Lines Matching refs:s_AppHeap
42 nn::fnd::ExpHeap s_AppHeap; variable
65 void* shaderBinary = s_AppHeap.Allocate(fileSize); in InitShaders()
76 void *const vtxBufCmdBuf = s_AppHeap.Allocate(vtxBufCmdBufSize); in InitShaders()
80 s_AppHeap.Free(shaderBinary); in InitShaders()
191 void* buffer = s_AppHeap.Allocate(fileSize, nn::font::GlyphDataAlignment); in InitFont()
200 s_AppHeap.Free(buffer); in InitFont()
211 s_AppHeap.Free(buffer); in InitFont()
216 void* drawBuffer = s_AppHeap.Allocate(drawBufferSize, 4); in InitFont()
237 s_AppHeap.Free(drawBuffer); in CleanupFont()
245 s_AppHeap.Free(resource); in CleanupFont()
262 void *const bufMem = s_AppHeap.Allocate(DrawBufferSize); in AllocDispStringBuffer()
428 s_AppHeap.Initialize(addrDeviceMemory, nDeviceMemorySize ); in StartDemo()
429 uptr addrDeviceMemoryVideo = reinterpret_cast<uptr>(s_AppHeap.Allocate(nDeviceMemorySizeVideo)); in StartDemo()
494 s_AppHeap.Free(drawerBuf); in StartDemo()
500 s_AppHeap.Free(pDrawStringBuf1); in StartDemo()
501 s_AppHeap.Free(pDrawStringBuf0); in StartDemo()
502 s_AppHeap.Free(reinterpret_cast<void*>(addrDeviceMemoryVideo)); in StartDemo()
504 s_AppHeap.Finalize(); in StartDemo()