1###############################################################################
2# Makefile for hbm
3#
4# Copyright (C) 2006-2008 Nintendo.  All rights reserved.
5#
6# These coded instructions, statements, and computer programs contain
7# proprietary information of Nintendo of America Inc. and/or Nintendo
8# Company Ltd., and are protected by Federal copyright law.  They may
9# not be disclosed to third parties or copied or duplicated in any form,
10# in whole or in part, without the prior written consent of Nintendo.
11#
12###############################################################################
13
14# All modules have "setup" and "build" as targets.  System libraries
15# and demo programs also have an "install" target that copies the compiled
16# binaries to the binary tree (/$(ARCH_TARGET)).
17
18all:    setup build install
19
20# commondefs must be included near the top so that all common variables
21# will be defined before their use.
22
23include $(REVOLUTION_SDK_ROOT)/build/buildtools/commondefs
24
25# module name should be set to the name of this subdirectory
26# DEMO = TRUE indicates that this module resides under the "demos" subtree.
27# The list of selectable paths can be found in modulerules.
28
29MODULENAME  = hbmdemo/hbm
30DEMO        = TRUE
31
32
33# CSRCS lists all C files that should be built
34# The makefile determines which objects are linked into which binaries
35# based on the dependencies you fill in at the bottom of this file
36
37CPPSRCS     = homebutton.cpp
38
39# BINNAMES lists all binaries that will be linked.  Note that no suffix is
40# required, as that will depend on whether this is a DEBUG build or not.
41# The final name of the binaries will be $(BINNAME)$(BINSUFFIX)
42
43BINNAMES    = hbm
44
45# defining a linker command file will have the build system generate it
46# automatically and include it on the linker invocation line
47
48LCF_FILE    = $(INC_ROOT)/revolution/eppc.$(ARCH_TARGET).lcf
49
50
51# modulerules contains the rules that will use the above variables
52# and dependencies below to construct the binaries specified.
53
54include $(REVOLUTION_SDK_ROOT)/build/buildtools/modulerules
55
56
57# Dependencies for the binaries listed in BINNAMES should come here
58# They are your typical makefile rule, with extra variables to ensure
59# that the names and paths match up.
60# $(FULLBIN_ROOT) is the location of the local bin directory
61# $(BINSUFFIX) depends on whether this is a debug build or not
62# $(REVOLUTION_LIBS) includes all the Revolution libraries.
63
64REVOLUTION_LIBS += $(INSTALL_ROOT)/lib/homebuttonLib$(LIBSUFFIX)
65REVOLUTION_LIBS += $(INSTALL_ROOT)/lib/tpl$(LIBSUFFIX)
66
67$(FULLBIN_ROOT)/hbm$(BINSUFFIX):    homebutton.o $(REVOLUTION_LIBS)
68
69#======== End of makefile ========#
70