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Searched refs:s_AppHeap (Results 1 – 25 of 42) sorted by relevance

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/CTR-SDK-4.2.7-SampleDemos/font/ArchiveFont/
Dmain.cpp43 nn::fnd::ExpHeap s_AppHeap; variable
73 void* shaderBinary = s_AppHeap.Allocate(fileSize); in InitShaders()
84 void *const vtxBufCmdBuf = s_AppHeap.Allocate(vtxBufCmdBufSize); in InitShaders()
88 s_AppHeap.Free(shaderBinary); in InitShaders()
202 void* readBuffer = s_AppHeap.Allocate(readBufferSize); in InitFont()
211 s_AppHeap.Free(readBuffer); in InitFont()
222 s_AppHeap.Free(readBuffer); in InitFont()
226 void* const fontBuffer = s_AppHeap.Allocate(fontBufferSize, nn::font::GlyphDataAlignment); in InitFont()
229 s_AppHeap.Free(readBuffer); in InitFont()
243 s_AppHeap.Free(fontBuffer); in InitFont()
[all …]
/CTR-SDK-4.2.7-SampleDemos/font/PackedFont/
Dmain.cpp43 nn::fnd::ExpHeap s_AppHeap; variable
75 void* shaderBinary = s_AppHeap.Allocate(fileSize); in InitShaders()
85 s_AppHeap.Free(shaderBinary); in InitShaders()
139 void* readBuffer = s_AppHeap.Allocate(readBufferSize); in InitFont()
149 s_AppHeap.Free(readBuffer); in InitFont()
165 s_AppHeap.Free(readBuffer); in InitFont()
170 void* const fontBuffer = s_AppHeap.Allocate(fontBufferSize, nn::font::GlyphDataAlignment); in InitFont()
173 s_AppHeap.Free(readBuffer); in InitFont()
189 s_AppHeap.Free(fontBuffer); in InitFont()
194 s_AppHeap.Free(readBuffer); in InitFont()
[all …]
/CTR-SDK-4.2.7-SampleDemos/font/ResFont/
Dmain.cpp42 nn::fnd::ExpHeap s_AppHeap; variable
65 void* shaderBinary = s_AppHeap.Allocate(fileSize); in InitShaders()
76 void *const vtxBufCmdBuf = s_AppHeap.Allocate(vtxBufCmdBufSize); in InitShaders()
80 s_AppHeap.Free(shaderBinary); in InitShaders()
191 void* buffer = s_AppHeap.Allocate(fileSize, nn::font::GlyphDataAlignment); in InitFont()
200 s_AppHeap.Free(buffer); in InitFont()
211 s_AppHeap.Free(buffer); in InitFont()
216 void* drawBuffer = s_AppHeap.Allocate(drawBufferSize, 4); in InitFont()
237 s_AppHeap.Free(drawBuffer); in CleanupFont()
245 s_AppHeap.Free(resource); in CleanupFont()
[all …]
/CTR-SDK-4.2.7-SampleDemos/gx/Demo/Draw2d/
Dgx_Draw2d.cpp34 nn::fnd::ExpHeap s_AppHeap; variable
48 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), in Initialize()
50 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
59 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in Finalize()
60 s_AppHeap.Finalize(); in Finalize()
/CTR-SDK-4.2.7-SampleDemos/gx/Demo/DrawTexture2d/
Dgx_DrawTexture2d.cpp34 nn::fnd::ExpHeap s_AppHeap; variable
106 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), in Initialize()
108 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
123 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in Finalize()
125 s_AppHeap.Finalize(); in Finalize()
155 s_AppHeap.Free(textureDataPtr); in LoadTexture0()
202 s_AppHeap.Free(textureDataPtr); in LoadTexture1()
238 void* buf = s_AppHeap.Allocate( fileSize, 4 ); in GetTextureData()
258 s_AppHeap.Free(buf); in GetTextureData()
280 …u8* textureGLDataBuffer = reinterpret_cast<u8*>( s_AppHeap.Allocate(3 * textureWidth * textureHeig… in GetTextureDataFromBmpFileData()
[all …]
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LineSimple/
DLineSimple.cpp48 nn::fnd::ExpHeap s_AppHeap; variable
137 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize()
138 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
148 void* buf = s_AppHeap.Allocate(fileSize); in Initialize()
153 s_AppHeap.Free(buf); in Initialize()
209 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain()
210 s_AppHeap.Finalize(); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorSimple/
DGasColorSimple.cpp52 nn::fnd::ExpHeap s_AppHeap; variable
71 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize()
72 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
77 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize()
169 void* buf = s_AppHeap.Allocate(fileSize); in ShaderInitialize()
174 s_AppHeap.Free(buf); in ShaderInitialize()
373 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForMalloc)); in nnMain()
374 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain()
375 s_AppHeap.Finalize(); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasColorOptimal/
DGasColorOptimal.cpp36 nn::fnd::ExpHeap s_AppHeap; variable
55 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize()
56 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
61 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize()
152 void* buf = s_AppHeap.Allocate(fileSize); in ShaderInitialize()
157 s_AppHeap.Free(buf); in ShaderInitialize()
360 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForMalloc)); in nnMain()
361 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain()
362 s_AppHeap.Finalize(); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/
DLightingDistanceAtte.cpp63 nn::fnd::ExpHeap s_AppHeap; variable
240 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize()
241 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
246 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize()
254 void* buf = s_AppHeap.Allocate(fileSize); in Initialize()
259 s_AppHeap.Free(buf); in Initialize()
327 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForMalloc)); in nnMain()
328 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain()
329 s_AppHeap.Finalize(); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/gx/Demo/ScreenCapture/
DTriangleSimple.cpp38 nn::fnd::ExpHeap s_AppHeap; variable
152 void* buf = s_AppHeap.Allocate(nn::gx::DISPLAY0_HEIGHT * nn::gx::DISPLAY0_WIDTH *3 + 54); in DrawDisplay0AndSave()
207 s_AppHeap.Free(buf); in DrawDisplay0AndSave()
256 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize()
257 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
266 void* buf = s_AppHeap.Allocate(fileSize); in Initialize()
271 s_AppHeap.Free(buf); in Initialize()
302 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in Finalize()
303 s_AppHeap.Finalize(); in Finalize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/AlphaTest/
Dgx_AlphaTest.cpp85 nn::fnd::ExpHeap s_AppHeap; variable
227 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize()
228 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
245 void* buf = s_AppHeap.Allocate(fileSize); in Initialize()
250 s_AppHeap.Free(buf); in Initialize()
296 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in nnMain()
297 s_AppHeap.Finalize(); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/ClipEquation/
DClipEquation.cpp57 nn::fnd::ExpHeap s_AppHeap; variable
198 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize()
199 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
221 void* buf = s_AppHeap.Allocate(fileSize); in Initialize()
226 s_AppHeap.Free(buf); in Initialize()
269 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain()
270 s_AppHeap.Finalize(); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/
Dgx_Draw3d.cpp31 nn::fnd::ExpHeap s_AppHeap; variable
84 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), in InitializeGraphics()
86 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics()
140 void* buf = s_AppHeap.Allocate(fileSize); in InitializeShader()
144 s_AppHeap.Free(buf); in InitializeShader()
167 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
168 s_AppHeap.Finalize(); in Finalize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingSpotAtte/
DLightingSpotAtte.cpp54 nn::fnd::ExpHeap s_AppHeap; variable
265 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize()
266 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
271 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize()
279 void* buf = s_AppHeap.Allocate(fileSize); in Initialize()
284 s_AppHeap.Free(buf); in Initialize()
351 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForMalloc)); in nnMain()
352 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain()
353 s_AppHeap.Finalize(); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/
Dgx_CommandCacheSimple.cpp53 nn::fnd::ExpHeap s_AppHeap; variable
110 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), in InitializeGraphics()
112 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics()
155 void* buf = s_AppHeap.Allocate(fileSize); in InitializeShader()
159 s_AppHeap.Free(buf); in InitializeShader()
180 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
181 s_AppHeap.Finalize(); in Finalize()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/PartsysGas/
DPartsysGas.cpp52 nn::fnd::ExpHeap s_AppHeap; variable
140 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize()
141 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
146 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize()
289 void* buf = s_AppHeap.Allocate(fileSize); in ShaderInitialize()
294 s_AppHeap.Free(buf); in ShaderInitialize()
527 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForMalloc)); in nnMain()
528 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain()
529 s_AppHeap.Finalize(); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingToonApple/
DLightingToonApple.cpp68 nn::fnd::ExpHeap s_AppHeap; variable
374 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize()
375 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
380 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize()
398 void* buf = s_AppHeap.Allocate(fileSize); in Initialize()
403 s_AppHeap.Free(buf); in Initialize()
462 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForMalloc)); in nnMain()
463 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain()
464 s_AppHeap.Finalize(); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingFresnel/
DLightingFresnel.cpp78 nn::fnd::ExpHeap s_AppHeap; variable
350 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize()
351 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
356 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize()
375 void* buf = s_AppHeap.Allocate(fileSize); in Initialize()
380 s_AppHeap.Free(buf); in Initialize()
428 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForMalloc)); in nnMain()
429 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain()
430 s_AppHeap.Finalize(); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/GasCessna/
DGasCessna.cpp69 nn::fnd::ExpHeap s_AppHeap; variable
87 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize()
88 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
93 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize()
250 void* buf = s_AppHeap.Allocate(fileSize); in ShaderInitialize()
255 s_AppHeap.Free(buf); in ShaderInitialize()
476 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForMalloc)); in nnMain()
477 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain()
478 s_AppHeap.Finalize(); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformFrame/
Dgx_CommandCacheVSUniformFrame.cpp54 nn::fnd::ExpHeap s_AppHeap; variable
125 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), in InitializeGraphics()
127 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics()
187 void* buf = s_AppHeap.Allocate(fileSize); in InitializeShader()
191 s_AppHeap.Free(buf); in InitializeShader()
240 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
241 s_AppHeap.Finalize(); in Finalize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformModel/
Dgx_CommandCacheVSUniformModel.cpp63 nn::fnd::ExpHeap s_AppHeap; variable
135 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), in InitializeGraphics()
137 s_AddrForGxHeap = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in InitializeGraphics()
197 void* buf = s_AppHeap.Allocate(fileSize); in InitializeShader()
201 s_AppHeap.Free(buf); in InitializeShader()
253 s_AppHeap.Free(reinterpret_cast<void*>(s_AddrForGxHeap)); in Finalize()
254 s_AppHeap.Finalize(); in Finalize()
/CTR-SDK-4.2.7-SampleDemos/gx/Api/EarlyDepthTestSample/
DEarlyDepthTestSample.cpp92 nn::fnd::ExpHeap s_AppHeap; variable
333 void* buf = s_AppHeap.Allocate(fileSize); in InitShader()
338 s_AppHeap.Free(buf); in InitShader()
368 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize()
369 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
374 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize()
488 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain()
489 s_AppHeap.Finalize(); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/demo2/
Dsnd.cpp27 extern nn::fnd::ExpHeap s_AppHeap;
65 pMemory = reinterpret_cast<s16*>(s_AppHeap.Allocate(nBufferSize * sizeof(s16), 32)); in SoundThreadFunc()
145 s_AppHeap.Free(pMemory); in FinalizeSnd()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingAniso/
DLightingAniso.cpp80 nn::fnd::ExpHeap s_AppHeap; variable
402 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize()
403 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
408 s_HeapForMalloc = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_HeapSize)); in Initialize()
427 void* buf = s_AppHeap.Allocate(fileSize); in Initialize()
432 s_AppHeap.Free(buf); in Initialize()
485 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForMalloc)); in nnMain()
486 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain()
487 s_AppHeap.Finalize(); in nnMain()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Fog/
DFog.cpp103 nn::fnd::ExpHeap s_AppHeap; variable
367 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), nn::os::GetDeviceMemorySize() ); in Initialize()
368 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
390 void* buf = s_AppHeap.Allocate(fileSize); in Initialize()
395 s_AppHeap.Free(buf); in Initialize()
456 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in nnMain()
457 s_AppHeap.Finalize(); in nnMain()

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