1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" 2 "http://www.w3.org/TR/html4/strict.dtd"> 3<html> 4<head> 5<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> 6<link href="../css/manpage.css" rel="stylesheet" type="text/css"> 7<title>Ripple Effect Using Children</title> 8</head> 9<body> 10<!-- =================================================== --> 11<h1 id="TUTORIAL_MAKE_CHILD">Ripple Effect Using Children</h1> 12<p>In this tutorial, we describe how to create child particles using the ripple effect caused by falling water in a fountain as an example. </p> 13<p>For a detailed description of how to create effects, click <a href="make_effect.html">here</a>.</p> 14<p>The basic procedure is given below.</p> 15<ul class="sub_page"> 16 <li><a href="#EQUIPMENT">Preparing to Create the Effect</a></li> 17 <li><a href="#MAKE_CHILD">Creating Child Particles</a></li> 18 <li><a href="#SET_CHILD">Setting Child Particles</a></li> 19</ul> 20<!-- =================================================== --> <a name="EQUIPMENT"></a> 21<h2>Preparing to Create the Effect</h2> 22<h3>Confirming the Loading of the File</h3> 23<p>The effect file used in this tutorial is located in the folder given below. </p> 24<p>" SampleData/Effect/Intermediate/ManualResource/Fountain_Effect/Fountain_Effect_Mid_Flow.cptl "</p> 25<p>Effect files created for this tutorial are located in the following location.</p> 26<p>" SampleData/Effect/Intermediate/ManualResource/Fountain_Effect/Fountain_Effect.cptl "</p> 27<h3>Creating a new project</h3> 28<p>On the main menu, select File > New > Project to open a dialog box for creating new projects. </p> 29<p>Without changing the project name, just press OK.</p> 30<h3>Loading effects</h3> 31<p>On the main menu, select <B>File > Open</B>, and load the file Fountain_Effect_Mid_Flow.cptl located in the folder Fountain_Effect.</p> 32<p>Select Fountain and press F5 to transfer data to the <B>Viewer</B>. </p> 33<p>Check the fountain effect on the <B>Viewer</B>.</p> 34<p class="img"> <img src="images/tutorial_04_02.gif" alt="Result of particle settings"> </p> 35<a name="MAKE_CHILD"></a> 36<h2>Creating Child Particles</h2> 37<p>Here, we use child particles to create ripples generated when fountain particles strike the ground.</p> 38<p>Select Fountain_Drop_Particle.</p> 39<p>The following methods of creating child particles are available.</p> 40<ul> 41 <li>Press <B>Add a new child particle</B> on the <B>Project Window</B> tool bar to open a dialog for creating a new effect. </li> 42</ul> 43<p>Enter Fountain_Ripple_Particle for the child particle name and press OK.</p> 44<p>At this point, the following entries are shown for Fountain.</p> 45<ul> 46 <li>Fountain_Drop_Particle represents the fountain particle </li> 47 <li>Fountain_Ripple_Particle represents the ripple created using child particles when the fountain particle strikes the ground.</li> 48</ul> 49<a name="SET_CHILD"></a> 50<h2>Setting Child Particles</h2> 51<p>Here, we set the child particle representing the ripple.</p> 52<h3>Emitter Settings</h3> 53<p>Here, we set the emitter so that the ripple particles are emitted when the fountain particles hit the ground. </p> 54<p>Double click Fountain_Ripple_Particle to open the <B>Property Window</B>.</p> 55<p> Select <B>Child particles</B> and check that <B>Timing</B> is set to <B>When parent particle expires</B></p> 56<h3>Other Settings</h3> 57<p>As for other settings, you can copy child settings by loading the finished effect file Fountain_Effect. </p> 58<p>Check the ripple effect when fountain particles strike the ground on the <B>Viewer</B>.</p> 59<p class="img"> <img src="images/tutorial_04_03.gif" alt="Results of child settings"> </p> 60<hr><p>CONFIDENTIAL</p></body> 61</html> 62