#include <revolution/mpdl.h>
u32 MPDLGetBootedBitmap( void );
None.
Returns a bitmap that indicates players who have finished downloading and have rebooted.
Gets a bitmap that indicates players who have finished downloading and have rebooted. Players will automatically reach this state unless explicitly prohibited to do so by the MPDLSetBootStopper function.
Individual player information can be retrieved using the MPDLGetPlayerInfo function.
The download process is started by calling the MPDLStartDownload function.
MPDLPlayerInfo,
MPDLGetPlayerInfo(),
MPDLGetEntryBitmap(),
MPDLGetBootableBitmap(),
MPDLStartDownload()
MPDLGetBootStopper()
MPDLSetBootStopper()
2008/02/01 Added a note about the MPDLSetBootStopper function.
2006/08/25 Initial version.
CONFIDENTIAL