MPUpdateBeacon

C Specification

#include <revolution/mp.h>
s32 MPUpdateBeacon ( void );

Arguments

None.

Return Values

Returns the processing results or a negative number if processing fails.

Description

The current settings are referenced and the game info is updated and sent. Blocking occurs until a beacon is sent once after updating.

See Also

MPSetUserGameInfo(), MPSetEntryFlag(), MPUpdateBeaconAsync(), MPError

Revision History

2007/10/03 Deleted unnecessary reference from 'See Also.'
2006/06/29 Initial version.


CONFIDENTIAL