MPDL API Function List

MPDL API Introduction

MPDL Sample Demos

Initialization

MPDLStartup Initializes the MPDL library and begins automatic control of MP communications internally.
MPDLCleanup Terminates the MPDL library and ends automatic control of MP communications internally.
MPDLIsAvailable The MPDL Library process is started, and a determination is made as to whether it can be used.

Entry Control

MPDLGetEntryBitmap Gets the status of currently entered players as a bitmap.
MPDLResetEntryBitmap Configures entries to be re-accepted for AIDs in the open state.
MPDLGetBootableBitmap Gets the status of the players in the "download complete" state as a bitmap.
MPDLGetBootedBitmap Gets a bitmap that indicates players who have finished rebooting.
MPDLGetBootStopper Gets the reboots-prohibited setting applied when downloads are complete.
MPDLSetBootStopper Prohibits reboots when downloads are complete.
MPDLGetPlayerInfo Gets player information of the players in the "currently entered" or "download complete" state.
MPDLStartDownloadEx Closes new entries to the specified AID and begins download processing.
MPDLStartDownload Closes all download entries and begins download processing.
MPDLSetEntryFilterCallback Sets the entry permission callback to be invoked immediately after connecting.

Types and Structures

MPDLConfig Structure that stores the MPDL library's configuration information.
MPDLPlayerInfo Structure used to get player information.
MPDLEntryFilterCallback Prototype for an entry permission callback.



CONFIDENTIAL