MPDLResetEntryBitmap

Syntax

#include <revolution/mpdl.h>
void    MPDLResetEntryBitmap(u32 bitmap);

Arguments

bitmap AID bitset of players from which to resume accepting entries.
For example, to specify players 1, 2, and 3, this would be ((1 << 1) | (1 << 2) | (1 << 3)).
This will ignore AIDs that are currently connected.

Return Values

Returns a bitmap of AIDs that were actually accepted and restarted.

Description

Re-accepts AID entries that are currently in the open state. This is called to start new download entries using AIDs that had already completed a download or were disconnected while downloading.

See Also

MPDLStartDownload
MPDLGetBootableBitmap
MPDLGetBootedBitmap
MPDLGetBootStopper

Revision History

2008/10/30 Initial version.


CONFIDENTIAL