1<html> 2 3<head> 4<meta http-equiv="Content-Type" content="text/html; charset=windows-1252"> 5<LINK rel="stylesheet" type="text/css" href="../CSS/revolution.css"> 6 7<title>MPUpdateBeacon</title> 8</head> 9 10<body> 11<h1>MPUpdateBeacon</h1> 12 13<h2>C Specification</h2> 14<p> 15<dl> 16 <dd><pre><code>#include <revolution/mp.h></code></pre> 17 </dd> 18 <dd><pre><code>s32 MPUpdateBeacon ( void );</code></pre> 19 </dd> 20</dl> 21</p> 22 23<h2>Arguments</h2> 24<p>None.</p> 25 26<h2>Return Values</h2> 27 28<P>Returns the processing results or a negative number if processing fails.</P> 29 30<h2>Description</h2> 31 32<p>The current settings are referenced and the game info is updated and sent. Blocking occurs until a beacon is sent once after updating.</p> 33 34<h2>See Also</h2> 35<p> 36<code><a href="./MPSetUserGameInfo.html">MPSetUserGameInfo()</a></code>, <code><a href="./MPSetEntryFlag.html">MPSetEntryFlag()</a></code>, <code><a href="./MPUpdateBeaconAsync.html">MPUpdateBeaconAsync()</a></code>, <code><a href="./MPError.html">MPError</a></code> 37</p> 38 39<h2>Revision History</h2> 40 41<p> 422007/10/03 Deleted unnecessary reference from 'See Also.'<BR>2006/06/29 Initial version. 43</p> 44 45<hr><p>CONFIDENTIAL</p></body> 46</html>