1#!/usr/bin/env omake 2#---------------------------------------------------------------------------- 3# Project: NintendoWare 4# File: OMakefile 5# 6# Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc. All rights reserved. 7# 8# These coded instructions, statements, and computer programs contain proprietary 9# information of Nintendo and/or its licensed developers and are protected by 10# national and international copyright laws. They may not be disclosed to third 11# parties or copied or duplicated in any form, in whole or in part, without the 12# prior written consent of Nintendo. 13# 14# The content herein is highly confidential and should be handled accordingly. 15# 16# $Revision: $ 17#---------------------------------------------------------------------------- 18SUPPORTED_TARGETS = CTR-*.Process.MPCore.* 19 20INSTALL_ROOT = $(getenv NW4C_ROOT) 21 22INCLUDES += $(NW_INCLUDES) 23 24SOURCES[] = 25 demo_DisplayBufferSwapper.cpp 26 demo_CommandListSwapper.cpp 27 demo_GraphicsSystem.cpp 28 demo_GraphicsMemoryAllocator.cpp 29 demo_GraphicsDrawing.cpp 30 demo_Memory.cpp 31 demo_Utility.cpp 32 demo_DebugUtility.cpp 33 demo_AutoTester.cpp 34 demo_SimpleApp.cpp 35 demo_Pad.cpp 36 demo_PadButton.cpp 37 demo_CameraController.cpp 38 demo_Particle.cpp 39 demo_HioPacketChannel.cpp 40 41TARGET_LIBRARY = libnw_demo 42 43HOST_IO=true 44CCFLAGS += -DNW_AUTO_TEST=1 45 46 47include $(ROOT)/build/omake/modulerules 48 49build: $(DEFAULT_TARGETS) 50 51DefineDefaultRules() 52