Merging Model Files

This section explains the process of merging Model files.

Overview of the Merge Process

Model file merging is a feature that takes the node and material settings of a Model file edited and saved with 3DEditor and applies those settings to a Model file that has been exported from the 3DCG tool.

Schematic of Model file merging

Merging

This section describes how merging is used.

Normal method of use

You can configure the Export plug-in of the 3D CG tool to predefine which Model file will be merged when the model data is sent to 3DEditor.

By doing this, the specified Model file will be automatically merged when the model data are output from the 3D CG tool and sent to 3DEditor.

The flow for this task is as follows:

  1. Send model data from the 3D CG tool to 3DEditor.
  2. Edit the material settings and other settings using 3DEditor and save the Model file.
  3. Set the Model file saved in step 2 as the model file for merging when data are sent again from the 3D CG tool.

In this merge process, the default operation is the merging of nodes and materials that have the same names.

Content altered by the merge process

Merging results in changes to the following content in the Model file exported from the 3DCG tool:

Content not altered by the merge process

The following content does not get changed in the Model file exported from the 3DCG tool:

Textures referenced from models

When Model files are merged, the textures are processed as follows:

Uses of Merging

With NintendoWare, the creation and adjustment of 3D model data is done using both the 3DCG tool and 3DEditor. The flow of this procedure is as follows:

  1. Using the Export plug-in, send to 3DEditor the model data that was created with the 3DCG tool.
  2. While previewing, use 3DEditor and the Viewer to configure the hardware-specific (the CTR-specific) material rendering settings and other settings.
  3. Using 3DEditor, save the configured model data in the format of a 3D intermediate file.

Steps 1 and 2 of the above procedure can be repeated.
By using this Model file merge feature, the node and material settings configured in step 2 can be applied to model data re-exported from the 3DCG tool.


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