Lines Matching refs:s_AppHeap
34 nn::fnd::ExpHeap s_AppHeap; variable
106 s_AppHeap.Initialize(nn::os::GetDeviceMemoryAddress(), in Initialize()
108 s_HeapForGx = reinterpret_cast<uptr>(s_AppHeap.Allocate(s_GxHeapSize)); in Initialize()
123 s_AppHeap.Free(reinterpret_cast<void*>(s_HeapForGx)); in Finalize()
125 s_AppHeap.Finalize(); in Finalize()
155 s_AppHeap.Free(textureDataPtr); in LoadTexture0()
202 s_AppHeap.Free(textureDataPtr); in LoadTexture1()
238 void* buf = s_AppHeap.Allocate( fileSize, 4 ); in GetTextureData()
258 s_AppHeap.Free(buf); in GetTextureData()
280 …u8* textureGLDataBuffer = reinterpret_cast<u8*>( s_AppHeap.Allocate(3 * textureWidth * textureHeig… in GetTextureDataFromBmpFileData()
313 …u8* textureDataBuffer = reinterpret_cast<u8*>( s_AppHeap.Allocate(3 * textureWidth * textureHeight… in GetTextureDataFromBmpFileData()
329 s_AppHeap.Free(textureGLDataBuffer); in GetTextureDataFromBmpFileData()