#!/usr/bin/env omake #---------------------------------------------------------------------------- # Project: NintendoWare # File: OMakefile # # Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc. All rights reserved. # # These coded instructions, statements, and computer programs contain proprietary # information of Nintendo and/or its licensed developers and are protected by # national and international copyright laws. They may not be disclosed to third # parties or copied or duplicated in any form, in whole or in part, without the # prior written consent of Nintendo. # # The content herein is highly confidential and should be handled accordingly. # # $Revision: $ #---------------------------------------------------------------------------- SUPPORTED_TARGETS = CTR-*.Process.MPCore.* INSTALL_ROOT = $(getenv NW4C_ROOT) INCLUDES += $(NW_INCLUDES) SOURCES[] = demo_DisplayBufferSwapper.cpp demo_CommandListSwapper.cpp demo_GraphicsSystem.cpp demo_GraphicsMemoryAllocator.cpp demo_GraphicsDrawing.cpp demo_Memory.cpp demo_Utility.cpp demo_DebugUtility.cpp demo_AutoTester.cpp demo_SimpleApp.cpp demo_Pad.cpp demo_PadButton.cpp demo_CameraController.cpp demo_Particle.cpp demo_HioPacketChannel.cpp TARGET_LIBRARY = libnw_demo HOST_IO=true CCFLAGS += -DNW_AUTO_TEST=1 include $(ROOT)/build/omake/modulerules build: $(DEFAULT_TARGETS) DefineDefaultRules()