Lines Matching refs:s_AppHeap
43 nn::fnd::ExpHeap s_AppHeap; variable
75 void* shaderBinary = s_AppHeap.Allocate(fileSize); in InitShaders()
85 s_AppHeap.Free(shaderBinary); in InitShaders()
139 void* readBuffer = s_AppHeap.Allocate(readBufferSize); in InitFont()
149 s_AppHeap.Free(readBuffer); in InitFont()
165 s_AppHeap.Free(readBuffer); in InitFont()
170 void* const fontBuffer = s_AppHeap.Allocate(fontBufferSize, nn::font::GlyphDataAlignment); in InitFont()
173 s_AppHeap.Free(readBuffer); in InitFont()
189 s_AppHeap.Free(fontBuffer); in InitFont()
194 s_AppHeap.Free(readBuffer); in InitFont()
233 void* const readBuffer = s_AppHeap.Allocate(readBufferSize); in InitFontStreaming()
245 s_AppHeap.Free(readBuffer); in InitFontStreaming()
261 s_AppHeap.Free(readBuffer); in InitFontStreaming()
266 void* fontBuffer = s_AppHeap.Allocate(fontBufferSize, nn::font::GlyphDataAlignment); in InitFontStreaming()
269 s_AppHeap.Free(readBuffer); in InitFontStreaming()
286 s_AppHeap.Free(fontBuffer); in InitFontStreaming()
287 s_AppHeap.Free(readBuffer); in InitFontStreaming()
298 s_AppHeap.Free(fontBuffer); in InitFontStreaming()
299 s_AppHeap.Free(readBuffer); in InitFontStreaming()
309 s_AppHeap.Free(readBuffer); in InitFontStreaming()
333 s_AppHeap.Free(buffer); in CleanupFont()
436 s_AppHeap.Initialize(addrDeviceMemory, nDeviceMemorySize ); in StartDemo()
437 uptr addrDeviceMemoryVideo = reinterpret_cast<uptr>(s_AppHeap.Allocate(nDeviceMemorySizeVideo)); in StartDemo()
502 s_AppHeap.Free(reinterpret_cast<void*>(addrDeviceMemoryVideo)); in StartDemo()
504 s_AppHeap.Finalize(); in StartDemo()