NintendoWare Development Environment - General Revision History

Index

■ 1.2.0

Added and Changed Features

■ 1.1.1

Added and Changed Features

■ 1.1.0

Added and Changed Features

■ 1.0.0

Added and Changed Features

■ 0.8.0

Added and Changed Features

Bug fixes

■ 0.7.0

Added and Changed Features

■ 0.6.1

Added and Changed Features

■ 0.2.1

Added and Changed Features

Bug fixes

Changes in 1.2.0

Note 22-D01: Updated the IntermediateFileFormat documentation

Changes in 1.1.1

Note 20-D01: Changed the top page of the IntermediateFileFormat documentation

Changed the version to 1.1.0 and the revision date to 2010-10-06.

Changes in 1.1.0

Note 19-D01: Added NW4C Viewer

The tool NW4C Viewer, capable of previewing on actual hardware through a link to a Windows GUI application (NW4C CreativeStudio), has been added.

For further details, refer to the Viewer manual (documents\Viewer\Viewer.html).

Note 19-D02: Added NW4C sample demos

NW4C sample demos showing how to render while simultaneously using the gfx library, layout library and OpenGL library have been added.

For more details, see the following documentation.

documents\API\nw\Nw4cDemo\Nw4cDemo.html

Changes in 1.0.0

Note 17-D01: (Development Environment) Added Windows 7 (64-bit) support

Began to support the Windows 7 (64-bit) environment as the operating system.

For information regarding operations on Windows 7, see the section Confirmed Operations of NintendoWare for CTR Windows 7 (64-bit).

Note 17-D02: (Documentation) Added Document about Graphics Intermediate Files

Added a document explaining the specification for graphics intermediate files.

Changes in 0.8.0

Note 15-D01: (Development Environment) Ended support for TEG2

Stopped support for TEG2.

The following files have been deleted and are no longer included

Note 15-D02: (Development Environment) Change Regarding Creations of Sample Demo Builds

Up until now, the creations of sample demo builds were copied to the $NW4C_ROOT\images folder. That is no longer the case.

Note 15-D03: (Development Environment) Fixed Problem of version.h Not Being Included from OMakefile

An error would be generated when the include\nw\version.h file was included from OMakefile. That problem was fixed.

Changes in 0.7.0

Note 10-D01: (Development Environment) Ended Support for PC Runtime Development Environment

Up until now, a development environment for the Window PCs using POD was available while the development environment for the CTR target board was being prepared. But revisions for optimization of the performance of the graphics library has made it difficult to continue to maintain an environment that can run on the PC. Moreover, the development environment for the CTR target board is fairly complete so for these two reasons the support for a PC runtime development environment has been stopped.

Support may be resumed again in the future, but the schedule is not set.

Changes in 0.6.1

Note 08-D01: (Development Environment) Support for TS Board

The runtime library can now operate on the TS board.

Changes in 0.2.1

Note 01-D01: (Development Environment) Support for TEG2

The runtime library can now operate on the TEG2. For details, see the NintendoWare Programmer's Guide.

However, the Sound library is not supported on the TEG2. That support is scheduled to be included in the next release.

Note 01-D02: (Documentation) Updated the NintendoWare Overview

The following updates were made to the NintendoWare Overview:

Note 01-D03: (Documentation) Updated the NintendoWare Programmer's Guide

The following updates were made to the NintendoWare Programmer's Guide:

Note 01-D04: (Library) Fixed Demo Build Warning

When the Runtime library demo was built with VisualStudio, a LNK4099/LNK4204 warning would be generated. That problem has been fixed.














































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