1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<html> 3<head> 4<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> 5<meta http-equiv="Content-Style-Type" content="text/css"> 6<title>Revision History</title> 7<link rel="stylesheet" href="css/manpage.css" type="text/css"> 8</head> 9<body> 10<h1>Revision History</h1> 11 12 13<h2>2010-12-16</h2> 14<p>Bug Fixes</p> 15<ul> 16<li>Fixed a bug where models with part of their shape broken off were output due to failed optimization of skinning data under certain conditions.</li> 17</ul> 18 19<h2>2010-12-3</h2> 20<p>Added or modified functionality</p> 21<ul> 22<li>Updated the plug-in to Ver. 1.3.0.</li> 23<li>Support for intermediate file format version 1.3.0.</li> 24<li>Added the <a href="export.html#options_oputput">Copy Related Files option</a> which copies files dependent on merge processing in the Export plug-in.</li> 25<li>Removed Disable SkeletalModel-Simplification from Export plug-in settings and added the <a href="export.html#options_optimization">Convert to Model</a> option.</li> 26<li>Documented the fact that the <a href="export.html#options_model">Non-Uniform Scale option</a> will be eliminated in a release soon to come.</li> 27<li>Added a <a href="NW4C_SetForceExportKey.html">plug-in for setting the forced output of animation keys (NW4C Set Force Export Key)</a>.</li> 28<li>Added support for string layout to the <a href="NW4C_SetUserData.html">plug-in for setting user data (NW4C Set User Data)</a>.</li> 29<li>Added support for double-byte characters and single-byte kana in string-type data for the <a href="NW4C_SetUserData.html">plug-in for setting user data (NW4C Set User Data)</a>.</li> 30 31</ul> 32<p>Bug Fixes</p> 33<ul> 34<li>Fixed a bug where optimization would fail when the Compress Same Material process was run on materials for which user data was configured.</li> 35<li>Fixed a bug where material animations would not be transferred with <a href="export.html#options_oputput">Use CreativeStudio</a>.</li> 36</ul> 37 38<h2>2010-11-11</h2> 39<p>Bug Fixes</p> 40<ul> 41<li>Visibility animation did not export correctly when <CODE>cmdl</CODE> file and <CODE>ctex</CODE> file and <CODE>cmata</CODE> were not exported. That problem has been fixed.</li> 42</ul> 43 44<h2>2010-10-25</h2> 45<p>Added or modified functionality</p> 46<ul> 47<li>Updated the plug-in to Ver. 1.2.0.</li> 48<li>Support for intermediate file format version 1.2.0.</li> 49<li>Support for Maya 2011.</li> 50<li><B>Quantize Quality</B>, used to specify the animation precision, has been deprecated from the Export plug-in, and the options <a href="export.html#options_anim"><B>Scale Quantize Quality</B>, <B>Rotate Quantize Quality</B>, and <B>Translate Quantize Quality</B></a> have been added.</li> 51<li>The options <a href="export.html#options_tolerance"><B>Texture Translate</B>, <B>Texture Rotate</B>, and <B>Texture Scale </B></a>have been added to the the Export plug-in for setting the acceptable error-tolerance value for texture SRT animations.</li> 52<li>The <a href="export.html#options_tolerance"><B>Color </B>option</a> was added to the the Export plug-in for setting the acceptable error-tolerance value for color animation.</li> 53<li>Added the <a href="NW4C_SetUserData.html">Plug-In for Setting User Data (NW4C Set User Data)</a>.</li> 54</ul> 55<p>Bug Fixes</p> 56<ul> 57<li>Fixed a bug where dependency files were not being copied during merging.</li> 58<li>Fixed a bug where <CODE>cskla</CODE> files were not being optimized if <CODE>cmdl</CODE> files were not being exported.</li> 59<li>Fixed a bug where temporary files created for merging were not always deleted.</li> 60</ul> 61 62<p>Known Issues</p> 63<ul> 64<li> 65In the merge process, if the merge-source <CODE>cmdl</CODE> file (as specified by <CODE>Merge cmdl</CODE>) contains non-model reference data (like textures and lookup tables), then the merge-result <CODE>cmdl</CODE> file will not be created properly.<br> When this is the case, the exporter will create the temporary file <CODE>merge_cmdl$XXX.cmdl</CODE> (where <CODE>XXX</CODE> is the merge-source filename) in the save-to folder. 66</li> 67</ul> 68 69<h2>2010-10-12</h2> 70<p>Bug Fixes</p> 71<ul> 72<li>Fixed a bug where NW4C Set Combine Group could not be utilized correctly</li> 73</ul> 74<h2>2010-09-27</h2> 75<p>Added or modified functionality</p> 76<ul> 77<li>Updated the plug-in to Ver. 1.1.0.</li> 78<li>Support for intermediate file format version 1.1.0.</li> 79<li>Support for <a href="animation.html#vis_anim">Visibility Animation</a>.</li> 80<li>Support for <a href="animation.html#color_anim">Color Animation</a>.</li> 81<li>Support for <a href="animation.html#tex_srt_anim">Texture SRT Animation</a>.</li> 82<li>Support for <a href="export.html#process_mode">Export Animation Range mode</a>.</li> 83<li>Added the <CODE><a href="export.html#options_model">Adjust Skinning</a></CODE> option for determining the skinning mode to the Export plug-in.</li> 84<li>Added the <CODE><a href="export.html#options_model">Mesh Visibility Mode</a></CODE> option to the Export plug-in for setting the mode to apply to visibility animation.</li> 85<li>Deprecated <B>Translate Precision</B>, <B>Rotate Precision</B> and <B>Scale Precision</B> for specifying animation precision from the Export plug-in and added the <CODE><a href="export.html#options_anim">Quantize Quality</a></CODE> option.</li> 86<li>Added <a href="NW4C_SetCombineGroup.html">Plug-in for Setting Mesh Combine Groups (NW4C Set Combine Group)</a></li> 87<li>Added <a href="NW4C_SetAnimRange.html">Plug-in for Setting Animation Range (NW4C Set Animation Range)</a>.</li> 88<li>Deprecated the <a href="export.html#options_optimization">Compress Node option</a> <B>Unite Below Node</B> from the Export plug-in.</li> 89</ul> 90<p>Bug Fixes</p> 91<ul> 92<li>For skin meshes, nodes would be compressed even if <B>Don't compress this node</B> was set. That problem has been fixed.</li> 93<li>The names for specular and other lookup table sets overlapped with the names for light-containing lookup table sets. That problem was corrected.</li> 94<li>If a CMDL file containing double-byte characters in its path was specified for merging, the merge process did not work correctly. That problem was corrected.</li> 95<li>If the Windows user name contained double-byte characters the optimization process would not execute. That problem was fixed.</li> 96<li>When a mesh with more than 65,535 vertices is exported an <a href="export.html#errors">error</a> is now generated.</li> 97<li>The merge process would fail when the name of the merge source file as specified by the <CODE><a href="export.html#options_oputput">Merge cmdl File</a></CODE> option was the same as the name of the export file. That problem was fixed.</li> 98</ul> 99 100<h2>2010-07-27</h2> 101<p>Added or modified functionality</p> 102<ul> 103<li>Updated the plug-in to Ver. 1.0.0.</li> 104<li>Support for intermediate file format version 1.0.0.</li> 105<li>Added 64-bit version plug-ins.</li> 106<li>Support for <a href="animation.html#light_anim">light animation</a>.</li> 107<li>Export plug-in support for <a href="export.html#options_oputput">Use CreativeStudio option</a>.</li> 108<li>Changed the Export plug-in <B>Convert To Model</B> option to <a href="export.html#options_oputput">Disable SkeletalModel-Simplification option</a>.</li> 109<li>Revised specifications so that a <a href="export.html#warnings">Warning</a> is displayed when there is a discrepancy in the presence of vertex attributes among meshes to which the same material is being applied.</li> 110<li>Changed the names and order of parameters that can be set for Face Culling when using <a href="NW4C_SetMaterialAttr.html">Plug-in for Setting Material Attributes (NW4C Set Material Attribute)</a>.</li> 111</ul> 112<p>Bug Fixes</p> 113<ul> 114<li>Fixed a bug where camera settings were being forcibly output as animations.</li> 115</ul> 116 117 118<h2>2010-06-28</h2> 119<p>Added or modified functionality</p> 120<ul> 121<li>Updated the plug-in to Ver. 0.8.0.</li> 122<li>Support for intermediate file format version 0.8.0.</li> 123<li>Support for output of <a href="intermediate_files.html#cenv">scene environment data (cenv file)</a>.</li> 124<li>Changed the light file extension to "clgt".</li> 125<li>Added a <a href="notes.html#start_maya">feature for opening scenes from the project specified as a batch file argument for Maya startup</a>.</li> 126<li>Support for <a href="animation.html#camera_anim">camera animation</a>.</li> 127<li>Added <B>Unite Compressible Node</B> and <B>Unite Below Node</B> to the <a href="export.html#options_optimization">Compress Node option</a> of the Export plug-in.</li> 128<li>A <a href="export.html#options_optimization">Compress Material option</a> has been added to the Export plug-in.</li> 129<li>A <a href="export.html#options_optimization">Convert To Model option</a> has been added to the Export plug-in.</li> 130<li>A <a href="export.html#options_model">Max Reserved Uniform Registers option</a> has been added to the Export plug-in.</li> 131<li>The <a href="export.html#options_anim">Frame Format,Translate Precision, Rotate Precision and Scale Precision options</a> of the Export plug-in have been moved from Quantization Options to Animation Options.</li> 132<li>Added Blend Mode for specifying a translucent drawing mode to the <a href="NW4C_SetMaterialAttr.html">Plug-in for Setting Material Attributes (NW4C Set Material Attribute)</a>.</li> 133</ul> 134<p>Bug Fixes</p> 135<ul> 136<li>Fixed a bug where an error would occur and export was impossible if the user name contained full-width characters from the Japanese code set.</li> 137<li>Fixed a bug where models would break down if optimization was performed using <a href="export.html#options_optimization">Cull Uninfluential Node</a>.</li> 138<li>Meshes are also united when compressing nodes using <a href="export.html#options_optimization">Compress Node</a>.</li> 139</ul> 140 141<h2>2010-05-14</h2> 142<p>Added or modified functionality</p> 143<ul> 144<li>Updated the plug-in to Ver. 0.7.0.</li> 145<li>Support for intermediate file format version 0.7.0.</li> 146<li>Support for <a href="animation.html#tex_pat_anim">texture pattern animation</a>.</li> 147<li>A <a href="export.html#options_oputput">Merge cmdl File option</a> has been added to the Export plug-in.</li> 148<li>Added <B>Cull Uninfluential Node</B> and <B>Unite Compressible Node</B> to the <a href="export.html#options_optimization">Compress Node option</a> of the Export plug-in.</li> 149<li>Added the <a href="export.html#options_quantization">Frame Format option</a> feature to the Export plug-in.</li> 150<li>Added the <a href="NW4C_SetBillboard.html">Plug-n for Setting Billboards (NW4C Set Billboard)</a>.</li> 151<li>Added the <a href="NW4C_SetFrameExtensionList.html">Plug-in for Controlling Texture Pattern Animation (NW4C Set Frame Extension List)</a>.</li> 152<li>Changed specifications so that an animation curve is always output to cskla files when constrain is set for attributes.</li> 153<li>Added Face Culling for specifying back face culling when using the <a href="NW4C_SetMaterialAttr.html">Plug-in for Setting Material Attributes (NW4C Set Material Attribute)</a>.</li> 154</ul> 155<p>Bug Fixes</p> 156<ul> 157<li>Fixed a bug where the scene file specified by argument to a batch file for Maya startup could not be opened.</li> 158<li>Fixed a bug where polygon groups assigned the same material were sometimes being split into separate shapes and then output.</li> 159</ul> 160 161<h2>2010-03-16</h2> 162<p>Added or modified functionality</p> 163<ul> 164<li>Updated the plug-in to Ver. 0.6.0.</li> 165<li>Supports intermediate file format version 0.6.0.</li> 166</ul> 167<p>Bug Fixes</p> 168<ul> 169<li>Fixed a bug where tangents were not being correctly output.</li> 170<li>Fixed a bug where only ccam or clgt files could not be output.</li> 171</ul> 172 173<h2>2010-02-12</h2> 174<p>Added or modified functionality</p> 175<ul> 176<li>Updated the plug-in to Ver. 0.5.0.</li> 177<li>Supports intermediate file format version 0.5.0.</li> 178<li>Support for Maya 2010.</li> 179<li>Changed the values output for the ambient color of materials and lights.</li> 180<li>Changed specifications so that the lookup table for materials and lights is output in curve format.</li> 181<li>Changed LA4 to LA8 for the <a href="modeling.html#texture_file">format used when a texture file does not include additional information</a>.</li> 182<li>Support for <a href="rendering.html#camera">camera</a> (ccam file) output.</li> 183<li>Added the <a href="batch_export.html">Batch Export feature</a> to the Export plug-in.</li> 184<li>Added <a href="export.html#options_optimization">Optimization Options</a> to the Export plug-in.</li> 185<li>Added a <a href="export.html#manage_options">feature for saving Export option settings for scenes</a>.</li> 186<li>Added a <a href="export.html#manage_options">feature for importing/exporting Export option settings in c3es files</a>.</li> 187<li>Added a <a href="NW4C_SetRenderPriority.html">Plug-in for Setting Polygon Rendering Priority (NW4C Set Render Priority)</a>.</li> 188<li>Added a <a href="NW4C_SetCameraFovy.html">Plug-in for Configuring the Camera Angle of View (NW4C Set Render Priority)</a>.</li> 189</ul> 190 191<h2>2010-01-19</h2> 192<p>Added or modified functionality</p> 193<ul> 194<li>Updated the plug-in to Ver. 0.4.1.</li> 195</ul> 196<p>Bug Fixes</p> 197<ul> 198<li>Fixed a bug where <B>All</B> would result if the option window was opened after exporting with the <B>Start/End Frame</B> option set to <B>Playback</B> or <B>Range</B>.</li> 199</ul> 200 201<h2>2010-01-12</h2> 202<p>Added or modified functionality</p> 203<ul> 204<li>Updated the plug-in to Ver. 0.4.0.</li> 205<li>Support for intermediate file format version 0.4.0.</li> 206</ul> 207 208<h2>2009-12-10</h2> 209<p>Added or modified functionality</p> 210<ul> 211<li>Updated the plug-in to Ver. 0.3.1.</li> 212<li>Changed the <a href="modeling.html#texture_file">format when a texture file does not include additional information</a>.</li> 213<li>Added a <a href="NW4C_SetMaterialAttr.html">Plug-in for Setting Material Attributes (NW4R Set Material Attribute)</a></li> 214<li>Added a <a href="NW4C_SetNoCompressNode.html">Plug-in for Disabling Node Compression (NW4C Set No Compress Node)</a>.</li> 215<li>Changed specifications to that Auto cannot be specified for Position, Normal or Tex Coord when using <a href="export.html#options_quantization">Quantization Options</a> of the Export plug-in.</li> 216</ul> 217 218<h2>2009-11-10</h2> 219<p>Added or modified functionality</p> 220<ul> 221<li>Updated the plug-in to Ver. 0.2.1.</li> 222<li>Added a feature for specifying <a href="modeling.html#vertex_color">vertex color</a> components and precision.</li> 223<li>Support for export of <a href="modeling.html#user_attr">user vertex attributes</a>.</li> 224<li>Changed specifications so that skinning weights are output using 8-bit integers.</li> 225</ul> 226 227<h2>2009-10-30</h2> 228<p>Initial version.</p> 229 230<p><br><br></p> 231<hr><p>CONFIDENTIAL</p></body> 232</html>