInt(value.u32); 240 } value; 241 value.u32 = internal::SwapInt(m_Bits); 242 return value.f32; 250 } value; 251 value.f32 = val; 252 m_Bits = internal::SwapInt(value.u32); 1778 void SetCombineRgb(TevMode value) in SetCombineRgb() [all …]
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| D | lyt_Material.h | 359 void SetTexMap(u32 idx, const TexMap& value) in SetTexMap() argument 362 GetTexMapAry()[idx] = value; in SetTexMap() 381 void SetTexMap(u32 idx, const TextureInfo& value) in SetTexMap() argument 384 GetTexMapAry()[idx].Set(value); in SetTexMap() 425 void SetTexSRT(u32 idx, const TexSRT& value) in SetTexSRT() argument 428 GetTexSRTAry()[idx] = value; in SetTexSRT() 470 void SetTexCoordGen(u32 idx, const TexCoordGen& value) in SetTexCoordGen() argument 473 GetTexCoordGenAry()[idx] = value; in SetTexCoordGen() 523 void SetTexSRTElement(u32 idx, u32 eleIdx, f32 value) in SetTexSRTElement() argument 528 srtAry[eleIdx] = value; in SetTexSRTElement() [all …]
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| D | lyt_Common.h | 199 u8 value in SetVtxColorElement() argument 204 reinterpret_cast<u8*>(&cols[idx / sizeof(ut::Color8)])[idx % sizeof(ut::Color8)] = value; in SetVtxColorElement() 242 static void SetTextureSamplerType(GraphicsResource& graphicsResource, int index, int value); 243 static void SetTevCombineRgb(GraphicsResource& graphicsResource, int index, TevMode value); 244 static void SetTevCombineAlpha(GraphicsResource& graphicsResource, int index, TevMode value); 249 static void SetTevScaleRgb(GraphicsResource& graphicsResource, int index, TevScale value); 250 static void SetTevScaleAlpha(GraphicsResource& graphicsResource, int index, TevScale value); 251 static void SetTevConstRgba(GraphicsResource& graphicsResource, int index, ut::Color8 value); 253 static void SetTevBufferColor(GraphicsResource &graphicsResource, ut::Color8 value); 255 static void SetEnableAlphaTest(GraphicsResource& graphicsResource, bool value); [all …]
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| D | lyt_Pane.h | 242 void SetTranslate(const math::VEC3& value) in SetTranslate() argument 244 m_Translate = value; in SetTranslate() 259 void SetTranslate(const math::VEC2& value) in SetTranslate() argument 261 SetTranslate(math::VEC3(value.x, value.y, 0.f)); in SetTranslate() 285 void SetRotate(const math::VEC3& value) in SetRotate() argument 287 m_Rotate = value; in SetRotate() 312 void SetScale(const math::VEC2& value) in SetScale() argument 314 m_Scale = value; in SetScale() 339 void SetSize(const Size& value) in SetSize() argument 341 m_Size = value; in SetSize() [all …]
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| /NW4C-1.2.23/include/nw/ut/ |
| D | ut_Float24.h | 44 static u32 Float32ToBits32(f32 value) in Float32ToBits32() argument 46 return *reinterpret_cast<u32*>(&value); in Float32ToBits32() 56 static f32 Bits32ToFloat32(u32 value) in Bits32ToFloat32() argument 58 return *reinterpret_cast<f32*>(&value); in Bits32ToFloat32() 94 /* implicit */ Float24( f32 value ) : m_Float32( value ) {} in Float24() argument 99 Float24& operator =(f32 value) { this->m_Float32 = value; return *this; } 158 static u32 Float32ToBits24(f32 value) in Float32ToBits24() argument 160 u32 bits32 = *reinterpret_cast<u32*>(&value); in Float32ToBits24() 251 /* implicit */ Float31( f32 value ) : m_Float32( value ) {} in Float31() argument 256 Float31& operator =(f32 value) { this->m_Float32 = value; return *this; } [all …]
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| D | ut_Flag.h | 75 EnableFlag(const TFlags& flags, const TValue& value) in EnableFlag() argument 77 return flags | static_cast<TFlags>(value); in EnableFlag() 88 DisableFlag(const TFlags& flags, const TValue& value) in DisableFlag() argument 90 return flags & ~(static_cast<TFlags>(value)); in DisableFlag() 121 SetFlagValue(const TFlags& flags, int shift, const TMask& mask, const TValue& value) in SetFlagValue() argument 123 return (flags & ~(static_cast<TFlags>(mask))) | ((value << shift) & static_cast<TFlags>(mask)); in SetFlagValue()
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| /NW4C-1.2.23/include/nw/gfx/res/ |
| D | gfx_ResMaterial.h | 268 void SetAmbient( const nw::ut::FloatColor& value ) in SetAmbient() argument 270 this->SetAmbient(value.r, value.g, value.b); in SetAmbient() 465 void SetCullingMode(CullingMode value) in SetCullingMode() argument 469 this->ref().m_CullingMode = static_cast<u32>(value); in SetCullingMode() 479 internal::SetCmdValue( &ref().m_CommandBuffer[0], table[value], CMD_MASK, CMD_SHIFT ); in SetCullingMode() 569 void SetMode(Mode value) in SetMode() argument 573 ref().m_Mode = value; in SetMode() 583 internal::SetCmdValue( &ref().m_CommandBuffer[0], table[value], CMD_MASK, CMD_SHIFT ); in SetMode() 634 void SetBlendColor(const nw::ut::FloatColor& value) in SetBlendColor() argument 638 ref().m_BlendColor = value; in SetBlendColor() [all …]
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| D | gfx_ResFragmentShader.h | 637 void SetTestEnabled(bool value) in SetTestEnabled() argument 641 internal::SetCmdValue( &ref().m_CommandBuffer[0], value, CMD_MASK, CMD_SHIFT ); in SetTestEnabled() 661 void SetTestFunc(TestFunc value) in SetTestFunc() argument 665 internal::SetCmdValue( &ref().m_CommandBuffer[0], value, CMD_MASK, CMD_SHIFT ); in SetTestFunc() 685 void SetTestReference(f32 value) in SetTestReference() argument 689 …internal::SetCmdValue( &ref().m_CommandBuffer[0], (0.5f + (value * 255.0f)), CMD_MASK, CMD_SHIFT ); in SetTestReference() 856 void SetSourceRgb(s32 index, Source value) in SetSourceRgb() argument 862 internal::SetCmdValue( &ref().m_CmdSource, value, CMD_MASK, CMD_WIDTH * index ); in SetSourceRgb() 887 void SetSourceAlpha(s32 index, Source value) in SetSourceAlpha() argument 893 internal::SetCmdValue( &ref().m_CmdSource, value, CMD_MASK, CMD_WIDTH * index + CMD_SHIFT ); in SetSourceAlpha() [all …]
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| D | gfx_ResTextureMapper.h | 115 void SetMinFilter(MinFilter value) in SetMinFilter() argument 117 this->ref().m_MinFilter = static_cast<MinFilter>(value); in SetMinFilter() 145 u32 value2 = table2[value]; in SetMinFilter() 157 u32 value24 = table24[value]; in SetMinFilter() 182 void SetMagFilter(MagFilter value) in SetMagFilter() argument 191 internal::SetCmdValue( &command.second[CMD_INDEX], value, CMD_MASK, CMD_SHIFT ); in SetMagFilter() 247 void SetBorderColor(const ut::FloatColor& value) { in SetBorderColor() argument 248 ref().m_BorderColor = value; in SetBorderColor() 325 void SetWrapS(Wrap value) in SetWrapS() argument 334 internal::SetCmdValue( &command.second[CMD_INDEX], value, CMD_MASK, CMD_SHIFT ); in SetWrapS() [all …]
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| /NW4C-1.2.23/sources/libraries/lyt/ |
| D | lyt_Common.cpp | 241 ColorU8ToFloat(u8 value) in ColorU8ToFloat() argument 243 return 1.0F / 255 * value; in ColorU8ToFloat() 450 GL::SetTextureSamplerType(GraphicsResource& graphicsResource, int index, int value) in SetTextureSamplerType() argument 455 glUniform1i(loc, value); in SetTextureSamplerType() 472 GL::SetTevCombineRgb(GraphicsResource& graphicsResource, int index, TevMode value) in SetTevCombineRgb() argument 477 glUniform1i(loc, tevMode[value]); in SetTevCombineRgb() 481 GL::SetTevCombineAlpha(GraphicsResource& graphicsResource, int index, TevMode value) in SetTevCombineAlpha() argument 486 glUniform1i(loc, tevMode[value]); in SetTevCombineAlpha() 599 GL::SetTevScaleRgb(GraphicsResource& graphicsResource, int index, TevScale value) in SetTevScaleRgb() argument 604 glUniform1f(loc, scale[value]); in SetTevScaleRgb() [all …]
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| D | lyt_TextBox.cpp | 56 f32 value, in AdjustCenterValue() argument 60 f32 ret = value / 2; in AdjustCenterValue() 233 ut::Color8 value in SetVtxColor() argument 238 SetTextColor(idx / 2, value); in SetVtxColor() 250 TextBox::SetVtxColorElement(u32 idx, u8 value) in SetVtxColorElement() argument 257 elm = value; in SetVtxColorElement() 543 u32 value = 0; in SetTextPos() local 552 … default: value = font::WideTextWriter::HORIZONTAL_ALIGN_LEFT; break; in SetTextPos() 553 … case HORIZONTALPOSITION_CENTER: value = font::WideTextWriter::HORIZONTAL_ALIGN_CENTER; break; in SetTextPos() 554 … case HORIZONTALPOSITION_RIGHT: value = font::WideTextWriter::HORIZONTAL_ALIGN_RIGHT; break; in SetTextPos() [all …]
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| /NW4C-1.2.23/include/nw/anim/res/ |
| D | anim_ResAnimGroup.h | 256 void SetValueForType(void* object, const void* value) const; 286 void SetValue(void* object, const void* value) const; 317 void SetValue(void* object, const void* value) const; 339 void SetValue(void* object, const void* value) const; 361 void SetValue(void* object, const void* value) const; 382 void SetValue(void* object, const void* value) const; 408 void SetValue(void* object, const void* value) const; 428 void SetValue(void* object, const void* value) const; 449 void SetValue(void* object, const void* value) const; 470 void SetValue(void* object, const void* value) const; [all …]
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| D | anim_ResAnimCurve.h | 27 CastS9_10ToF32( s32 value ) in CastS9_10ToF32() argument 29 return f32(value) * (1.f / 1024.f); in CastS9_10ToF32() 33 CastF32ToS9_10( f32 value ) in CastF32ToS9_10() argument 35 return s32(value * 1024.f); in CastF32ToS9_10() 39 CastS7_8ToF32( s32 value ) in CastS7_8ToF32() argument 41 return f32(value) * (1.f / 256.f); in CastS7_8ToF32() 45 CastF32ToS7_8( f32 value ) in CastF32ToS7_8() argument 47 return s32(value * 256.f); in CastF32ToS7_8() 51 CastS10_5ToF32( s32 value ) in CastS10_5ToF32() argument 53 return f32(value) * (1.f / 32.f); in CastS10_5ToF32() [all …]
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| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_BiquadFilterPresets.h | 33 virtual void GetCoefficients( int type, f32 value, Coefficients* coef ) const; 48 virtual void GetCoefficients( int type, f32 value, Coefficients* coef ) const; 63 virtual void GetCoefficients( int type, f32 value, Coefficients* coef ) const; 78 virtual void GetCoefficients( int type, f32 value, Coefficients* coef ) const; 93 virtual void GetCoefficients( int type, f32 value, Coefficients* coef ) const;
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_ParticleSet.cpp | 980 const f32 value = floatInitializer.GetImmediateValue(); in InitializeParticles() local 988 storagePtr[index] = value; in InitializeParticles() 1003 const nw::math::VEC2 value = vec2Initializer.GetImmediateValue(); in InitializeParticles() local 1011 storagePtr[index] = value; in InitializeParticles() 1028 const nw::math::VEC3 value = vec3Initializer.GetImmediateValue(); in InitializeParticles() local 1036 storagePtr[index] = value; in InitializeParticles() 1061 f32 value = baseValue; in InitializeParticles() local 1065 value += value * this->m_ParticleRandom.NextFloatSignedOne() * random; in InitializeParticles() 1068 storagePtr[index] = value; in InitializeParticles() 1324 nw::math::VEC3 value(baseValue); in InitializeParticles() local [all …]
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