1 /*---------------------------------------------------------------------------*
2   Project:  NintendoWare
3   File:     ShaderConfig.h
4 
5   Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain proprietary
8   information of Nintendo and/or its licensed developers and are protected by
9   national and international copyright laws. They may not be disclosed to third
10   parties or copied or duplicated in any form, in whole or in part, without the
11   prior written consent of Nintendo.
12 
13   The content herein is highly confidential and should be handled accordingly.
14 
15   $Revision: 31311 $
16  *---------------------------------------------------------------------------*/
17 
18 #ifndef NW_SHADERCONFIG_H_
19 #define NW_SHADERCONFIG_H_
20 
21 //----------------------------------------
22 
23 // ���[�U�[���W�X�^�̃��j�o�[�T�����W�X�^����̊J�n�I�t�Z�b�g�ł��B
24 #define nw_user_register_start          c60
25 
26 // NW4R�Ɠ����J�����X�t�B�A�‹���L���ɂ��܂��B
27 #define NW_NORMAL_ENV_MAP
28 
29 // ���̃}�N����L���ɂ���ƃV�F�[�_�ɐݒ肷��ۂɁA���f���̕��s�ړ��l�ɃI�t�Z�b�g�l��������@�\��lj����܂��B
30 // #define NW_GFX_MODEL_TRANSLATE_OFFSET_ENABLED
31 
32 // �����ȉ��Ƀ��[�U�[�Œ�`��lj����܂��B
33 
34 // �e�N�X�`���̓��̓\�[�X���Œ肷��T���v���R�[�h��L���ɂ��܂��B
35 // #define NW_FIXED_TEX_SORUCE
36 
37 #endif // NW_SHADERCONFIG_H_
38