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6<title>Revision History</title>
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10<h1>Revision History</h1>
11
12
13<h2>2010-12-16</h2>
14<p>Bug Fixes</p>
15<ul>
16<li>Fixed a bug where models with part of their shape broken off were output due to failed optimization of skinning data under certain conditions.</li>
17</ul>
18
19<h2>2010-12-3</h2>
20<p>Added or modified functionality</p>
21<ul>
22<li>Updated the plug-in to Ver. 1.3.0.</li>
23<li>Support for intermediate file format version 1.3.0.</li>
24<li>Added the <a href="export.html#options_oputput">Copy Related Files option</a> which copies files dependent on merge processing in the Export plug-in.</li>
25<li>Removed Disable SkeletalModel-Simplification from Export plug-in settings and added the <a href="export.html#options_optimization">Convert to Model</a> option.</li>
26<li>Documented the fact that the <a href="export.html#options_model">Non-Uniform Scale option</a> will be eliminated in a release soon to come.</li>
27<li>Added a <a href="NW4C_SetForceExportKey.html">plug-in for setting the forced output of animation keys (NW4C Set Force Export Key)</a>.</li>
28<li>Added support for string layout to the <a href="NW4C_SetUserData.html">plug-in for setting user data (NW4C Set User Data)</a>.</li>
29<li>Added support for double-byte characters and single-byte kana in string-type data for the <a href="NW4C_SetUserData.html">plug-in for setting user data (NW4C Set User Data)</a>.</li>
30
31</ul>
32<p>Bug Fixes</p>
33<ul>
34<li>Fixed a bug where optimization would fail when the Compress Same Material process was run on materials for which user data was configured.</li>
35<li>Fixed a bug where material animations would not be transferred with <a href="export.html#options_oputput">Use CreativeStudio</a>.</li>
36</ul>
37
38<h2>2010-11-11</h2>
39<p>Bug Fixes</p>
40<ul>
41<li>Visibility animation did not export correctly when <CODE>cmdl</CODE> file and <CODE>ctex</CODE> file and <CODE>cmata</CODE> were not exported.  That problem has been  fixed.</li>
42</ul>
43
44<h2>2010-10-25</h2>
45<p>Added or modified functionality</p>
46<ul>
47<li>Updated the plug-in to Ver. 1.2.0.</li>
48<li>Support for intermediate file format version 1.2.0.</li>
49<li>Support for Maya 2011.</li>
50<li><B>Quantize Quality</B>, used to specify the animation precision, has been deprecated from the Export plug-in, and the options <a href="export.html#options_anim"><B>Scale Quantize Quality</B>, <B>Rotate Quantize Quality</B>, and <B>Translate Quantize Quality</B></a> have been added.</li>
51<li>The options <a href="export.html#options_tolerance"><B>Texture Translate</B>, <B>Texture Rotate</B>, and <B>Texture Scale </B></a>have been added to the the Export plug-in for setting the acceptable error-tolerance value for texture SRT animations.</li>
52<li>The <a href="export.html#options_tolerance"><B>Color </B>option</a> was added to the the Export plug-in for setting the acceptable error-tolerance value for color animation.</li>
53<li>Added the <a href="NW4C_SetUserData.html">Plug-In for Setting User Data (NW4C Set User Data)</a>.</li>
54</ul>
55<p>Bug Fixes</p>
56<ul>
57<li>Fixed a bug where dependency files were not being copied during merging.</li>
58<li>Fixed a bug where <CODE>cskla</CODE> files were not being optimized if <CODE>cmdl</CODE> files were not being exported.</li>
59<li>Fixed a bug where temporary files created for merging were not always deleted.</li>
60</ul>
61
62<p>Known Issues</p>
63<ul>
64<li>
65In the merge process, if the merge-source <CODE>cmdl</CODE> file (as specified by <CODE>Merge cmdl</CODE>) contains non-model reference data (like textures and lookup tables), then the merge-result <CODE>cmdl</CODE> file will not be created properly.<br> When this is the case, the exporter will create the temporary file <CODE>merge_cmdl$XXX.cmdl</CODE> (where <CODE>XXX</CODE> is the merge-source filename) in the save-to folder.
66</li>
67</ul>
68
69<h2>2010-10-12</h2>
70<p>Bug Fixes</p>
71<ul>
72<li>Fixed a bug where NW4C Set Combine Group could not be utilized correctly</li>
73</ul>
74<h2>2010-09-27</h2>
75<p>Added or modified functionality</p>
76<ul>
77<li>Updated the plug-in to Ver. 1.1.0.</li>
78<li>Support for intermediate file format version 1.1.0.</li>
79<li>Support for <a href="animation.html#vis_anim">Visibility Animation</a>.</li>
80<li>Support for <a href="animation.html#color_anim">Color Animation</a>.</li>
81<li>Support for <a href="animation.html#tex_srt_anim">Texture SRT Animation</a>.</li>
82<li>Support for <a href="export.html#process_mode">Export Animation Range mode</a>.</li>
83<li>Added the <CODE><a href="export.html#options_model">Adjust Skinning</a></CODE> option for determining the skinning mode to the Export plug-in.</li>
84<li>Added the <CODE><a href="export.html#options_model">Mesh Visibility Mode</a></CODE> option to the Export plug-in for setting the mode to apply to visibility animation.</li>
85<li>Deprecated <B>Translate Precision</B>, <B>Rotate Precision</B> and <B>Scale Precision</B> for specifying animation precision from the Export plug-in and added the <CODE><a href="export.html#options_anim">Quantize Quality</a></CODE> option.</li>
86<li>Added <a href="NW4C_SetCombineGroup.html">Plug-in for Setting Mesh Combine Groups (NW4C Set Combine Group)</a></li>
87<li>Added <a href="NW4C_SetAnimRange.html">Plug-in for Setting Animation Range (NW4C Set Animation Range)</a>.</li>
88<li>Deprecated the <a href="export.html#options_optimization">Compress Node option</a> <B>Unite Below Node</B> from the Export plug-in.</li>
89</ul>
90<p>Bug Fixes</p>
91<ul>
92<li>For skin meshes, nodes would be compressed even if <B>Don't compress this node</B> was set.  That problem has been fixed.</li>
93<li>The names for specular and other lookup table sets overlapped with the names for light-containing lookup table sets. That problem was corrected.</li>
94<li>If a CMDL file containing double-byte characters in its path was specified for merging, the merge process did not work correctly. That problem was corrected.</li>
95<li>If the Windows user name contained double-byte characters the optimization process would not execute. That problem was fixed.</li>
96<li>When a mesh with more than 65,535 vertices is exported an <a href="export.html#errors">error</a> is now generated.</li>
97<li>The merge process would fail when the name of the merge source file as specified by the <CODE><a href="export.html#options_oputput">Merge cmdl File</a></CODE> option was the same as the name of the export file. That problem was fixed.</li>
98</ul>
99
100<h2>2010-07-27</h2>
101<p>Added or modified functionality</p>
102<ul>
103<li>Updated the plug-in to Ver. 1.0.0.</li>
104<li>Support for intermediate file format version 1.0.0.</li>
105<li>Added 64-bit version plug-ins.</li>
106<li>Support for <a href="animation.html#light_anim">light animation</a>.</li>
107<li>Export plug-in support for <a href="export.html#options_oputput">Use CreativeStudio option</a>.</li>
108<li>Changed the Export plug-in <B>Convert To Model</B> option to <a href="export.html#options_oputput">Disable SkeletalModel-Simplification option</a>.</li>
109<li>Revised specifications so that a <a href="export.html#warnings">Warning</a> is displayed when there is a discrepancy in the presence of vertex attributes among meshes to which the same material is being applied.</li>
110<li>Changed the names and order of parameters that can be set for Face Culling when using <a href="NW4C_SetMaterialAttr.html">Plug-in for Setting Material Attributes (NW4C Set Material Attribute)</a>.</li>
111</ul>
112<p>Bug Fixes</p>
113<ul>
114<li>Fixed a bug where camera settings were being forcibly output as animations.</li>
115</ul>
116
117
118<h2>2010-06-28</h2>
119<p>Added or modified functionality</p>
120<ul>
121<li>Updated the plug-in to Ver. 0.8.0.</li>
122<li>Support for intermediate file format version 0.8.0.</li>
123<li>Support for output of <a href="intermediate_files.html#cenv">scene environment data (cenv file)</a>.</li>
124<li>Changed the light file extension to &quot;clgt&quot;.</li>
125<li>Added a <a href="notes.html#start_maya">feature for opening scenes from the project specified as a batch file argument for Maya startup</a>.</li>
126<li>Support for <a href="animation.html#camera_anim">camera animation</a>.</li>
127<li>Added <B>Unite Compressible Node</B> and <B>Unite Below Node</B> to the <a href="export.html#options_optimization">Compress Node option</a> of the Export plug-in.</li>
128<li>A <a href="export.html#options_optimization">Compress Material option</a> has been added to the Export plug-in.</li>
129<li>A <a href="export.html#options_optimization">Convert To Model option</a> has been added to the Export plug-in.</li>
130<li>A <a href="export.html#options_model">Max Reserved Uniform Registers option</a> has been added to the Export plug-in.</li>
131<li>The <a href="export.html#options_anim">Frame Format,Translate Precision, Rotate Precision and Scale Precision options</a> of the Export plug-in have been moved from Quantization Options to Animation Options.</li>
132<li>Added Blend Mode for specifying a translucent drawing mode to the <a href="NW4C_SetMaterialAttr.html">Plug-in for Setting Material Attributes (NW4C Set Material Attribute)</a>.</li>
133</ul>
134<p>Bug Fixes</p>
135<ul>
136<li>Fixed a bug where an error would occur and export was impossible if the user name contained full-width characters from the Japanese code set.</li>
137<li>Fixed a bug where models would break down if optimization was performed using <a href="export.html#options_optimization">Cull Uninfluential Node</a>.</li>
138<li>Meshes are also united when compressing nodes using <a href="export.html#options_optimization">Compress Node</a>.</li>
139</ul>
140
141<h2>2010-05-14</h2>
142<p>Added or modified functionality</p>
143<ul>
144<li>Updated the plug-in to Ver. 0.7.0.</li>
145<li>Support for intermediate file format version 0.7.0.</li>
146<li>Support for <a href="animation.html#tex_pat_anim">texture pattern animation</a>.</li>
147<li>A <a href="export.html#options_oputput">Merge cmdl File option</a> has been added to the Export plug-in.</li>
148<li>Added <B>Cull Uninfluential Node</B> and <B>Unite Compressible Node</B> to the <a href="export.html#options_optimization">Compress Node option</a> of the Export plug-in.</li>
149<li>Added the <a href="export.html#options_quantization">Frame Format option</a> feature to the Export plug-in.</li>
150<li>Added the <a href="NW4C_SetBillboard.html">Plug-n for Setting Billboards (NW4C Set Billboard)</a>.</li>
151<li>Added the <a href="NW4C_SetFrameExtensionList.html">Plug-in for Controlling Texture Pattern Animation (NW4C Set Frame Extension List)</a>.</li>
152<li>Changed specifications so that an animation curve is always output to cskla files when constrain is set for attributes.</li>
153<li>Added Face Culling for specifying back face culling when using the <a href="NW4C_SetMaterialAttr.html">Plug-in for Setting Material Attributes (NW4C Set Material Attribute)</a>.</li>
154</ul>
155<p>Bug Fixes</p>
156<ul>
157<li>Fixed a bug where the scene file specified by argument to a batch file for Maya startup could not be opened.</li>
158<li>Fixed a bug where polygon groups assigned the same material were sometimes being split into separate shapes and then output.</li>
159</ul>
160
161<h2>2010-03-16</h2>
162<p>Added or modified functionality</p>
163<ul>
164<li>Updated the plug-in to Ver. 0.6.0.</li>
165<li>Supports intermediate file format version 0.6.0.</li>
166</ul>
167<p>Bug Fixes</p>
168<ul>
169<li>Fixed a bug where tangents were not being correctly output.</li>
170<li>Fixed a bug where only ccam or clgt files could not be output.</li>
171</ul>
172
173<h2>2010-02-12</h2>
174<p>Added or modified functionality</p>
175<ul>
176<li>Updated the plug-in to Ver. 0.5.0.</li>
177<li>Supports intermediate file format version 0.5.0.</li>
178<li>Support for Maya 2010.</li>
179<li>Changed the values output for the ambient color of materials and lights.</li>
180<li>Changed specifications so that the lookup table for materials and lights is output in curve format.</li>
181<li>Changed LA4 to LA8 for the <a href="modeling.html#texture_file">format used when a texture file does not include additional information</a>.</li>
182<li>Support for <a href="rendering.html#camera">camera</a> (ccam file) output.</li>
183<li>Added the <a href="batch_export.html">Batch Export feature</a> to the Export plug-in.</li>
184<li>Added <a href="export.html#options_optimization">Optimization Options</a> to the Export plug-in.</li>
185<li>Added a <a href="export.html#manage_options">feature for saving Export option settings for scenes</a>.</li>
186<li>Added a <a href="export.html#manage_options">feature for importing/exporting Export option settings in c3es files</a>.</li>
187<li>Added a <a href="NW4C_SetRenderPriority.html">Plug-in for Setting Polygon Rendering Priority (NW4C Set Render Priority)</a>.</li>
188<li>Added a <a href="NW4C_SetCameraFovy.html">Plug-in for Configuring the Camera Angle of View (NW4C Set Render Priority)</a>.</li>
189</ul>
190
191<h2>2010-01-19</h2>
192<p>Added or modified functionality</p>
193<ul>
194<li>Updated the plug-in to Ver. 0.4.1.</li>
195</ul>
196<p>Bug Fixes</p>
197<ul>
198<li>Fixed a bug where <B>All</B> would result if the option window was opened after exporting with the <B>Start/End Frame</B> option set to <B>Playback</B> or <B>Range</B>.</li>
199</ul>
200
201<h2>2010-01-12</h2>
202<p>Added or modified functionality</p>
203<ul>
204<li>Updated the plug-in to Ver. 0.4.0.</li>
205<li>Support for intermediate file format version 0.4.0.</li>
206</ul>
207
208<h2>2009-12-10</h2>
209<p>Added or modified functionality</p>
210<ul>
211<li>Updated the plug-in to Ver. 0.3.1.</li>
212<li>Changed the <a href="modeling.html#texture_file">format when a texture file does not include additional information</a>.</li>
213<li>Added a <a href="NW4C_SetMaterialAttr.html">Plug-in for Setting Material Attributes (NW4R Set Material Attribute)</a></li>
214<li>Added a <a href="NW4C_SetNoCompressNode.html">Plug-in for Disabling Node Compression (NW4C Set No Compress Node)</a>.</li>
215<li>Changed specifications to that Auto cannot be specified for Position, Normal or Tex Coord when using <a href="export.html#options_quantization">Quantization Options</a> of the Export plug-in.</li>
216</ul>
217
218<h2>2009-11-10</h2>
219<p>Added or modified functionality</p>
220<ul>
221<li>Updated the plug-in to Ver. 0.2.1.</li>
222<li>Added a feature for specifying <a href="modeling.html#vertex_color">vertex color</a> components and precision.</li>
223<li>Support for export of <a href="modeling.html#user_attr">user vertex attributes</a>.</li>
224<li>Changed specifications so that skinning weights are output using 8-bit integers.</li>
225</ul>
226
227<h2>2009-10-30</h2>
228<p>Initial version.</p>
229
230<p><br><br></p>
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