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93<h1>NintendoWare Development Environment - General Revision History</h1>
94
95<h2>Index</h2>
96
97<h3><a href="#version_1_2_0">■ 1.2.0</a></h3>
98<h4>Added and Changed Features</h4>
99<ul style="list-style-type:none;">
100<li><a href="#note_22-D01">Note 22-D01:  Updated the IntermediateFileFormat documentation</a></li>
101</ul>
102<h3><a href="#version_1_1_1">■ 1.1.1</a></h3>
103<h4>Added and Changed Features</h4>
104<ul style="list-style-type:none;">
105<li><a href="#note_20-D01">Note 20-D01:  Changed the top page of the IntermediateFileFormat documentation.</a></li>
106</ul>
107<h3><a href="#version_1_1_0">■ 1.1.0</a></h3>
108<h4>Added and Changed Features</h4>
109<ul style="list-style-type:none;">
110<li><a href="#note_19-D01">Note 19-D01:  Added NW4C Viewer</a></li>
111<li><a href="#note_19-D02">Note 19-D02:  Added NW4C sample demos</a></li>
112</ul>
113<h3><a href="#version_1_0_0">■ 1.0.0</a></h3>
114<h4>Added and Changed Features</h4>
115<ul style="list-style-type:none;">
116<li><a href="#note_17-D01">Note 17-D01:  (Development Environment) Added Windows 7 (64-bit) support</a></li>
117<li><a href="#note_17-D02">Note 17-D02:  (Documentation) Added Document about Graphics Intermediate Files</a></li>
118</ul>
119<h3><a href="#version_0_8_0">■ 0.8.0</a></h3>
120<h4>Added and Changed Features</h4>
121<ul style="list-style-type:none;">
122<li><a href="#note_15-D01">Note 15-D01:  (Development Environment) Ended support for TEG2</a></li>
123<li><a href="#note_15-D02">Note 15-D02:  (Development Environment) Change Regarding Creations of Sample Demo Builds</a></li>
124</ul>
125<h4>Bug fixes</h4>
126<ul style="list-style-type:none;">
127<li><a href="#note_15-D03">Note 15-D03:  (Development Environment) Fixed Problem of <CODE>version.h</CODE> Not Being Included from <CODE>OMakefile</CODE></a></li>
128</ul>
129<h3><a href="#version_0_7_0">■ 0.7.0</a></h3>
130<h4>Added and Changed Features</h4>
131<ul style="list-style-type:none;">
132<li><a href="#note_10-D01">Note 10-D01:  (Development Environment) Ended Support for PC Runtime Development Environment</a></li>
133</ul>
134<h3><a href="#version_0_6_1">■ 0.6.1</a></h3>
135<h4>Added and Changed Features</h4>
136<ul style="list-style-type:none;">
137<li><a href="#note_08-D01">Note 08-D01: (Development Environment) Support for TS Board</a></li>
138</ul>
139<h3><a href="#version_0_2_1">■ 0.2.1</a></h3>
140<h4>Added and Changed Features</h4>
141<ul style="list-style-type:none;">
142<li><a href="#note_01-D01">Note 01-D01: (Development Environment) Support for TEG2</a></li>
143<li><a href="#note_01-D02">Note 01-D02: (Documentation) Updated the NintendoWare Overview</a></li>
144<li><a href="#note_01-D03">Note 01-D03: (Documentation) Updated the NintendoWare Programmer's Guide</a></li>
145</ul>
146<h4>Bug fixes</h4>
147<ul style="list-style-type:none;">
148<li><a href="#note_01-D04">Note 01-D04: (Library) Fixed Demo Build Warning</a></li>
149</ul>
150
151
152<h2 id="version_1_2_0">Changes in 1.2.0</h2>
153<h3 id="note_22-D01">Note 22-D01:  Updated the IntermediateFileFormat documentation</h3>
154<ul><li> Added &lt;UserData&gt;.
155</li>
156<li> Added explanation about restrictions on the number of elements in &lt;TextureCoordinators&gt;.
157</li>
158</ul>
159<h2 id="version_1_1_1">Changes in 1.1.1</h2>
160<h3 id="note_20-D01">Note 20-D01:  Changed the top page of the IntermediateFileFormat documentation</h3>
161<p>Changed the version to 1.1.0 and the revision date to 2010-10-06.
162</p>
163<h2 id="version_1_1_0">Changes in 1.1.0</h2>
164<h3 id="note_19-D01">Note 19-D01:  Added NW4C Viewer</h3>
165<p>The tool NW4C Viewer, capable of previewing on actual hardware through a link to a Windows GUI application (NW4C CreativeStudio), has been added.
166</p>
167<p>For further details, refer to the Viewer manual (documents\Viewer\Viewer.html).
168</p>
169<h3 id="note_19-D02">Note 19-D02:  Added NW4C sample demos</h3>
170<p>NW4C sample demos showing how to render while simultaneously using the gfx library, layout library and OpenGL library have been added.
171</p>
172<p>For more details, see the following documentation.
173</p>
174<pre>documents\API\nw\Nw4cDemo\Nw4cDemo.html
175</pre>
176<h2 id="version_1_0_0">Changes in 1.0.0</h2>
177<h3 id="note_17-D01">Note 17-D01:  (Development Environment) Added Windows 7 (64-bit) support</h3>
178<p>Began to support the Windows 7 (64-bit) environment as the operating system.
179</p>
180<p>For information regarding operations on Windows 7, see the section <I>Confirmed Operations of NintendoWare for CTR Windows 7 (64-bit)</I>.
181</p>
182<h3 id="note_17-D02">Note 17-D02:  (Documentation) Added Document about Graphics Intermediate Files</h3>
183<p>Added a document explaining the specification for graphics intermediate files.
184</p>
185<h2 id="version_0_8_0">Changes in 0.8.0</h2>
186<h3 id="note_15-D01">Note 15-D01:  (Development Environment) Ended support for TEG2</h3>
187<p>Stopped support for TEG2.
188</p>
189<p>The following files have been  deleted and are no longer included
190</p>
191<ul><li> Library files for TEG2
192</li>
193<li> TEG2 Viewer-related applications (GraphicsViewer, LayoutViewer, SoundPlayer)
194</li>
195</ul>
196<h3 id="note_15-D02">Note 15-D02:  (Development Environment) Change Regarding Creations of Sample Demo Builds</h3>
197<p>Up until now, the creations of sample demo builds were copied to the  <CODE>$NW4C_ROOT\images</CODE> folder. That is no longer the case.
198</p>
199<h3 id="note_15-D03">Note 15-D03:  (Development Environment) Fixed Problem of <CODE>version.h</CODE> Not Being Included from <CODE>OMakefile</CODE></h3>
200<p>An error would be generated when the <CODE>include\nw\version.h</CODE> file was included from <CODE>OMakefile</CODE>. That problem was fixed.
201</p>
202<h2 id="version_0_7_0">Changes in 0.7.0</h2>
203<h3 id="note_10-D01">Note 10-D01:  (Development Environment) Ended Support for PC Runtime Development Environment</h3>
204<p>Up until now, a development environment for the Window PCs using POD was available while the development environment for the CTR target board was being prepared. But revisions for optimization of the performance of the graphics library has made it difficult to continue to maintain an environment that can run on the PC.  Moreover, the development environment for the CTR target board is fairly complete so for these two reasons the support for a PC runtime development environment  has been  stopped.
205</p>
206<p>Support may be resumed again in the future, but the schedule is not set.
207</p>
208<h2 id="version_0_6_1">Changes in 0.6.1</h2>
209<h3 id="note_08-D01">Note 08-D01: (Development Environment) Support for TS Board</h3>
210<p>The runtime library can  now operate on the TS board.
211</p>
212<h2 id="version_0_2_1">Changes in 0.2.1</h2>
213<h3 id="note_01-D01">Note 01-D01: (Development Environment) Support for TEG2</h3>
214<p>The runtime library can  now operate on the TEG2. For details, see the <I>NintendoWare Programmer's Guide</I>.
215</p>
216<p>However, the Sound library is not supported on the TEG2. That support is scheduled to be included in the next release.
217</p>
218<h3 id="note_01-D02">Note 01-D02: (Documentation) Updated the NintendoWare Overview</h3>
219<p>The following updates were made to the NintendoWare Overview:
220</p>
221<ul><li>Revised the content of the <I>Tools Operating Environment</I> section.
222</li>
223<li>Added an explanation about the PC-SDK to the <I>Library Overview</I> section.
224</li>
225<li>Added <CODE>RVCT for Nintendo4.0</CODE> as the build environment in the <I>Library Description Language</I> section.
226</li>
227</ul>
228<h3 id="note_01-D03">Note 01-D03: (Documentation) Updated the NintendoWare Programmer's Guide</h3>
229<p>The following updates were made to the NintendoWare Programmer's Guide:
230</p>
231<ul><li> Added an explanation about support for CTR-TEG2.
232</li>
233<li> Revised the explanation about the environment variable settings.
234</li>
235</ul>
236<h3 id="note_01-D04">Note  01-D04: (Library) Fixed Demo Build Warning</h3>
237<p>When  the Runtime library demo was built with VisualStudio, a LNK4099/LNK4204 warning would be generated. That problem has been fixed.
238</p>
239
240
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242
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