#include <revolution/mpdl.h>
u32 MPDLGetBootableBitmap( void );
None.
Returns a bitmap that indicates the players who have finished downloading and can reboot.
Gets a bitmap that indicates the players who have finished downloading and can reboot. Players in this state will automatically reboot unless this has been explicitly prohibited in advance by the MPDLSetBootStopper function.
Individual player information can be retrieved using the MPDLGetPlayerInfo function.
The download process is started by calling the MPDLStartDownload function.
MPDLPlayerInfo,
MPDLGetPlayerInfo(),
MPDLGetEntryBitmap(),
MPDLStartDownload()
MPDLGetBootStopper()
MPDLSetBootStopper()
2008/02/01 Initial version.
CONFIDENTIAL