1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> 2<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"> 3<head> 4<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5<meta http-equiv="Content-Style-Type" content="text/css" /> 6<link href="../../html/common/main.css" rel="stylesheet" type="text/css" /> 7<title>Saving and Merging Files</title> 8</head> 9<body> 10<h1>Merging Model Files</h1> 11<p>This section explains the process of merging Model files.</p> 12<ul class="sub_page"> 13 <li><a href="#merge_treatment">Merging</a></li> 14 <li><a href="#merge_overview">Uses of Merging</a></li> 15</ul> 16<h2>Overview of the Merge Process</h2> 17<p>Model file merging is a feature that takes the <B>node</B> and <B>material</B> settings of a Model file edited and saved with 3DEditor and applies those settings to a Model file that has been exported from the 3DCG tool.</p> 18<p class="image"><img src="images/model_file_merge.png" alt="Schematic of Model file merging" /></p> 19<p><a name="merge_treatment" id="merge_treatment"></a></p> 20<h2>Merging</h2> 21<p>This section describes how merging is used.</p> 22<h3>Normal method of use</h3> 23<p>You can configure the Export plug-in of the 3D CG tool to predefine which Model file will be merged when the model data is sent to 3DEditor.</p> 24<p>By doing this, the specified Model file will be automatically merged when the model data are output from the 3D CG tool and sent to 3DEditor.</p> 25<p>The flow for this task is as follows: </p> 26<ol> 27 <li>Send model data from the 3D CG tool to 3DEditor.</li> 28 <li>Edit the material settings and other settings using 3DEditor and save the Model file.</li> 29 <li>Set the Model file saved in step 2 as the model file for merging when data are sent again from the 3D CG tool.</li> 30</ol> 31<p>In this merge process, the default operation is the merging of nodes and materials that have the same names.</p> 32<h3>Content altered by the merge process</h3> 33<p>Merging results in changes to the following content in the Model file exported from the 3DCG tool:</p> 34<ul> 35 <li>The model's culling settings.</li> 36 <li>The settings of the nodes that are targets of the merge (the property settings and the 3DEditor task information).</li> 37 <li>The settings of the materials that are targets of the merge (the property settings and the 3DEditor task information).</li> 38</ul> 39<h3>Content not altered by the merge process</h3> 40<p>The following content does not get changed in the Model file exported from the 3DCG tool:</p> 41<ul> 42 <li>The node structure in the model.</li> 43 <li>The material structure in the model.</li> 44 <li>The model's polygon shapes and their vertex data.</li> 45</ul> 46<h3>Textures referenced from models</h3> 47<p>When Model files are merged, the textures are processed as follows:</p> 48<ul> 49 <li>If the target model and the model that is being merged into the target both reference a texture with the same name, the texture referenced by the target model takes priority.</li> 50 <li>Any texture that is referenced <I>only </I>by the model being merged into the target gets added during the merge process.</li> 51</ul> 52<p><a name="merge_overview" id="merge_overview"></a></p> 53<h3>Uses of Merging</h3> 54<p>With NintendoWare, the creation and adjustment of 3D model data is done using both the 3DCG tool and 3DEditor. The flow of this procedure is as follows:</p> 55<ol> 56 <li>Using the Export plug-in, send to 3DEditor the model data that was created with the 3DCG tool.</li> 57 <li>While previewing, use 3DEditor and the Viewer to configure the hardware-specific (the CTR-specific) material rendering settings and other settings.</li> 58 <li>Using 3DEditor, save the configured model data in the format of a 3D intermediate file.</li> 59</ol> 60<p class="new_hint">Steps 1 and 2 of the above procedure can be repeated.<br /> By using this Model file merge feature, the node and material settings configured in step 2 can be applied to model data re-exported from the 3DCG tool.</p> 61<hr><p>CONFIDENTIAL</p></body> 62</html> 63