| /CTR-SDK-4.2.7-SampleDemos/font/ArchiveFont/ |
| D | main.cpp | 43 nn::fnd::ExpHeap s_AppHeap; variable 73 void* shaderBinary = s_AppHeap.Allocate(fileSize); in InitShaders() 84 void *const vtxBufCmdBuf = s_AppHeap.Allocate(vtxBufCmdBufSize); in InitShaders() 88 s_AppHeap.Free(shaderBinary); in InitShaders() 202 void* readBuffer = s_AppHeap.Allocate(readBufferSize); in InitFont() 211 s_AppHeap.Free(readBuffer); in InitFont() 222 s_AppHeap.Free(readBuffer); in InitFont() 226 void* const fontBuffer = s_AppHeap.Allocate(fontBufferSize, nn::font::GlyphDataAlignment); in InitFont() 229 s_AppHeap.Free(readBuffer); in InitFont() 243 s_AppHeap.Free(fontBuffer); in InitFont() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/font/PackedFont/ |
| D | main.cpp | 43 nn::fnd::ExpHeap s_AppHeap; variable 75 void* shaderBinary = s_AppHeap.Allocate(fileSize); in InitShaders() 85 s_AppHeap.Free(shaderBinary); in InitShaders() 139 void* readBuffer = s_AppHeap.Allocate(readBufferSize); in InitFont() 149 s_AppHeap.Free(readBuffer); in InitFont() 165 s_AppHeap.Free(readBuffer); in InitFont() 170 void* const fontBuffer = s_AppHeap.Allocate(fontBufferSize, nn::font::GlyphDataAlignment); in InitFont() 173 s_AppHeap.Free(readBuffer); in InitFont() 189 s_AppHeap.Free(fontBuffer); in InitFont() 194 s_AppHeap.Free(readBuffer); in InitFont() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/font/ResFont/ |
| D | main.cpp | 42 nn::fnd::ExpHeap s_AppHeap; variable 65 void* shaderBinary = s_AppHeap.Allocate(fileSize); in InitShaders() 76 void *const vtxBufCmdBuf = s_AppHeap.Allocate(vtxBufCmdBufSize); in InitShaders() 80 s_AppHeap.Free(shaderBinary); in InitShaders() 191 void* buffer = s_AppHeap.Allocate(fileSize, nn::font::GlyphDataAlignment); in InitFont() 200 s_AppHeap.Free(buffer); in InitFont() 211 s_AppHeap.Free(buffer); in InitFont() 216 void* drawBuffer = s_AppHeap.Allocate(drawBufferSize, 4); in InitFont() 237 s_AppHeap.Free(drawBuffer); in CleanupFont() 245 s_AppHeap.Free(resource); in CleanupFont() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/Draw2d/ |
| D | gx_Draw2d.cpp | 34 nn::fnd::ExpHeap s_AppHeap; variable 48 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), in Initialize() 50 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 59 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in Finalize() 60 s_AppHeap.Finalize(); in Finalize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/DrawTexture2d/ |
| D | gx_DrawTexture2d.cpp | 34 nn::fnd::ExpHeap s_AppHeap; variable 106 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), in Initialize() 108 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 123 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in Finalize() 125 s_AppHeap.Finalize(); in Finalize() 155 s_AppHeap.Free(textureDataPtr); in LoadTexture0() 202 s_AppHeap.Free(textureDataPtr); in LoadTexture1() 238 void* buf = s_AppHeap.Allocate( fileSize, 4 ); in GetTextureData() 258 s_AppHeap.Free(buf); in GetTextureData() 280 …u8* textureGLDataBuffer = reinterpret_cast<u8*>( s_AppHeap.Allocate(3 * textureWidth * textureHeig… in GetTextureDataFromBmpFileData() [all …]
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LineSimple/ |
| D | LineSimple.cpp | 48 nn::fnd::ExpHeap s_AppHeap; variable 137 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize() 138 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 148 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() 153 s_AppHeap.Free(buf); in Initialize() 209 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain() 210 s_AppHeap.Finalize(); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/ |
| D | GasColorSimple.cpp | 52 nn::fnd::ExpHeap s_AppHeap; variable 71 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize() 72 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 77 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 169 void* buf = s_AppHeap.Allocate(fileSize); in ShaderInitialize() 174 s_AppHeap.Free(buf); in ShaderInitialize() 373 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForMalloc)); in nnMain() 374 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain() 375 s_AppHeap.Finalize(); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/ |
| D | GasColorOptimal.cpp | 36 nn::fnd::ExpHeap s_AppHeap; variable 55 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize() 56 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 61 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 152 void* buf = s_AppHeap.Allocate(fileSize); in ShaderInitialize() 157 s_AppHeap.Free(buf); in ShaderInitialize() 360 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForMalloc)); in nnMain() 361 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain() 362 s_AppHeap.Finalize(); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/ |
| D | LightingDistanceAtte.cpp | 63 nn::fnd::ExpHeap s_AppHeap; variable 240 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize() 241 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 246 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 254 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() 259 s_AppHeap.Free(buf); in Initialize() 327 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForMalloc)); in nnMain() 328 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain() 329 s_AppHeap.Finalize(); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Demo/ScreenCapture/ |
| D | TriangleSimple.cpp | 38 nn::fnd::ExpHeap s_AppHeap; variable 152 void* buf = s_AppHeap.Allocate(nn::gx::DISPLAY0_HEIGHT * nn::gx::DISPLAY0_WIDTH *3 + 54); in DrawDisplay0AndSave() 207 s_AppHeap.Free(buf); in DrawDisplay0AndSave() 256 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize() 257 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 266 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() 271 s_AppHeap.Free(buf); in Initialize() 302 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in Finalize() 303 s_AppHeap.Finalize(); in Finalize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/AlphaTest/ |
| D | gx_AlphaTest.cpp | 85 nn::fnd::ExpHeap s_AppHeap; variable 227 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize() 228 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 245 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() 250 s_AppHeap.Free(buf); in Initialize() 296 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in nnMain() 297 s_AppHeap.Finalize(); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/ClipEquation/ |
| D | ClipEquation.cpp | 57 nn::fnd::ExpHeap s_AppHeap; variable 198 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize() 199 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 221 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() 226 s_AppHeap.Free(buf); in Initialize() 269 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain() 270 s_AppHeap.Finalize(); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/ |
| D | gx_Draw3d.cpp | 31 nn::fnd::ExpHeap s_AppHeap; variable 84 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), in InitializeGraphics() 86 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics() 140 void* buf = s_AppHeap.Allocate(fileSize); in InitializeShader() 144 s_AppHeap.Free(buf); in InitializeShader() 167 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize() 168 s_AppHeap.Finalize(); in Finalize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/ |
| D | LightingSpotAtte.cpp | 54 nn::fnd::ExpHeap s_AppHeap; variable 265 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize() 266 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 271 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 279 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() 284 s_AppHeap.Free(buf); in Initialize() 351 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForMalloc)); in nnMain() 352 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain() 353 s_AppHeap.Finalize(); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/ |
| D | gx_CommandCacheSimple.cpp | 53 nn::fnd::ExpHeap s_AppHeap; variable 110 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), in InitializeGraphics() 112 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics() 155 void* buf = s_AppHeap.Allocate(fileSize); in InitializeShader() 159 s_AppHeap.Free(buf); in InitializeShader() 180 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize() 181 s_AppHeap.Finalize(); in Finalize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/ |
| D | PartsysGas.cpp | 52 nn::fnd::ExpHeap s_AppHeap; variable 140 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize() 141 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 146 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 289 void* buf = s_AppHeap.Allocate(fileSize); in ShaderInitialize() 294 s_AppHeap.Free(buf); in ShaderInitialize() 527 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForMalloc)); in nnMain() 528 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain() 529 s_AppHeap.Finalize(); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingToonApple/ |
| D | LightingToonApple.cpp | 68 nn::fnd::ExpHeap s_AppHeap; variable 374 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize() 375 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 380 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 398 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() 403 s_AppHeap.Free(buf); in Initialize() 462 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForMalloc)); in nnMain() 463 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain() 464 s_AppHeap.Finalize(); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/ |
| D | LightingFresnel.cpp | 78 nn::fnd::ExpHeap s_AppHeap; variable 350 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize() 351 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 356 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 375 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() 380 s_AppHeap.Free(buf); in Initialize() 428 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForMalloc)); in nnMain() 429 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain() 430 s_AppHeap.Finalize(); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/ |
| D | GasCessna.cpp | 69 nn::fnd::ExpHeap s_AppHeap; variable 87 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize() 88 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 93 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 250 void* buf = s_AppHeap.Allocate(fileSize); in ShaderInitialize() 255 s_AppHeap.Free(buf); in ShaderInitialize() 476 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForMalloc)); in nnMain() 477 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain() 478 s_AppHeap.Finalize(); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformFrame/ |
| D | gx_CommandCacheVSUniformFrame.cpp | 54 nn::fnd::ExpHeap s_AppHeap; variable 125 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), in InitializeGraphics() 127 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics() 187 void* buf = s_AppHeap.Allocate(fileSize); in InitializeShader() 191 s_AppHeap.Free(buf); in InitializeShader() 240 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize() 241 s_AppHeap.Finalize(); in Finalize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformModel/ |
| D | gx_CommandCacheVSUniformModel.cpp | 63 nn::fnd::ExpHeap s_AppHeap; variable 135 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), in InitializeGraphics() 137 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics() 197 void* buf = s_AppHeap.Allocate(fileSize); in InitializeShader() 201 s_AppHeap.Free(buf); in InitializeShader() 253 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize() 254 s_AppHeap.Finalize(); in Finalize()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/EarlyDepthTestSample/ |
| D | EarlyDepthTestSample.cpp | 92 nn::fnd::ExpHeap s_AppHeap; variable 333 void* buf = s_AppHeap.Allocate(fileSize); in InitShader() 338 s_AppHeap.Free(buf); in InitShader() 368 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize() 369 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 374 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 488 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain() 489 s_AppHeap.Finalize(); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/demo2/ |
| D | snd.cpp | 27 extern nn::fnd::ExpHeap s_AppHeap; 65 pMemory = reinterpret_cast<s16*>(s_AppHeap.Allocate(nBufferSize * sizeof(s16), 32)); in SoundThreadFunc() 145 s_AppHeap.Free(pMemory); in FinalizeSnd()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingAniso/ |
| D | LightingAniso.cpp | 80 nn::fnd::ExpHeap s_AppHeap; variable 402 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize() 403 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 408 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize() 427 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() 432 s_AppHeap.Free(buf); in Initialize() 485 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForMalloc)); in nnMain() 486 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain() 487 s_AppHeap.Finalize(); in nnMain()
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| /CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Fog/ |
| D | Fog.cpp | 103 nn::fnd::ExpHeap s_AppHeap; variable 367 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize() 368 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize() 390 void* buf = s_AppHeap.Allocate(fileSize); in Initialize() 395 s_AppHeap.Free(buf); in Initialize() 456 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain() 457 s_AppHeap.Finalize(); in nnMain()
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